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Support node groups in blender #79

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yankscally opened this issue Nov 25, 2024 · 0 comments
Open

Support node groups in blender #79

yankscally opened this issue Nov 25, 2024 · 0 comments

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@yankscally
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yankscally commented Nov 25, 2024

Use probably extras to support node groups - or a basic private gltf extension (BLESS_groups?)

We should use the "group" tag. In godot I should learn about how groups work....

Also, optional exporting, a panel for the groups in blender, with settings to turn selectable, visibility on/off for the entire group. (So could be just for internal bless editing usage)

Note: not a good idea to mix editing flags and export flags like this, maybe there is a better way.

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