- * This ignores underscores and capitalization - * - * @param name The name - * @return The painting - */ - public static Art getByName(String name) { - Validate.notNull(name, "Name cannot be null"); - - return BY_NAME.get(name.toLowerCase().replaceAll("_", "")); - } - - static { - for (Art art : values()) { - BY_ID.put(art.id, art); - BY_NAME.put(art.toString().toLowerCase().replaceAll("_", ""), art); - } - } -} diff --git a/LiveWeather/src/org/bukkit/BanEntry.java b/LiveWeather/src/org/bukkit/BanEntry.java deleted file mode 100755 index 986120e..0000000 --- a/LiveWeather/src/org/bukkit/BanEntry.java +++ /dev/null @@ -1,127 +0,0 @@ -package org.bukkit; - -import java.util.Date; - -/** - * A single entry from a ban list. This may represent either a player ban or - * an IP ban. - *
- * Ban entries include the following properties: - *
Property | - *Description | - *
---|---|
Target Name / IP Address | - *The target name or IP address | - *
Creation Date | - *The creation date of the ban | - *
Source | - *The source of the ban, such as a player, console, plugin, etc | - *
Expiration Date | - *The expiration date of the ban | - *
Reason | - *The reason for the ban | - *
- * Unsaved information is not automatically written to the implementation's - * ban list, instead, the {@link #save()} method must be called to write the - * changes to the ban list. If this ban entry has expired (such as from an - * unban) and is no longer found in the list, the {@link #save()} call will - * re-add it to the list, therefore banning the victim specified. - *
- * Likewise, changes to the associated {@link BanList} or other entries may or - * may not be reflected in this entry. - */ -public interface BanEntry { - - /** - * Gets the target involved. This may be in the form of an IP or a player - * name. - * - * @return the target name or IP address - */ - public String getTarget(); - - /** - * Gets the date this ban entry was created. - * - * @return the creation date - */ - public Date getCreated(); - - /** - * Sets the date this ban entry was created. - * - * @param created the new created date, cannot be null - * @see #save() saving changes - */ - public void setCreated(Date created); - - /** - * Gets the source of this ban. - *
- * Note: A source is considered any String, although this is generally a - * player name. - * - * @return the source of the ban - */ - public String getSource(); - - /** - * Sets the source of this ban. - *
- * Note: A source is considered any String, although this is generally a - * player name. - * - * @param source the new source where null values become empty strings - * @see #save() saving changes - */ - public void setSource(String source); - - /** - * Gets the date this ban expires on, or null for no defined end date. - * - * @return the expiration date - */ - public Date getExpiration(); - - /** - * Sets the date this ban expires on. Null values are considered - * "infinite" bans. - * - * @param expiration the new expiration date, or null to indicate an - * eternity - * @see #save() saving changes - */ - public void setExpiration(Date expiration); - - /** - * Gets the reason for this ban. - * - * @return the ban reason, or null if not set - */ - public String getReason(); - - /** - * Sets the reason for this ban. Reasons must not be null. - * - * @param reason the new reason, null values assume the implementation - * default - * @see #save() saving changes - */ - public void setReason(String reason); - - /** - * Saves the ban entry, overwriting any previous data in the ban list. - *
- * Saving the ban entry of an unbanned player will cause the player to be
- * banned once again.
- */
- public void save();
-}
diff --git a/LiveWeather/src/org/bukkit/BanList.java b/LiveWeather/src/org/bukkit/BanList.java
deleted file mode 100755
index c21b858..0000000
--- a/LiveWeather/src/org/bukkit/BanList.java
+++ /dev/null
@@ -1,72 +0,0 @@
-package org.bukkit;
-
-import java.util.Date;
-import java.util.Set;
-
-/**
- * A ban list, containing bans of some {@link Type}.
- */
-public interface BanList {
-
- /**
- * Represents a ban-type that a {@link BanList} may track.
- */
- public enum Type {
- /**
- * Banned player names
- */
- NAME,
- /**
- * Banned player IP addresses
- */
- IP,
- ;
- }
-
- /**
- * Gets a {@link BanEntry} by target.
- *
- * @param target entry parameter to search for
- * @return the corresponding entry, or null if none found
- */
- public BanEntry getBanEntry(String target);
-
- /**
- * Adds a ban to the this list. If a previous ban exists, this will
- * update the previous entry.
- *
- * @param target the target of the ban
- * @param reason reason for the ban, null indicates implementation default
- * @param expires date for the ban's expiration (unban), or null to imply
- * forever
- * @param source source of the ban, null indicates implementation default
- * @return the entry for the newly created ban, or the entry for the
- * (updated) previous ban
- */
- public BanEntry addBan(String target, String reason, Date expires, String source);
-
- /**
- * Gets a set containing every {@link BanEntry} in this list.
- *
- * @return an immutable set containing every entry tracked by this list
- */
- public Set
- * It is safe to have this call World.setTypeId, but it may be slower than
- * World.setRawTypeId.
- *
- * @param x X coordinate
- * @param y Y coordinate
- * @param z Z coordinate
- * @param typeId New block ID
- * @return true if the block was set successfully
- * @deprecated Magic value
- */
- @Deprecated
- public boolean setRawTypeId(int x, int y, int z, int typeId);
-
- /**
- * Set a block type and data at the specified coordinates without doing
- * all world updates and notifications.
- *
- * It is safe to have this call World.setTypeId, but it may be slower than
- * World.setRawTypeId.
- *
- * @param x X coordinate
- * @param y Y coordinate
- * @param z Z coordinate
- * @param typeId New block ID
- * @param data Block data
- * @return true if the block was set successfully
- * @deprecated Magic value
- */
- @Deprecated
- public boolean setRawTypeIdAndData(int x, int y, int z, int typeId, int data);
-
- /**
- * Set a block type at the specified coordinates.
- *
- * This method cannot call World.setRawTypeId, a full update is needed.
- *
- * @param x X coordinate
- * @param y Y coordinate
- * @param z Z coordinate
- * @param typeId New block ID
- * @return true if the block was set successfully
- * @deprecated Magic value
- */
- @Deprecated
- public boolean setTypeId(int x, int y, int z, int typeId);
-
- /**
- * Set a block type and data at the specified coordinates.
- *
- * This method cannot call World.setRawTypeId, a full update is needed.
- *
- * @param x X coordinate
- * @param y Y coordinate
- * @param z Z coordinate
- * @param typeId New block ID
- * @param data Block data
- * @return true if the block was set successfully
- * @deprecated Magic value
- */
- @Deprecated
- public boolean setTypeIdAndData(int x, int y, int z, int typeId, int data);
-
- /**
- * Get the block type at the location.
- *
- * @param x X coordinate
- * @param y Y coordinate
- * @param z Z coordinate
- * @return The block ID
- * @deprecated Magic value
- */
- @Deprecated
- public int getTypeId(int x, int y, int z);
-
- /**
- * Gets the height of the world.
- *
- * @return Height of the world
- */
- public int getHeight();
-
- /**
- * Checks if the specified block is empty (air) or not.
- *
- * @param x X coordinate
- * @param y Y coordinate
- * @param z Z coordinate
- * @return True if the block is considered empty.
- */
- public boolean isEmpty(int x, int y, int z);
-}
diff --git a/LiveWeather/src/org/bukkit/Bukkit.java b/LiveWeather/src/org/bukkit/Bukkit.java
deleted file mode 100755
index 0f4890f..0000000
--- a/LiveWeather/src/org/bukkit/Bukkit.java
+++ /dev/null
@@ -1,750 +0,0 @@
-package org.bukkit;
-
-import java.awt.image.BufferedImage;
-import java.io.File;
-import java.util.Collection;
-import java.util.Iterator;
-import java.util.List;
-import java.util.Map;
-import java.util.Set;
-import java.util.UUID;
-import java.util.logging.Logger;
-
-import org.bukkit.Warning.WarningState;
-import org.bukkit.command.CommandException;
-import org.bukkit.command.CommandSender;
-import org.bukkit.command.ConsoleCommandSender;
-import org.bukkit.command.PluginCommand;
-import org.bukkit.entity.Player;
-import org.bukkit.event.inventory.InventoryType;
-import org.bukkit.help.HelpMap;
-import org.bukkit.inventory.ItemStack;
-import org.bukkit.inventory.Inventory;
-import org.bukkit.inventory.InventoryHolder;
-import org.bukkit.inventory.ItemFactory;
-import org.bukkit.inventory.Recipe;
-import org.bukkit.map.MapView;
-import org.bukkit.plugin.PluginManager;
-import org.bukkit.plugin.ServicesManager;
-import org.bukkit.plugin.messaging.Messenger;
-import org.bukkit.scheduler.BukkitScheduler;
-import org.bukkit.scoreboard.ScoreboardManager;
-import org.bukkit.util.CachedServerIcon;
-
-import com.avaje.ebean.config.ServerConfig;
-
-/**
- * Represents the Bukkit core, for version and Server singleton handling
- */
-public final class Bukkit {
- private static Server server;
-
- /**
- * Static class cannot be initialized.
