Releases: gaseous-project/gaseous-server
v1.6.0-preview.3
What's Changed
- chore(deps): bump gaseous-server/wwwroot/emulators/EmulatorJS from
23660d1
to049d0e7
by @dependabot in #79 - Removed classes that have been moved to the parser nuget package by @michael-j-green in #82
- Expand the dat file ingestor to handle more formats by @michael-j-green in #84
- Add support for the RetroPie folder structure when building Collections by @michael-j-green in #88
- Update installation documentation to include bare metal installs by @michael-j-green in #89
- Use game title when saving emulator state, and emulator version bump by @michael-j-green in #90
- Surface logs in the UI by @michael-j-green in #91
- Added better support for pre and post database updates by @michael-j-green in #92
- Provide a platform override option during web based import by @michael-j-green in #94
- Documentation update regarding git submodule by @michael-j-green in #95
- Collections can now have games set to be always included or excluded by @michael-j-green in #96
- EmulatorJS version bump by @michael-j-green in #97
- Create codeql.yml by @michael-j-green in #100
- Added forked version of the IGDB nuget package to resolve age rating issue by @michael-j-green in #98
- Added workflow to perform a build on push to master by @michael-j-green in #99
- Added a manual trigger to compile by @michael-j-green in #102
- Fixed incorrect branch name by @michael-j-green in #103
- Add a Platform Map editor to the UI by @michael-j-green in #104
- Platform map bug fix, and default map update by @michael-j-green in #105
- Server logs now write to the database by @michael-j-green in #110
- chore(deps): bump Microsoft.VisualStudio.Web.CodeGeneration.Design from 7.0.9 to 7.0.10 by @dependabot in #108
- chore(deps): bump Microsoft.AspNetCore.OpenApi from 7.0.10 to 7.0.11 by @dependabot in #107
- chore(deps): bump gaseous-server/wwwroot/emulators/EmulatorJS from
2c172f0
to4e8d11e
by @dependabot in #109 - CI update to allow publishing pre-release versions by @michael-j-green in #111
- Update IGDB package by @michael-j-green in #112
- Remove ‘and’ from end of Game Boy BIOS hash by @michael-j-green in #116
- Add internet exposure warning to the README by @michael-j-green in #118
- Signature ingestor database update is now a background task by @michael-j-green in #121
- All uses of hashes should now be lower case by @michael-j-green in #122
- Added EmulatorJS core selection help link by @michael-j-green in #124
- Fail safe when the IGDB connector experiences an exception by @michael-j-green in #127
- Other processes should now be blocked during database upgrade processes by @michael-j-green in #128
- Add a list of available cores for each platform to the platform map by @michael-j-green in #130
- chore(deps): EmulatorJS version bump by @michael-j-green in #131
- Fixed incorrect docker command by @michael-j-green in #132
- Resolved error where service status UI was showing all services as blocked by @michael-j-green in #134
- Logs page now has paging by @michael-j-green in #136
Full Changelog: v1.5.0...v1.6.0-preview.3
v1.6.0-preview.2
What's Changed
- chore(deps): bump gaseous-server/wwwroot/emulators/EmulatorJS from
23660d1
to049d0e7
by @dependabot in #79 - Removed classes that have been moved to the parser nuget package by @michael-j-green in #82
- Expand the dat file ingestor to handle more formats by @michael-j-green in #84
- Add support for the RetroPie folder structure when building Collections by @michael-j-green in #88
- Update installation documentation to include bare metal installs by @michael-j-green in #89
- Use game title when saving emulator state, and emulator version bump by @michael-j-green in #90
- Surface logs in the UI by @michael-j-green in #91
- Added better support for pre and post database updates by @michael-j-green in #92
- Provide a platform override option during web based import by @michael-j-green in #94
- Documentation update regarding git submodule by @michael-j-green in #95
- Collections can now have games set to be always included or excluded by @michael-j-green in #96
- EmulatorJS version bump by @michael-j-green in #97
- Create codeql.yml by @michael-j-green in #100
- Added forked version of the IGDB nuget package to resolve age rating issue by @michael-j-green in #98
- Added workflow to perform a build on push to master by @michael-j-green in #99
- Added a manual trigger to compile by @michael-j-green in #102
- Fixed incorrect branch name by @michael-j-green in #103
- Add a Platform Map editor to the UI by @michael-j-green in #104
- Platform map bug fix, and default map update by @michael-j-green in #105
- Server logs now write to the database by @michael-j-green in #110
- chore(deps): bump Microsoft.VisualStudio.Web.CodeGeneration.Design from 7.0.9 to 7.0.10 by @dependabot in #108
- chore(deps): bump Microsoft.AspNetCore.OpenApi from 7.0.10 to 7.0.11 by @dependabot in #107
- chore(deps): bump gaseous-server/wwwroot/emulators/EmulatorJS from
2c172f0
to4e8d11e
by @dependabot in #109 - CI update to allow publishing pre-release versions by @michael-j-green in #111
- Update IGDB package by @michael-j-green in #112
- Remove ‘and’ from end of Game Boy BIOS hash by @michael-j-green in #116
- Add internet exposure warning to the README by @michael-j-green in #118
- Signature ingestor database update is now a background task by @michael-j-green in #121
- All uses of hashes should now be lower case by @michael-j-green in #122
- Added EmulatorJS core selection help link by @michael-j-green in #124
- Fail safe when the IGDB connector experiences an exception by @michael-j-green in #127
- Other processes should now be blocked during database upgrade processes by @michael-j-green in #128
- Add a list of available cores for each platform to the platform map by @michael-j-green in #130
- chore(deps): EmulatorJS version bump by @michael-j-green in #131
- Fixed incorrect docker command by @michael-j-green in #132
Full Changelog: v1.5.0...v1.6.0-preview.2
v1.6.0-preview.1
Warning
On this versions very first startup, the server will begin migrating content to new data structures in the database. Depending on the number of rows in your database, this process may take a significant amount of time. The server will update to the console, which you can view with docker-compose logs --follow
from the directory with the docker-compose.yml file.
