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Copy pathLost Islands Launcher .NetFramework.sln
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Lost Islands Launcher .NetFramework.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31129.286
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lost Islands Launcher .NetFramework", "Lost Islands Launcher .NetFramework.csproj", "{501FB5F4-08CD-4E83-92BA-21E2F032DAAF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{501FB5F4-08CD-4E83-92BA-21E2F032DAAF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{501FB5F4-08CD-4E83-92BA-21E2F032DAAF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{501FB5F4-08CD-4E83-92BA-21E2F032DAAF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{501FB5F4-08CD-4E83-92BA-21E2F032DAAF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B81AC0FE-BDB8-4748-ACE8-2A91A9CCF990}
EndGlobalSection
EndGlobal