- */
- private Bukkit() {}
-
- /**
- * Gets the current {@link Server} singleton
- *
- * @return Server instance being ran
- */
- public static Server getServer() {
- return server;
- }
-
- /**
- * Attempts to set the {@link Server} singleton.
- *
- * This cannot be done if the Server is already set.
- *
- * @param server Server instance
- */
- public static void setServer(Server server) {
- if (Bukkit.server != null) {
- throw new UnsupportedOperationException("Cannot redefine singleton Server");
- }
-
- Bukkit.server = server;
- server.getLogger().info("This server is running " + getName() + " version " + getVersion() + " (Implementing API version " + getBukkitVersion() + ")");
- }
-
- /**
- * @see Server#getName()
- */
- public static String getName() {
- return server.getName();
- }
-
- /**
- * @see Server#getVersion()
- */
- public static String getVersion() {
- return server.getVersion();
- }
-
- /**
- * @see Server#getBukkitVersion()
- */
- public static String getBukkitVersion() {
- return server.getBukkitVersion();
- }
-
- /**
- * This method exists for legacy reasons to provide backwards
- * compatibility. It will not exist at runtime and should not be used
- * under any circumstances.
- *
- * @deprecated
- * @see Server#_INVALID_getOnlinePlayers()
- */
- @Deprecated
- public static Player[] _INVALID_getOnlinePlayers() {
- return server._INVALID_getOnlinePlayers();
- }
-
- /**
- * @see Server#getOnlinePlayers()
- */
- public static Collection extends Player> getOnlinePlayers() {
- return server.getOnlinePlayers();
- }
-
- /**
- * @see Server#getMaxPlayers()
- */
- public static int getMaxPlayers() {
- return server.getMaxPlayers();
- }
-
- /**
- * @see Server#getPort()
- */
- public static int getPort() {
- return server.getPort();
- }
-
- /**
- * @see Server#getViewDistance()
- */
- public static int getViewDistance() {
- return server.getViewDistance();
- }
-
- /**
- * @see Server#getIp()
- */
- public static String getIp() {
- return server.getIp();
- }
-
- /**
- * @see Server#getServerName()
- */
- public static String getServerName() {
- return server.getServerName();
- }
-
- /**
- * @see Server#getServerId()
- */
- public static String getServerId() {
- return server.getServerId();
- }
-
- /**
- * @see Server#getWorldType()
- */
- public static String getWorldType() {
- return server.getWorldType();
- }
-
- /**
- * @see Server#getGenerateStructures()
- */
- public static boolean getGenerateStructures() {
- return server.getGenerateStructures();
- }
-
- /**
- * @see Server#getAllowNether()
- */
- public static boolean getAllowNether() {
- return server.getAllowNether();
- }
-
- /**
- * @see Server#hasWhitelist()
- */
- public static boolean hasWhitelist() {
- return server.hasWhitelist();
- }
-
- /**
- * @see Server#broadcastMessage(String message)
- */
- public static int broadcastMessage(String message) {
- return server.broadcastMessage(message);
- }
-
- /**
- * @see Server#getUpdateFolder()
- */
- public static String getUpdateFolder() {
- return server.getUpdateFolder();
- }
-
- /**
- * @see Server#getPlayer(String name)
- */
- @Deprecated
- public static Player getPlayer(String name) {
- return server.getPlayer(name);
- }
-
- /**
- * @see Server#matchPlayer(String name)
- */
- @Deprecated
- public static List
- * Purpose is to allow clean, efficient copy of a chunk data to be made, and
- * then handed off for processing in another thread (e.g. map rendering)
- */
-public interface ChunkSnapshot {
-
- /**
- * Gets the X-coordinate of this chunk
- *
- * @return X-coordinate
- */
- int getX();
-
- /**
- * Gets the Z-coordinate of this chunk
- *
- * @return Z-coordinate
- */
- int getZ();
-
- /**
- * Gets name of the world containing this chunk
- *
- * @return Parent World Name
- */
- String getWorldName();
-
- /**
- * Get block type for block at corresponding coordinate in the chunk
- *
- * @param x 0-15
- * @param y 0-127
- * @param z 0-15
- * @return 0-255
- * @deprecated Magic value
- */
- @Deprecated
- int getBlockTypeId(int x, int y, int z);
-
- /**
- * Get block data for block at corresponding coordinate in the chunk
- *
- * @param x 0-15
- * @param y 0-127
- * @param z 0-15
- * @return 0-15
- * @deprecated Magic value
- */
- @Deprecated
- int getBlockData(int x, int y, int z);
-
- /**
- * Get sky light level for block at corresponding coordinate in the chunk
- *
- * @param x 0-15
- * @param y 0-127
- * @param z 0-15
- * @return 0-15
- */
- int getBlockSkyLight(int x, int y, int z);
-
- /**
- * Get light level emitted by block at corresponding coordinate in the
- * chunk
- *
- * @param x 0-15
- * @param y 0-127
- * @param z 0-15
- * @return 0-15
- */
- int getBlockEmittedLight(int x, int y, int z);
-
- /**
- * Gets the highest non-air coordinate at the given coordinates
- *
- * @param x X-coordinate of the blocks
- * @param z Z-coordinate of the blocks
- * @return Y-coordinate of the highest non-air block
- */
- int getHighestBlockYAt(int x, int z);
-
- /**
- * Get biome at given coordinates
- *
- * @param x X-coordinate
- * @param z Z-coordinate
- * @return Biome at given coordinate
- */
- Biome getBiome(int x, int z);
-
- /**
- * Get raw biome temperature (0.0-1.0) at given coordinate
- *
- * @param x X-coordinate
- * @param z Z-coordinate
- * @return temperature at given coordinate
- */
- double getRawBiomeTemperature(int x, int z);
-
- /**
- * Get raw biome rainfall (0.0-1.0) at given coordinate
- *
- * @param x X-coordinate
- * @param z Z-coordinate
- * @return rainfall at given coordinate
- */
- double getRawBiomeRainfall(int x, int z);
-
- /**
- * Get world full time when chunk snapshot was captured
- *
- * @return time in ticks
- */
- long getCaptureFullTime();
-
- /**
- * Test if section is empty
- *
- * @param sy - section Y coordinate (block Y / 16)
- * @return true if empty, false if not
- */
- boolean isSectionEmpty(int sy);
-}
diff --git a/LiveWeather/src/org/bukkit/CoalType.java b/LiveWeather/src/org/bukkit/CoalType.java
deleted file mode 100755
index 4fcccd2..0000000
--- a/LiveWeather/src/org/bukkit/CoalType.java
+++ /dev/null
@@ -1,50 +0,0 @@
-package org.bukkit;
-
-import java.util.Map;
-
-import com.google.common.collect.Maps;
-
-/**
- * Represents the two types of coal
- */
-public enum CoalType {
- COAL(0x0),
- CHARCOAL(0x1);
-
- private final byte data;
- private final static Map
- * This will cause client-glitches!
- */
- DEATH(3),
-
- /**
- * The smoke when taming a wolf fails.
- *
- * Without client-mods this will be ignored if the entity is not a wolf.
- */
- WOLF_SMOKE(6),
-
- /**
- * The hearts when taming a wolf succeeds.
- *
- * Without client-mods this will be ignored if the entity is not a wolf.
- */
- WOLF_HEARTS(7),
-
- /**
- * When a wolf shakes (after being wet).
- *
- * Without client-mods this will be ignored if the entity is not a wolf.
- */
- WOLF_SHAKE(8),
-
- /**
- * When a sheep eats a LONG_GRASS block.
- */
- SHEEP_EAT(10),
-
- /**
- * When an Iron Golem gives a rose.
- *
- * This will not play an effect if the entity is not an iron golem.
- */
- IRON_GOLEM_ROSE(11),
-
- /**
- * Hearts from a villager.
- *
- * This will not play an effect if the entity is not a villager.