What's Changed
- chore(deps): bump gaseous-server/wwwroot/emulators/EmulatorJS from
23660d1
to049d0e7
by @dependabot in #79 - Removed classes that have been moved to the parser nuget package by @michael-j-green in #82
- Expand the dat file ingestor to handle more formats by @michael-j-green in #84
- Add support for the RetroPie folder structure when building Collections by @michael-j-green in #88
- Update installation documentation to include bare metal installs by @michael-j-green in #89
- Use game title when saving emulator state, and emulator version bump by @michael-j-green in #90
- Surface logs in the UI by @michael-j-green in #91
- Added better support for pre and post database updates by @michael-j-green in #92
- Provide a platform override option during web based import by @michael-j-green in #94
- Documentation update regarding git submodule by @michael-j-green in #95
- Collections can now have games set to be always included or excluded by @michael-j-green in #96
- EmulatorJS version bump by @michael-j-green in #97
- Create codeql.yml by @michael-j-green in #100
- Added forked version of the IGDB nuget package to resolve age rating issue by @michael-j-green in #98
- Added workflow to perform a build on push to master by @michael-j-green in #99
- Added a manual trigger to compile by @michael-j-green in #102
- Fixed incorrect branch name by @michael-j-green in #103
- Add a Platform Map editor to the UI by @michael-j-green in #104
- Platform map bug fix, and default map update by @michael-j-green in #105
- Server logs now write to the database by @michael-j-green in #110
- chore(deps): bump Microsoft.VisualStudio.Web.CodeGeneration.Design from 7.0.9 to 7.0.10 by @dependabot in #108
- chore(deps): bump Microsoft.AspNetCore.OpenApi from 7.0.10 to 7.0.11 by @dependabot in #107
- chore(deps): bump gaseous-server/wwwroot/emulators/EmulatorJS from
2c172f0
to4e8d11e
by @dependabot in #109 - CI update to allow publishing pre-release versions by @michael-j-green in #111
- Update IGDB package by @michael-j-green in #112
Full Changelog: v1.5.0...v1.6.0-preview.1
v1.5.0
What's Changed
- Improve metadata first load performance by @michael-j-green in #46
- Add more filter types by @michael-j-green in #50
- Create CODE_OF_CONDUCT.md by @michael-j-green in #61
- Added feature to build collections of ROM's based on a filter by @michael-j-green in #76
- chore(deps): EmulatorJS version bump by @michael-j-green in #77
- Added a version number by @michael-j-green in #78
- Filter settings are now stored in a session cookie by @michael-j-green in #80
- Fix broken xml file by @michael-j-green in #81
Full Changelog: v1.4.0...v1.5.0
v1.4.2
What's Changed
- Added more platforms to the mapping file, and fixed an issue with SNES file extensions being mapped to NES
Full Changelog: v1.4.1...v1.4.2
v1.4.1
What's Changed
- fix: Update not working after edit by @michael-j-green in #55
- fix: missing files from ci by @michael-j-green in #56
- fix: progress box would display when no roms were selected during mass update by @michael-j-green in #58
Full Changelog: v1.4.0...v1.4.1
v1.4.0
What's Changed
- ci: add dependabot support for EmulatorJS submodule by @michael-j-green in #32
- chore(deps): bump MySql.Data from 8.0.33 to 8.1.0 by @dependabot in #33
- feat: updated EmulatorJS to v4.0.5 by @michael-j-green in #36
- feat: added platform disk usage breakdown on the settings page by @michael-j-green in #37
- feat: minor styling updates by @michael-j-green in #38
- feat: extract zip files smaller than 1GiB to attempt to get a signatu… by @michael-j-green in #39
- fix: expand zip file inspection support by @michael-j-green in #40
- fix: typo in zip signature builder would cause a loop by @michael-j-green in #41
- Implement Bulk Change Function by @michael-j-green in #44
- feat: added Sega 32X and Sega CD mappings
- feat: added lazy loading to the main game library
- fix: using full file name when loading roms into the emulator #43
- fix: xss fix
Full Changelog: v1.3.0...v1.4.0
v1.3.0
What's Changed
- feat: add an upload button to ease adding game files by @michael-j-green in #29
Full Changelog: v1.2.0...v1.3.0
v1.2.0
What's Changed
- Add support for adding EmulatorJS firmware by @michael-j-green in #28
- chore(deps): bump Microsoft.AspNetCore.OpenApi from 7.0.8 to 7.0.9 by @dependabot in #27
- chore(deps): bump Microsoft.VisualStudio.Web.CodeGeneration.Design from 7.0.7 to 7.0.8 by @dependabot in #26
Known Issues
Some Emulator cores don't appear to be functioning such as the Sega Master System core. This appears to be an upstream issue,
Full Changelog: v1.1.1...v1.2.0
v1.1.1
What's Changed
- fix: included accidentally excluded scripts by @michael-j-green in #24
Full Changelog: 1.1.0...1.1.1