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ex29.js
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ex29.js
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// people = 20
// cats = 30
// dogs = 15
//
// if people < cats:
// print "Too many cats! The world is doomed!"
//
// if people > cats:
// print "Not many cats! The world is saved!"
//
// if people < dogs:
// print "The world is drooled on!"
//
// if people > dogs:
// print "The world is dry!"
//
// dogs += 5
//
// if people >= dogs:
// print "People are greater than or equal to dogs."
//
// if people <= dogs:
// print "People are less than or equal to dogs."
//
// if people == dogs:
// print "People are dogs."
//
var people = 20;
var cats = 30;
var dogs = 15;
if (people < cats) {
console.log("Too many cats! The world is doomed!");
}
if (people > cats) {
console.log("Not many cats! The world is saved!");
}
if (people < dogs) {
console.log("The world is drooled on!");
}
if (people > dogs) {
console.log("The world is dry!");
}
dogs += 5;
if (people >= dogs) {
console.log("People are greater than or equal to dogs.");
}
if (people <= dogs) {
console.log("People are less than or equal to dogs");
}
if (people == dogs) {
console.log("People are dogs.");
}