- */
- VILLAGER_HEART(12),
-
- /**
- * When a villager is angry.
- *
- * This will not play an effect if the entity is not a villager.
- */
- VILLAGER_ANGRY(13),
-
- /**
- * Happy particles from a villager.
- *
- * This will not play an effect if the entity is not a villager.
- */
- VILLAGER_HAPPY(14),
-
- /**
- * Magic particles from a witch.
- *
- * This will not play an effect if the entity is not a witch.
- */
- WITCH_MAGIC(15),
-
- /**
- * When a zombie transforms into a villager by shaking violently.
- *
- * This will not play an effect if the entity is not a zombie.
- */
- ZOMBIE_TRANSFORM(16),
-
- /**
- * When a firework explodes.
- *
- * This will not play an effect if the entity is not a firework.
- */
- FIREWORK_EXPLODE(17);
-
- private final byte data;
- private final static Map
- * To successfully build, you must have specified at least one color.
- *
- * @return The representative firework effect
- */
- public FireworkEffect build() {
- return new FireworkEffect(
- flicker,
- trail,
- colors.build(),
- fadeColors == null ? ImmutableList.
- * This is a normal lookup, names must be the precise name they are given
- * in the enum.
- *
- * @param name Name of the material to get
- * @return Material if found, or null
- */
- public static Material getMaterial(final String name) {
- return BY_NAME.get(name);
- }
-
- /**
- * Attempts to match the Material with the given name.
- *
- * This is a match lookup; names will be converted to uppercase, then
- * stripped of special characters in an attempt to format it like the
- * enum.
- *
- * Using this for match by ID is deprecated.
- *
- * @param name Name of the material to get
- * @return Material if found, or null
- */
- public static Material matchMaterial(final String name) {
- Validate.notNull(name, "Name cannot be null");
-
- Material result = null;
-
- try {
- result = getMaterial(Integer.parseInt(name));
- } catch (NumberFormatException ex) {}
-
- if (result == null) {
- String filtered = name.toUpperCase();
-
- filtered = filtered.replaceAll("\\s+", "_").replaceAll("\\W", "");
- result = BY_NAME.get(filtered);
- }
-
- return result;
- }
-
- static {
- for (Material material : values()) {
- if (byId.length > material.id) {
- byId[material.id] = material;
- } else {
- byId = Java15Compat.Arrays_copyOfRange(byId, 0, material.id + 2);
- byId[material.id] = material;
- }
- BY_NAME.put(material.name(), material);
- }
- }
-
- /**
- * @return True if this material represents a playable music disk.
- */
- public boolean isRecord() {
- return id >= GOLD_RECORD.id && id <= RECORD_12.id;
- }
-
- /**
- * Check if the material is a block and solid (cannot be passed through by
- * a player)
- *
- * @return True if this material is a block and solid
- */
- public boolean isSolid() {
- if (!isBlock() || id == 0) {
- return false;
- }
- switch (this) {
- case STONE:
- case GRASS:
- case DIRT:
- case COBBLESTONE:
- case WOOD:
- case BEDROCK:
- case SAND:
- case GRAVEL:
- case GOLD_ORE:
- case IRON_ORE:
- case COAL_ORE:
- case LOG:
- case LEAVES:
- case SPONGE:
- case GLASS:
- case LAPIS_ORE:
- case LAPIS_BLOCK:
- case DISPENSER:
- case SANDSTONE:
- case NOTE_BLOCK:
- case BED_BLOCK:
- case PISTON_STICKY_BASE:
- case PISTON_BASE:
- case PISTON_EXTENSION:
- case WOOL:
- case PISTON_MOVING_PIECE:
- case GOLD_BLOCK:
- case IRON_BLOCK:
- case DOUBLE_STEP:
- case STEP:
- case BRICK:
- case TNT:
- case BOOKSHELF:
- case MOSSY_COBBLESTONE:
- case OBSIDIAN:
- case MOB_SPAWNER:
- case WOOD_STAIRS:
- case CHEST:
- case DIAMOND_ORE:
- case DIAMOND_BLOCK:
- case WORKBENCH:
- case SOIL:
- case FURNACE:
- case BURNING_FURNACE:
- case SIGN_POST:
- case WOODEN_DOOR:
- case COBBLESTONE_STAIRS:
- case WALL_SIGN:
- case STONE_PLATE:
- case IRON_DOOR_BLOCK:
- case WOOD_PLATE:
- case REDSTONE_ORE:
- case GLOWING_REDSTONE_ORE:
- case ICE:
- case SNOW_BLOCK:
- case CACTUS:
- case CLAY:
- case JUKEBOX:
- case FENCE:
- case PUMPKIN:
- case NETHERRACK:
- case SOUL_SAND:
- case GLOWSTONE:
- case JACK_O_LANTERN:
- case CAKE_BLOCK:
- case LOCKED_CHEST:
- case STAINED_GLASS:
- case TRAP_DOOR:
- case MONSTER_EGGS:
- case SMOOTH_BRICK:
- case HUGE_MUSHROOM_1:
- case HUGE_MUSHROOM_2:
- case IRON_FENCE:
- case THIN_GLASS:
- case MELON_BLOCK:
- case FENCE_GATE:
- case BRICK_STAIRS:
- case SMOOTH_STAIRS:
- case MYCEL:
- case NETHER_BRICK:
- case NETHER_FENCE:
- case NETHER_BRICK_STAIRS:
- case ENCHANTMENT_TABLE:
- case BREWING_STAND:
- case CAULDRON:
- case ENDER_PORTAL_FRAME:
- case ENDER_STONE:
- case DRAGON_EGG:
- case REDSTONE_LAMP_OFF:
- case REDSTONE_LAMP_ON:
- case WOOD_DOUBLE_STEP:
- case WOOD_STEP:
- case SANDSTONE_STAIRS:
- case EMERALD_ORE:
- case ENDER_CHEST:
- case EMERALD_BLOCK:
- case SPRUCE_WOOD_STAIRS:
- case BIRCH_WOOD_STAIRS:
- case JUNGLE_WOOD_STAIRS:
- case COMMAND:
- case BEACON:
- case COBBLE_WALL:
- case ANVIL:
- case TRAPPED_CHEST:
- case GOLD_PLATE:
- case IRON_PLATE:
- case DAYLIGHT_DETECTOR:
- case REDSTONE_BLOCK:
- case QUARTZ_ORE:
- case HOPPER:
- case QUARTZ_BLOCK:
- case QUARTZ_STAIRS:
- case DROPPER:
- case STAINED_CLAY:
- case HAY_BLOCK:
- case HARD_CLAY:
- case COAL_BLOCK:
- case STAINED_GLASS_PANE:
- case LEAVES_2:
- case LOG_2:
- case ACACIA_STAIRS:
- case DARK_OAK_STAIRS:
- case PACKED_ICE:
- return true;
- default:
- return false;
- }
- }
-
- /**
- * Check if the material is a block and does not block any light
- *
- * @return True if this material is a block and does not block any light
- */
- public boolean isTransparent() {
- if (!isBlock()) {
- return false;
- }
- switch (this) {
- case AIR:
- case SAPLING:
- case POWERED_RAIL:
- case DETECTOR_RAIL:
- case LONG_GRASS:
- case DEAD_BUSH:
- case YELLOW_FLOWER:
- case RED_ROSE:
- case BROWN_MUSHROOM:
- case RED_MUSHROOM:
- case TORCH:
- case FIRE:
- case REDSTONE_WIRE:
- case CROPS:
- case LADDER:
- case RAILS:
- case LEVER:
- case REDSTONE_TORCH_OFF:
- case REDSTONE_TORCH_ON:
- case STONE_BUTTON:
- case SNOW:
- case SUGAR_CANE_BLOCK:
- case PORTAL:
- case DIODE_BLOCK_OFF:
- case DIODE_BLOCK_ON:
- case PUMPKIN_STEM:
- case MELON_STEM:
- case VINE:
- case WATER_LILY:
- case NETHER_WARTS:
- case ENDER_PORTAL:
- case COCOA:
- case TRIPWIRE_HOOK:
- case TRIPWIRE:
- case FLOWER_POT:
- case CARROT:
- case POTATO:
- case WOOD_BUTTON:
- case SKULL:
- case REDSTONE_COMPARATOR_OFF:
- case REDSTONE_COMPARATOR_ON:
- case ACTIVATOR_RAIL:
- case CARPET:
- case DOUBLE_PLANT:
- return true;
- default:
- return false;
- }
- }
-
- /**
- * Check if the material is a block and can catch fire
- *
- * @return True if this material is a block and can catch fire
