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In Gazebo Classic, we can create a DynamicLine by inheriting from gazebo::VisualPlugin and invoking gazebo::rendering::Visual::createDynamicLine. Is it possible to perform a similar operation in Gazebo Harmonic? Although the class gz::rendering::OgreDynamicLines does exist, I am unsure of the method to generate it within a scene.
The text was updated successfully, but these errors were encountered:
there is currently no public API in scene to create a dynamic line. The alternative is to use a Marker and set the type to gz::rendering::MarkerType::MT_LINE_LIST - this tells the marker to use dynamic lines. As an example, the MarkerMananger in gz-sim uses this to draw shapes and lines in the scene.
In Gazebo Classic, we can create a DynamicLine by inheriting from gazebo::VisualPlugin and invoking gazebo::rendering::Visual::createDynamicLine. Is it possible to perform a similar operation in Gazebo Harmonic? Although the class gz::rendering::OgreDynamicLines does exist, I am unsure of the method to generate it within a scene.
The text was updated successfully, but these errors were encountered: