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Prepare for 6.6.1 Release (#891)
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Signed-off-by: Addisu Z. Taddese <[email protected]>
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azeey authored Sep 1, 2023
1 parent 6ea5ede commit c2c5fdf
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -3,7 +3,7 @@ cmake_minimum_required(VERSION 3.10.2 FATAL_ERROR)
#============================================================================
# Initialize the project
#============================================================================
project(ignition-rendering6 VERSION 6.6.0)
project(ignition-rendering6 VERSION 6.6.1)

#============================================================================
# Find ignition-cmake
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23 changes: 23 additions & 0 deletions Changelog.md
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## Ignition Rendering

### Ignition Rendering 6.6.1 (2023-09-01)

1. Fixed light visual in OGRE
* [Pull request #864](https://github.com/gazebosim/gz-rendering/pull/864)

1. Lower severity level for ogre2 visibility mask msgs and unavailable render passes
* [Pull request #830](https://github.com/gazebosim/gz-rendering/pull/830)

1. Infrastructure
* [Pull request #834](https://github.com/gazebosim/gz-rendering/pull/834)

1. Rename COPYING to LICENSE
* [Pull request #833](https://github.com/gazebosim/gz-rendering/pull/833)

1. Add message to see troubleshooting page when render engine fails to create dummy window
* [Pull request #829](https://github.com/gazebosim/gz-rendering/pull/829)

1. Tweak max camera position limit
* [Pull request #827](https://github.com/gazebosim/gz-rendering/pull/827)

1. Limit max camera position vector length
* [Pull request #824](https://github.com/gazebosim/gz-rendering/pull/824)

### Ignition Rendering 6.6.0 (2023-02-02)

1. Backport Composite BaseVisual destroy fix to 6
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