- */
- public boolean isFlammable() {
- if (!isBlock()) {
- return false;
- }
- switch (this) {
- case WOOD:
- case LOG:
- case LEAVES:
- case NOTE_BLOCK:
- case BED_BLOCK:
- case LONG_GRASS:
- case DEAD_BUSH:
- case WOOL:
- case TNT:
- case BOOKSHELF:
- case WOOD_STAIRS:
- case CHEST:
- case WORKBENCH:
- case SIGN_POST:
- case WOODEN_DOOR:
- case WALL_SIGN:
- case WOOD_PLATE:
- case JUKEBOX:
- case FENCE:
- case TRAP_DOOR:
- case HUGE_MUSHROOM_1:
- case HUGE_MUSHROOM_2:
- case VINE:
- case FENCE_GATE:
- case WOOD_DOUBLE_STEP:
- case WOOD_STEP:
- case SPRUCE_WOOD_STAIRS:
- case BIRCH_WOOD_STAIRS:
- case JUNGLE_WOOD_STAIRS:
- case TRAPPED_CHEST:
- case DAYLIGHT_DETECTOR:
- case CARPET:
- case LEAVES_2:
- case LOG_2:
- case ACACIA_STAIRS:
- case DARK_OAK_STAIRS:
- return true;
- default:
- return false;
- }
- }
-
- /**
- * Check if the material is a block and can burn away
- *
- * @return True if this material is a block and can burn away
- */
- public boolean isBurnable() {
- if (!isBlock()) {
- return false;
- }
- switch (this) {
- case WOOD:
- case LOG:
- case LEAVES:
- case LONG_GRASS:
- case WOOL:
- case YELLOW_FLOWER:
- case RED_ROSE:
- case TNT:
- case BOOKSHELF:
- case WOOD_STAIRS:
- case FENCE:
- case VINE:
- case WOOD_DOUBLE_STEP:
- case WOOD_STEP:
- case SPRUCE_WOOD_STAIRS:
- case BIRCH_WOOD_STAIRS:
- case JUNGLE_WOOD_STAIRS:
- case HAY_BLOCK:
- case COAL_BLOCK:
- case LEAVES_2:
- case LOG_2:
- case CARPET:
- case DOUBLE_PLANT:
- return true;
- default:
- return false;
- }
- }
-
- /**
- * Check if the material is a block and completely blocks vision
- *
- * @return True if this material is a block and completely blocks vision
- */
- public boolean isOccluding() {
- if (!isBlock()) {
- return false;
- }
- switch (this) {
- case STONE:
- case GRASS:
- case DIRT:
- case COBBLESTONE:
- case WOOD:
- case BEDROCK:
- case SAND:
- case GRAVEL:
- case GOLD_ORE:
- case IRON_ORE:
- case COAL_ORE:
- case LOG:
- case SPONGE:
- case LAPIS_ORE:
- case LAPIS_BLOCK:
- case DISPENSER:
- case SANDSTONE:
- case NOTE_BLOCK:
- case WOOL:
- case GOLD_BLOCK:
- case IRON_BLOCK:
- case DOUBLE_STEP:
- case BRICK:
- case BOOKSHELF:
- case MOSSY_COBBLESTONE:
- case OBSIDIAN:
- case MOB_SPAWNER:
- case DIAMOND_ORE:
- case DIAMOND_BLOCK:
- case WORKBENCH:
- case FURNACE:
- case BURNING_FURNACE:
- case REDSTONE_ORE:
- case GLOWING_REDSTONE_ORE:
- case SNOW_BLOCK:
- case CLAY:
- case JUKEBOX:
- case PUMPKIN:
- case NETHERRACK:
- case SOUL_SAND:
- case JACK_O_LANTERN:
- case MONSTER_EGGS:
- case SMOOTH_BRICK:
- case HUGE_MUSHROOM_1:
- case HUGE_MUSHROOM_2:
- case MELON_BLOCK:
- case MYCEL:
- case NETHER_BRICK:
- case ENDER_PORTAL_FRAME:
- case ENDER_STONE:
- case REDSTONE_LAMP_OFF:
- case REDSTONE_LAMP_ON:
- case WOOD_DOUBLE_STEP:
- case EMERALD_ORE:
- case EMERALD_BLOCK:
- case COMMAND:
- case QUARTZ_ORE:
- case QUARTZ_BLOCK:
- case DROPPER:
- case STAINED_CLAY:
- case HAY_BLOCK:
- case HARD_CLAY:
- case COAL_BLOCK:
- case LOG_2:
- case PACKED_ICE:
- return true;
- default:
- return false;
- }
- }
-
- /**
- * @return True if this material is affected by gravity.
- */
- public boolean hasGravity() {
- if (!isBlock()) {
- return false;
- }
- switch (this) {
- case SAND:
- case GRAVEL:
- case ANVIL:
- return true;
- default:
- return false;
- }
- }
-}
diff --git a/LiveWeather/src/org/bukkit/NetherWartsState.java b/LiveWeather/src/org/bukkit/NetherWartsState.java
deleted file mode 100755
index f43209c..0000000
--- a/LiveWeather/src/org/bukkit/NetherWartsState.java
+++ /dev/null
@@ -1,21 +0,0 @@
-package org.bukkit;
-
-public enum NetherWartsState {
-
- /**
- * State when first seeded
- */
- SEEDED,
- /**
- * First growth stage
- */
- STAGE_ONE,
- /**
- * Second growth stage
- */
- STAGE_TWO,
- /**
- * Ready to harvest
- */
- RIPE;
-}
diff --git a/LiveWeather/src/org/bukkit/Note.java b/LiveWeather/src/org/bukkit/Note.java
deleted file mode 100755
index 417936f..0000000
--- a/LiveWeather/src/org/bukkit/Note.java
+++ /dev/null
@@ -1,276 +0,0 @@
-package org.bukkit;
-
-import java.util.Map;
-
-import org.apache.commons.lang.Validate;
-
-import com.google.common.collect.Maps;
-
-/**
- * A note class to store a specific note.
- */
-public class Note {
-
- /**
- * An enum holding tones.
- */
- public enum Tone {
- G(0x1, true),
- A(0x3, true),
- B(0x5, false),
- C(0x6, true),
- D(0x8, true),
- E(0xA, false),
- F(0xB, true);
-
- private final boolean sharpable;
- private final byte id;
-
- private static final Map
- * Names are no longer unique past a single game session. For persistent storage
- * it is recommended that you use {@link #getUniqueId()} instead.
- *
- * @return Player name or null if we have not seen a name for this player yet
- */
- public String getName();
-
- /**
- * Returns the UUID of this player
- *
- * @return Player UUID
- */
- public UUID getUniqueId();
-
- /**
- * Checks if this player is banned or not
- *
- * @return true if banned, otherwise false
- */
- public boolean isBanned();
-
- /**
- * Bans or unbans this player
- *
- * @param banned true if banned
- * @deprecated Use {@link org.bukkit.BanList#addBan(String, String, Date,
- * String)} or {@link org.bukkit.BanList#pardon(String)} to enhance
- * functionality
- */
- @Deprecated
- public void setBanned(boolean banned);
-
- /**
- * Checks if this player is whitelisted or not
- *
- * @return true if whitelisted
- */
- public boolean isWhitelisted();
-
- /**
- * Sets if this player is whitelisted or not
- *
- * @param value true if whitelisted
- */
- public void setWhitelisted(boolean value);
-
- /**
- * Gets a {@link Player} object that this represents, if there is one
- *
- * If the player is online, this will return that player. Otherwise,
- * it will return null.
- *
- * @return Online player
- */
- public Player getPlayer();
-
- /**
- * Gets the first date and time that this player was witnessed on this
- * server.
- *
- * If the player has never played before, this will return 0. Otherwise,
- * it will be the amount of milliseconds since midnight, January 1, 1970
- * UTC.
- *
- * @return Date of first log-in for this player, or 0
- */
- public long getFirstPlayed();
-
- /**
- * Gets the last date and time that this player was witnessed on this
- * server.
- *
- * If the player has never played before, this will return 0. Otherwise,
- * it will be the amount of milliseconds since midnight, January 1, 1970
- * UTC.
- *
- * @return Date of last log-in for this player, or 0
- */
- public long getLastPlayed();
-
- /**
- * Checks if this player has played on this server before.
