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.gitignore
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.gitignore
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## https://github.com/github/gitignore/blob/master/UnrealEngine.gitignore
# Visual Studio user specific files
.vs/
.vscode/
# Visual Studio 2015 database file
*.VC.db
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
#Binary Files
Binaries/*
!Binaries/ThirdParty
# Builds
Build/*
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*
#ZMQ Library Plugin
!Binaries/ThirdParty/**/*.dll
!Source/ThirdParty/zmqLibrary/x64/Release/libzmq-mt-4_3_1.dll
!Source/ThirdParty/zmqLibrary/x64/Release/libzmq-mt-4_3_1.lib