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vis.mac
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####################################################################
# Visualization
/vis/scene/create
#/vis/scene/add/axes 0. 0. 0. 10. cm
/vis/scene/add/volume World -1 2
/vis/viewer/set/style s
#/vis/open HepRepFile
/vis/open OIX 1024x768-100+100
#/vis/open OGLIXm 1024x768-100+100
#/vis/open RayTracer
#/vis/open OGLIQt
#/vis/open OGLSQt
#/vis/open OIX
#/vis/open OGLIX 1024x768-100+100
#/vis/open OGLSXm
#/vis/open DAWNFILE
#/vis/open OGLSX
#/vis/open OGL 600x600-0+0
/vis/viewer/set/background 0.3 0.9 0.9
/vis/viewer/set/viewpointThetaPhi 20 50
/vis/viewer/zoom 2.0
/vis/viewer/flush
/vis/filtering/trajectories/create/particleFilter
#/vis/filtering/trajectories/particleFilter-0/add proton
/vis/filtering/trajectories/particleFilter-0/add pi-
/vis/filtering/trajectories/particleFilter-0/add pi+
####################################################################
# Draw trajectories at end of event, showing trajectory points as
# markers of size 2 pixels
/vis/scene/add/trajectories
/vis/modeling/trajectories/create/drawByCharge
/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts false
/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
/vis/scene/endOfEventAction accumulate 100000