- *
- * @return True if the player has played before, otherwise false
- */
- public boolean hasPlayedBefore();
-
- /**
- * Gets the Location where the player will spawn at their bed, null if
- * they have not slept in one or their current bed spawn is invalid.
- *
- * @return Bed Spawn Location if bed exists, otherwise null.
- */
- public Location getBedSpawnLocation();
-
-}
diff --git a/LiveWeather/src/org/bukkit/PortalType.java b/LiveWeather/src/org/bukkit/PortalType.java
deleted file mode 100755
index bce1675..0000000
--- a/LiveWeather/src/org/bukkit/PortalType.java
+++ /dev/null
@@ -1,22 +0,0 @@
-package org.bukkit;
-
-/**
- * Represents various types of portals that can be made in a world.
- */
-public enum PortalType {
-
- /**
- * This is a Nether portal, made of obsidian.
- */
- NETHER,
-
- /**
- * This is an Ender portal.
- */
- ENDER,
-
- /**
- * This is a custom portal created by a Plugin.
- */
- CUSTOM;
-}
diff --git a/LiveWeather/src/org/bukkit/Rotation.java b/LiveWeather/src/org/bukkit/Rotation.java
deleted file mode 100755
index dfdb0e5..0000000
--- a/LiveWeather/src/org/bukkit/Rotation.java
+++ /dev/null
@@ -1,47 +0,0 @@
-package org.bukkit;
-
-/**
- * An enum to specify a rotation based orientation, like that on a clock.
- *
- * It represents how something is viewed, as opposed to cardinal directions.
- */
-public enum Rotation {
-
- /**
- * No rotation
- */
- NONE,
- /**
- * Rotated clockwise by 90 degrees
- */
- CLOCKWISE,
- /**
- * Flipped upside-down, a 180 degree rotation
- */
- FLIPPED,
- /**
- * Rotated counter-clockwise by 90 degrees
- */
- COUNTER_CLOCKWISE,
- ;
-
- private static final Rotation [] rotations = values();
-
- /**
- * Rotate clockwise by 90 degrees.
- *
- * @return the relative rotation
- */
- public Rotation rotateClockwise() {
- return rotations[(this.ordinal() + 1) & 0x3];
- }
-
- /**
- * Rotate counter-clockwise by 90 degrees.
- *
- * @return the relative rotation
- */
- public Rotation rotateCounterClockwise() {
- return rotations[(this.ordinal() - 1) & 0x3];
- }
-}
diff --git a/LiveWeather/src/org/bukkit/SandstoneType.java b/LiveWeather/src/org/bukkit/SandstoneType.java
deleted file mode 100755
index a9ac16e..0000000
--- a/LiveWeather/src/org/bukkit/SandstoneType.java
+++ /dev/null
@@ -1,51 +0,0 @@
-package org.bukkit;
-
-import java.util.Map;
-
-import com.google.common.collect.Maps;
-
-/**
- * Represents the three different types of Sandstone
- */
-public enum SandstoneType {
- CRACKED(0x0),
- GLYPHED(0x1),
- SMOOTH(0x2);
-
- private final byte data;
- private final static Map
- * For use in {@link #broadcast(java.lang.String, java.lang.String)}.
- */
- public static final String BROADCAST_CHANNEL_ADMINISTRATIVE = "bukkit.broadcast.admin";
-
- /**
- * Used for all announcement messages, such as informing users that a
- * player has joined.
- *
- * For use in {@link #broadcast(java.lang.String, java.lang.String)}.
- */
- public static final String BROADCAST_CHANNEL_USERS = "bukkit.broadcast.user";
-
- /**
- * Gets the name of this server implementation.
- *
- * @return name of this server implementation
- */
- public String getName();
-
- /**
- * Gets the version string of this server implementation.
- *
- * @return version of this server implementation
- */
- public String getVersion();
-
- /**
- * Gets the Bukkit version that this server is running.
- *
- * @return version of Bukkit
- */
- public String getBukkitVersion();
-
- /**
- * Gets an array copy of all currently logged in players.
- *
- * This method exists for legacy reasons to provide backwards
- * compatibility. It will not exist at runtime and should not be used
- * under any circumstances.
- *
- * @deprecated superseded by {@link #getOnlinePlayers()}
- * @return an array of Players that are currently online
- */
- @Deprecated
- public Player[] _INVALID_getOnlinePlayers();
-
- /**
- * Gets a view of all currently logged in players. This {@linkplain
- * Collections#unmodifiableCollection(Collection) view} is a reused
- * object, making some operations like {@link Collection#size()}
- * zero-allocation.
- *
- * The collection is a view backed by the internal representation, such
- * that, changes to the internal state of the server will be reflected
- * immediately. However, the reuse of the returned collection (identity)
- * is not strictly guaranteed for future or all implementations. Casting
- * the collection, or relying on interface implementations (like {@link
- * Serializable} or {@link List}), is deprecated.
- *
- * Iteration behavior is undefined outside of self-contained main-thread
- * uses. Normal and immediate iterator use without consequences that
- * affect the collection are fully supported. The effects following
- * (non-exhaustive) {@link Entity#teleport(Location) teleportation},
- * {@link Player#setHealth(double) death}, and {@link Player#kickPlayer(
- * String) kicking} are undefined. Any use of this collection from
- * asynchronous threads is unsafe.
- *
- * For safe consequential iteration or mimicking the old array behavior,
- * using {@link Collection#toArray(Object[])} is recommended. For making
- * snapshots, {@link ImmutableList#copyOf(Collection)} is recommended.
- *
- * @return a view of currently online players.
- */
- public Collection extends Player> getOnlinePlayers();
-
- /**
- * Get the maximum amount of players which can login to this server.
- *
- * @return the amount of players this server allows
- */
- public int getMaxPlayers();
-
- /**
- * Get the game port that the server runs on.
- *
- * @return the port number of this server
- */
- public int getPort();
-
- /**
- * Get the view distance from this server.
- *
- * @return the view distance from this server.
- */
- public int getViewDistance();
-
- /**
- * Get the IP that this server is bound to, or empty string if not
- * specified.
- *
- * @return the IP string that this server is bound to, otherwise empty
- * string
- */
- public String getIp();
-
- /**
- * Get the name of this server.
- *
- * @return the name of this server
- */
- public String getServerName();
-
- /**
- * Get an ID of this server. The ID is a simple generally alphanumeric ID
- * that can be used for uniquely identifying this server.
- *
- * @return the ID of this server
- */
- public String getServerId();
-
- /**
- * Get world type (level-type setting) for default world.
- *
- * @return the value of level-type (e.g. DEFAULT, FLAT, DEFAULT_1_1)
- */
- public String getWorldType();
-
- /**
- * Get generate-structures setting.
- *
- * @return true if structure generation is enabled, false otherwise
- */
- public boolean getGenerateStructures();
-
- /**
- * Gets whether this server allows the End or not.
- *
- * @return whether this server allows the End or not
- */
- public boolean getAllowEnd();
-
- /**
- * Gets whether this server allows the Nether or not.
- *
- * @return whether this server allows the Nether or not
- */
- public boolean getAllowNether();
-
- /**
- * Gets whether this server has a whitelist or not.
- *
- * @return whether this server has a whitelist or not
- */
- public boolean hasWhitelist();
-
- /**
- * Sets if the server is whitelisted.
- *
- * @param value true for whitelist on, false for off
- */
- public void setWhitelist(boolean value);
-
- /**
- * Gets a list of whitelisted players.
- *
- * @return a set containing all whitelisted players
- */
- public Set
- * This is the same as calling {@link #broadcast(java.lang.String,
- * java.lang.String)} to {@link #BROADCAST_CHANNEL_USERS}
- *
- * @param message the message
- * @return the number of players
- */
- public int broadcastMessage(String message);
-
- /**
- * Gets the name of the update folder. The update folder is used to safely
- * update plugins at the right moment on a plugin load.
- *
- * The update folder name is relative to the plugins folder.
- *
- * @return the name of the update folder
- */
- public String getUpdateFolder();
-
- /**
- * Gets the update folder. The update folder is used to safely update
- * plugins at the right moment on a plugin load.
- *
- * @return the update folder
- */
- public File getUpdateFolderFile();
-
- /**
- * Gets the value of the connection throttle setting.
- *
- * @return the value of the connection throttle setting
- */
- public long getConnectionThrottle();
-
- /**
- * Gets default ticks per animal spawns value.
- *
- * Example Usage:
- *
- * Note: If set to 0, animal spawning will be disabled. We
- * recommend using spawn-animals to control this instead.
- *
- * Minecraft default: 400.
- *
- * @return the default ticks per animal spawns value
- */
- public int getTicksPerAnimalSpawns();
-
- /**
- * Gets the default ticks per monster spawns value.
- *
- * Example Usage:
- *
- * Note: If set to 0, monsters spawning will be disabled. We
- * recommend using spawn-monsters to control this instead.
- *
- * Minecraft default: 1.
- *
- * @return the default ticks per monsters spawn value
- */
- public int getTicksPerMonsterSpawns();
-
- /**
- * Gets a player object by the given username.
- *
- * This method may not return objects for offline players.
- *
- * @deprecated Use {@link #getPlayer(UUID)} as player names are no longer
- * guaranteed to be unique
- * @param name the name to look up
- * @return a player if one was found, null otherwise
- */
- @Deprecated
- public Player getPlayer(String name);
-
- /**
- * Gets the player with the exact given name, case insensitive.
- *
- * @deprecated Use {@link #getPlayer(UUID)} as player names are no longer
- * guaranteed to be unique
- * @param name Exact name of the player to retrieve
- * @return a player object if one was found, null otherwise
- */
- @Deprecated
- public Player getPlayerExact(String name);
-
- /**
- * Attempts to match any players with the given name, and returns a list
- * of all possibly matches.
- *
- * This list is not sorted in any particular order. If an exact match is
- * found, the returned list will only contain a single result.
- *
- * @deprecated Use {@link #getPlayer(UUID)} as player names are no longer
- * guaranteed to be unique
- * @param name the (partial) name to match
- * @return list of all possible players
- */
- @Deprecated
- public List
- * If the world is already loaded, it will just return the equivalent of
- * getWorld(creator.name()).
- *
- * @param creator the options to use when creating the world
- * @return newly created or loaded world
- */
- public World createWorld(WorldCreator creator);
-
- /**
- * Unloads a world with the given name.
- *
- * @param name Name of the world to unload
- * @param save whether to save the chunks before unloading
- * @return true if successful, false otherwise
- */
- public boolean unloadWorld(String name, boolean save);
-
- /**
- * Unloads the given world.
- *
- * @param world the world to unload
- * @param save whether to save the chunks before unloading
- * @return true if successful, false otherwise
- */
- public boolean unloadWorld(World world, boolean save);
-
- /**
- * Gets the world with the given name.
- *
- * @param name the name of the world to retrieve
- * @return a world with the given name, or null if none exists
- */
- public World getWorld(String name);
-
- /**
- * Gets the world from the given Unique ID.
- *
- * @param uid a unique-id of the world to retrieve
- * @return a world with the given Unique ID, or null if none exists
- */
- public World getWorld(UUID uid);
-
- /**
- * Gets the map from the given item ID.
- *
- * @param id the id of the map to get
- * @return a map view if it exists, or null otherwise
- * @deprecated Magic value
- */
- @Deprecated
- public MapView getMap(short id);
-
- /**
- * Create a new map with an automatically assigned ID.
- *
- * @param world the world the map will belong to
- * @return a newly created map view
- */
- public MapView createMap(World world);
-
- /**
- * Reloads the server, refreshing settings and plugin information.
- */
- public void reload();
-
- /**
- * Returns the primary logger associated with this server instance.
- *
- * @return Logger associated with this server
- */
- public Logger getLogger();
-
- /**
- * Gets a {@link PluginCommand} with the given name or alias.
- *
- * @param name the name of the command to retrieve
- * @return a plugin command if found, null otherwise
- */
- public PluginCommand getPluginCommand(String name);
-
- /**
- * Writes loaded players to disk.
- */
- public void savePlayers();
-
- /**
- * Dispatches a command on this server, and executes it if found.
- *
- * @param sender the apparent sender of the command
- * @param commandLine the command + arguments. Example:
- * This method may involve a blocking web request to get the UUID for the
- * given name.
- *
- * This will return an object even if the player does not exist. To this
- * method, all players will exist.
- *
- * @deprecated Persistent storage of users should be by UUID as names are no longer
- * unique past a single session.
- * @param name the name the player to retrieve
- * @return an offline player
- * @see #getOfflinePlayer(java.util.UUID)
- */
- @Deprecated
- public OfflinePlayer getOfflinePlayer(String name);
-
- /**
- * Gets the player by the given UUID, regardless if they are offline or
- * online.
- *
- * This will return an object even if the player does not exist. To this
- * method, all players will exist.
- *
- * @param id the UUID of the player to retrieve
- * @return an offline player
- */
- public OfflinePlayer getOfflinePlayer(UUID id);
-
- /**
- * Gets a set containing all current IPs that are banned.
- *
- * @return a set containing banned IP addresses
- */
- public Set
- * Bans by name are no longer supported and this method will return
- * null when trying to request them. The replacement is bans by UUID.
- *
- * @param type the type of list to fetch, cannot be null
- * @return a ban list of the specified type
- */
- public BanList getBanList(BanList.Type type);
-
- /**
- * Gets a set containing all player operators.
- *
- * @return a set containing player operators
- */
- public Set
- * Note: this method should not be used to indicate the current
- * synchronized state of the runtime. A current thread matching the main
- * thread indicates that it is synchronized, but a mismatch does not
- * preclude the same assumption.
- *
- * @return true if the current thread matches the expected primary thread,
- * false otherwise
- */
- boolean isPrimaryThread();
-
- /**
- * Gets the message that is displayed on the server list.
- *
- * @return the servers MOTD
- */
- String getMotd();
-
- /**
- * Gets the default message that is displayed when the server is stopped.
- *
- * @return the shutdown message
- */
- String getShutdownMessage();
-
- /**
- * Gets the current warning state for the server.
- *
- * @return the configured warning state
- */
- public WarningState getWarningState();
-
- /**
- * Gets the instance of the item factory (for {@link ItemMeta}).
- *
- * @return the item factory
- * @see ItemFactory
- */
- ItemFactory getItemFactory();
-
- /**
- * Gets the instance of the scoreboard manager.
- *
- * This will only exist after the first world has loaded.
- *
- * @return the scoreboard manager or null if no worlds are loaded.
- */
- ScoreboardManager getScoreboardManager();
-
- /**
- * Gets an instance of the server's default server-icon.
- *
- * @return the default server-icon; null values may be used by the
- * implementation to indicate no defined icon, but this behavior is
- * not guaranteed
- */
- CachedServerIcon getServerIcon();
-
- /**
- * Loads an image from a file, and returns a cached image for the specific
- * server-icon.
- *
- * Size and type are implementation defined. An incompatible file is
- * guaranteed to throw an implementation-defined {@link Exception}.
- *
- * @param file the file to load the from
- * @throws IllegalArgumentException if image is null
- * @throws Exception if the image does not meet current server server-icon
- * specifications
- * @return a cached server-icon that can be used for a {@link
- * ServerListPingEvent#setServerIcon(CachedServerIcon)}
- */
- CachedServerIcon loadServerIcon(File file) throws IllegalArgumentException, Exception;
-
- /**
- * Creates a cached server-icon for the specific image.
- *
- * Size and type are implementation defined. An incompatible file is
- * guaranteed to throw an implementation-defined {@link Exception}.
- *
- * @param image the image to use
- * @throws IllegalArgumentException if image is null
- * @throws Exception if the image does not meet current server
- * server-icon specifications
- * @return a cached server-icon that can be used for a {@link
- * ServerListPingEvent#setServerIcon(CachedServerIcon)}
- */
- CachedServerIcon loadServerIcon(BufferedImage image) throws IllegalArgumentException, Exception;
-
- /**
- * Set the idle kick timeout. Any players idle for the specified amount of
- * time will be automatically kicked.
- *
- * A value of 0 will disable the idle kick timeout.
- *
- * @param threshold the idle timeout in minutes
- */
- public void setIdleTimeout(int threshold);
-
- /**
- * Gets the idle kick timeout.
- *
- * @return the idle timeout in minutes
- */
- public int getIdleTimeout();
-
- /**
- * @see UnsafeValues
- */
- @Deprecated
- UnsafeValues getUnsafe();
-}
diff --git a/LiveWeather/src/org/bukkit/SkullType.java b/LiveWeather/src/org/bukkit/SkullType.java
deleted file mode 100755
index abd07c2..0000000
--- a/LiveWeather/src/org/bukkit/SkullType.java
+++ /dev/null
@@ -1,12 +0,0 @@
-package org.bukkit;
-
-/**
- * Represents the different types of skulls.
- */
-public enum SkullType {
- SKELETON,
- WITHER,
- ZOMBIE,
- PLAYER,
- CREEPER;
-}
diff --git a/LiveWeather/src/org/bukkit/Sound.java b/LiveWeather/src/org/bukkit/Sound.java
deleted file mode 100755
index f04ed85..0000000
--- a/LiveWeather/src/org/bukkit/Sound.java
+++ /dev/null
@@ -1,211 +0,0 @@
-package org.bukkit;
-
-/**
- * An Enum of Sounds the server is able to send to players.
- *
- * WARNING: At any time, sounds may be added/removed from this Enum or even
- * Minecraft itself! There is no guarantee the sounds will play. There is no
- * guarantee values will not be removed from this Enum. As such, you should
- * not depend on the ordinal values of this class.
- */
-public enum Sound {
- AMBIENCE_CAVE,
- AMBIENCE_RAIN,
- AMBIENCE_THUNDER,
- ANVIL_BREAK,
- ANVIL_LAND,
- ANVIL_USE,
- ARROW_HIT,
- BURP,
- CHEST_CLOSE,
- CHEST_OPEN,
- CLICK,
- DOOR_CLOSE,
- DOOR_OPEN,
- DRINK,
- EAT,
- EXPLODE,
- FALL_BIG,
- FALL_SMALL,
- FIRE,
- FIRE_IGNITE,
- FIZZ,
- FUSE,
- GLASS,
- HURT_FLESH,
- ITEM_BREAK,
- ITEM_PICKUP,
- LAVA,
- LAVA_POP,
- LEVEL_UP,
- MINECART_BASE,
- MINECART_INSIDE,
- NOTE_BASS,
- NOTE_PIANO,
- NOTE_BASS_DRUM,
- NOTE_STICKS,
- NOTE_BASS_GUITAR,
- NOTE_SNARE_DRUM,
- NOTE_PLING,
- ORB_PICKUP,
- PISTON_EXTEND,
- PISTON_RETRACT,
- PORTAL,
- PORTAL_TRAVEL,
- PORTAL_TRIGGER,
- SHOOT_ARROW,
- SPLASH,
- SPLASH2,
- STEP_GRASS,
- STEP_GRAVEL,
- STEP_LADDER,
- STEP_SAND,
- STEP_SNOW,
- STEP_STONE,
- STEP_WOOD,
- STEP_WOOL,
- SWIM,
- WATER,
- WOOD_CLICK,
- // Mob sounds
- BAT_DEATH,
- BAT_HURT,
- BAT_IDLE,
- BAT_LOOP,
- BAT_TAKEOFF,
- BLAZE_BREATH,
- BLAZE_DEATH,
- BLAZE_HIT,
- CAT_HISS,
- CAT_HIT,
- CAT_MEOW,
- CAT_PURR,
- CAT_PURREOW,
- CHICKEN_IDLE,
- CHICKEN_HURT,
- CHICKEN_EGG_POP,
- CHICKEN_WALK,
- COW_IDLE,
- COW_HURT,
- COW_WALK,
- CREEPER_HISS,
- CREEPER_DEATH,
- ENDERDRAGON_DEATH,
- ENDERDRAGON_GROWL,
- ENDERDRAGON_HIT,
- ENDERDRAGON_WINGS,
- ENDERMAN_DEATH,
- ENDERMAN_HIT,
- ENDERMAN_IDLE,
- ENDERMAN_TELEPORT,
- ENDERMAN_SCREAM,
- ENDERMAN_STARE,
- GHAST_SCREAM,
- GHAST_SCREAM2,
- GHAST_CHARGE,
- GHAST_DEATH,
- GHAST_FIREBALL,
- GHAST_MOAN,
- IRONGOLEM_DEATH,
- IRONGOLEM_HIT,
- IRONGOLEM_THROW,
- IRONGOLEM_WALK,
- MAGMACUBE_WALK,
- MAGMACUBE_WALK2,
- MAGMACUBE_JUMP,
- PIG_IDLE,
- PIG_DEATH,
- PIG_WALK,
- SHEEP_IDLE,
- SHEEP_SHEAR,
- SHEEP_WALK,
- SILVERFISH_HIT,
- SILVERFISH_KILL,
- SILVERFISH_IDLE,
- SILVERFISH_WALK,
- SKELETON_IDLE,
- SKELETON_DEATH,
- SKELETON_HURT,
- SKELETON_WALK,
- SLIME_ATTACK,
- SLIME_WALK,
- SLIME_WALK2,
- SPIDER_IDLE,
- SPIDER_DEATH,
- SPIDER_WALK,
- WITHER_DEATH,
- WITHER_HURT,
- WITHER_IDLE,
- WITHER_SHOOT,
- WITHER_SPAWN,
- WOLF_BARK,
- WOLF_DEATH,
- WOLF_GROWL,
- WOLF_HOWL,
- WOLF_HURT,
- WOLF_PANT,
- WOLF_SHAKE,
- WOLF_WALK,
- WOLF_WHINE,
- ZOMBIE_METAL,
- ZOMBIE_WOOD,
- ZOMBIE_WOODBREAK,
- ZOMBIE_IDLE,
- ZOMBIE_DEATH,
- ZOMBIE_HURT,
- ZOMBIE_INFECT,
- ZOMBIE_UNFECT,
- ZOMBIE_REMEDY,
- ZOMBIE_WALK,
- ZOMBIE_PIG_IDLE,
- ZOMBIE_PIG_ANGRY,
- ZOMBIE_PIG_DEATH,
- ZOMBIE_PIG_HURT,
- // Dig Sounds
- DIG_WOOL,
- DIG_GRASS,
- DIG_GRAVEL,
- DIG_SAND,
- DIG_SNOW,
- DIG_STONE,
- DIG_WOOD,
- // Fireworks
- FIREWORK_BLAST,
- FIREWORK_BLAST2,
- FIREWORK_LARGE_BLAST,
- FIREWORK_LARGE_BLAST2,
- FIREWORK_TWINKLE,
- FIREWORK_TWINKLE2,
- FIREWORK_LAUNCH,
- SUCCESSFUL_HIT,
- // Horses
- HORSE_ANGRY,
- HORSE_ARMOR,
- HORSE_BREATHE,
- HORSE_DEATH,
- HORSE_GALLOP,
- HORSE_HIT,
- HORSE_IDLE,
- HORSE_JUMP,
- HORSE_LAND,
- HORSE_SADDLE,
- HORSE_SOFT,
- HORSE_WOOD,
- DONKEY_ANGRY,
- DONKEY_DEATH,
- DONKEY_HIT,
- DONKEY_IDLE,
- HORSE_SKELETON_DEATH,
- HORSE_SKELETON_HIT,
- HORSE_SKELETON_IDLE,
- HORSE_ZOMBIE_DEATH,
- HORSE_ZOMBIE_HIT,
- HORSE_ZOMBIE_IDLE,
- // Villager
- VILLAGER_DEATH,
- VILLAGER_HAGGLE,
- VILLAGER_HIT,
- VILLAGER_IDLE,
- VILLAGER_NO,
- VILLAGER_YES,
-}
diff --git a/LiveWeather/src/org/bukkit/Statistic.java b/LiveWeather/src/org/bukkit/Statistic.java
deleted file mode 100755
index 57df72b..0000000
--- a/LiveWeather/src/org/bukkit/Statistic.java
+++ /dev/null
@@ -1,108 +0,0 @@
-package org.bukkit;
-
-/**
- * Represents a countable statistic, which is tracked by the server.
- */
-public enum Statistic {
- DAMAGE_DEALT,
- DAMAGE_TAKEN,
- DEATHS,
- MOB_KILLS,
- PLAYER_KILLS,
- FISH_CAUGHT,
- ANIMALS_BRED,
- TREASURE_FISHED,
- JUNK_FISHED,
- LEAVE_GAME,
- JUMP,
- DROP,
- PLAY_ONE_TICK,
- WALK_ONE_CM,
- SWIM_ONE_CM,
- FALL_ONE_CM,
- CLIMB_ONE_CM,
- FLY_ONE_CM,
- DIVE_ONE_CM,
- MINECART_ONE_CM,
- BOAT_ONE_CM,
- PIG_ONE_CM,
- HORSE_ONE_CM,
- MINE_BLOCK(Type.BLOCK),
- USE_ITEM(Type.ITEM),
- BREAK_ITEM(Type.ITEM),
- CRAFT_ITEM(Type.ITEM),
- KILL_ENTITY(Type.ENTITY),
- ENTITY_KILLED_BY(Type.ENTITY);
-
- private final Type type;
-
- private Statistic() {
- this(Type.UNTYPED);
- }
-
- private Statistic(Type type) {
- this.type = type;
- }
-
- /**
- * Gets the type of this statistic.
