Use single cubemap camera in lidar #1013
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🦟 Bug fix
Summary
Minor resource optimization in lidars. Cameras can use quite a bite of memory. Originally lidars may use up to 6 cubemap cameras (depending on FOV) for sampling depth data. This PR reduces it to just one single cube camera that just changes its orientation to face the 6 different faces of the cubemap for sampling depth data. This is similar to how lidars in the ogre 1.x implementation sample data.
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