- *
- * @return the type of this statistic
- */
- public Type getType() {
- return type;
- }
-
- /**
- * Checks if this is a substatistic.
- *
- * A substatistic exists en masse for each block, item, or entitytype, depending on
- * {@link #getType()}.
- *
- * This is a redundant method and equivalent to checking
- *
- * This is a redundant method and equivalent to checking
- *
- * It is used in {@link org.bukkit.event.entity.EntityPortalEvent} and in
- * {@link org.bukkit.event.player.PlayerPortalEvent} to help developers
- * reproduce and/or modify Vanilla behaviour.
- */
-public interface TravelAgent {
-
- /**
- * Set the Block radius to search in for available portals.
- *
- * @param radius the radius in which to search for a portal from the
- * location
- * @return this travel agent
- */
- public TravelAgent setSearchRadius(int radius);
-
- /**
- * Gets the search radius value for finding an available portal.
- *
- * @return the currently set search radius
- */
- public int getSearchRadius();
-
- /**
- * Sets the maximum radius from the given location to create a portal.
- *
- * @param radius the radius in which to create a portal from the location
- * @return this travel agent
- */
- public TravelAgent setCreationRadius(int radius);
-
- /**
- * Gets the maximum radius from the given location to create a portal.
- *
- * @return the currently set creation radius
- */
- public int getCreationRadius();
-
- /**
- * Returns whether the TravelAgent will attempt to create a destination
- * portal or not.
- *
- * @return whether the TravelAgent should create a destination portal or
- * not
- */
- public boolean getCanCreatePortal();
-
- /**
- * Sets whether the TravelAgent should attempt to create a destination
- * portal or not.
- *
- * @param create Sets whether the TravelAgent should create a destination
- * portal or not
- */
- public void setCanCreatePortal(boolean create);
-
- /**
- * Attempt to find a portal near the given location, if a portal is not
- * found it will attempt to create one.
- *
- * @param location the location where the search for a portal should begin
- * @return the location of a portal which has been found or returns the
- * location passed to the method if unsuccessful
- * @see #createPortal(Location)
- */
- public Location findOrCreate(Location location);
-
- /**
- * Attempt to find a portal near the given location.
- *
- * @param location the desired location of the portal
- * @return the location of the nearest portal to the location
- */
- public Location findPortal(Location location);
-
- /**
- * Attempt to create a portal near the given location.
- *
- * In the case of a Nether portal teleportation, this will attempt to
- * create a Nether portal.
- *
- * In the case of an Ender portal teleportation, this will (re-)create the
- * obsidian platform and clean blocks above it.
- *
- * @param location the desired location of the portal
- * @return true if a portal was successfully created
- */
- public boolean createPortal(Location location);
-}
diff --git a/LiveWeather/src/org/bukkit/TreeSpecies.java b/LiveWeather/src/org/bukkit/TreeSpecies.java
deleted file mode 100755
index f29062a..0000000
--- a/LiveWeather/src/org/bukkit/TreeSpecies.java
+++ /dev/null
@@ -1,74 +0,0 @@
-package org.bukkit;
-
-import java.util.Map;
-
-import com.google.common.collect.Maps;
-
-/**
- * Represents the different species of trees regardless of size.
- */
-public enum TreeSpecies {
-
- /**
- * Represents the common tree species.
- */
- GENERIC(0x0),
- /**
- * Represents the darker barked/leaved tree species.
- */
- REDWOOD(0x1),
- /**
- * Represents birches.
- */
- BIRCH(0x2),
- /**
- * Represents jungle trees.
- */
- JUNGLE(0x3),
- /**
- * Represents acacia trees.
- */
- ACACIA(0x4),
- /**
- * Represents dark oak trees.
- */
- DARK_OAK(0x5),
- ;
-
- private final byte data;
- private final static Map
- * Their existence and behavior is not guaranteed across future versions. They
- * may be poorly named, throw exceptions, have misleading parameters, or any
- * other bad programming practice.
- *
- * This interface is unsupported and only for internal use.
- *
- * @deprecated Unsupported & internal use only
- */
-@Deprecated
-public interface UnsafeValues {
-
- Material getMaterialFromInternalName(String name);
-
- List
- * This is solely meant for identifying methods that don't need to be
- * overridden / handled manually.
- */
-@Target({ElementType.CONSTRUCTOR, ElementType.METHOD})
-@Retention(RetentionPolicy.SOURCE)
-public @interface Utility {
-}
diff --git a/LiveWeather/src/org/bukkit/Warning.java b/LiveWeather/src/org/bukkit/Warning.java
deleted file mode 100755
index 6a2a3b0..0000000
--- a/LiveWeather/src/org/bukkit/Warning.java
+++ /dev/null
@@ -1,109 +0,0 @@
-package org.bukkit;
-
-import java.lang.annotation.ElementType;
-import java.lang.annotation.Retention;
-import java.lang.annotation.RetentionPolicy;
-import java.lang.annotation.Target;
-import java.util.Map;
-
-import com.google.common.collect.ImmutableMap;
-
-/**
- * This designates the warning state for a specific item.
- *
- * When the server settings dictate 'default' warnings, warnings are printed
- * if the {@link #value()} is true.
- */
-@Target({ElementType.CONSTRUCTOR, ElementType.METHOD, ElementType.TYPE})
-@Retention(RetentionPolicy.RUNTIME)
-public @interface Warning {
-
- /**
- * This represents the states that server verbose for warnings may be.
- */
- public enum WarningState {
-
- /**
- * Indicates all warnings should be printed for deprecated items.
- */
- ON,
- /**
- * Indicates no warnings should be printed for deprecated items.
- */
- OFF,
- /**
- * Indicates each warning would default to the configured {@link
- * Warning} annotation, or always if annotation not found.
- */
- DEFAULT;
-
- private static final Map
- * If the chunk does not exist, it will be generated.
- *
- * This method is analogous to {@link #loadChunk(int, int, boolean)} where
- * generate is true.
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- */
- public void loadChunk(int x, int z);
-
- /**
- * Loads the {@link Chunk} at the specified coordinates
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @param generate Whether or not to generate a chunk if it doesn't
- * already exist
- * @return true if the chunk has loaded successfully, otherwise false
- */
- public boolean loadChunk(int x, int z, boolean generate);
-
- /**
- * Safely unloads and saves the {@link Chunk} at the specified coordinates
- *
- * This method is analogous to {@link #unloadChunk(int, int, boolean,
- * boolean)} where safe and saveis true
- *
- * @param chunk the chunk to unload
- * @return true if the chunk has unloaded successfully, otherwise false
- */
- public boolean unloadChunk(Chunk chunk);
-
- /**
- * Safely unloads and saves the {@link Chunk} at the specified coordinates
- *
- * This method is analogous to {@link #unloadChunk(int, int, boolean,
- * boolean)} where safe and saveis true
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @return true if the chunk has unloaded successfully, otherwise false
- */
- public boolean unloadChunk(int x, int z);
-
- /**
- * Safely unloads and optionally saves the {@link Chunk} at the specified
- * coordinates
- *
- * This method is analogous to {@link #unloadChunk(int, int, boolean,
- * boolean)} where save is true
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @param save Whether or not to save the chunk
- * @return true if the chunk has unloaded successfully, otherwise false
- */
- public boolean unloadChunk(int x, int z, boolean save);
-
- /**
- * Unloads and optionally saves the {@link Chunk} at the specified
- * coordinates
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @param save Controls whether the chunk is saved
- * @param safe Controls whether to unload the chunk when players are
- * nearby
- * @return true if the chunk has unloaded successfully, otherwise false
- */
- public boolean unloadChunk(int x, int z, boolean save, boolean safe);
-
- /**
- * Safely queues the {@link Chunk} at the specified coordinates for
- * unloading
- *
- * This method is analogous to {@link #unloadChunkRequest(int, int,
- * boolean)} where safe is true
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @return true is the queue attempt was successful, otherwise false
- */
- public boolean unloadChunkRequest(int x, int z);
-
- /**
- * Queues the {@link Chunk} at the specified coordinates for unloading
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @param safe Controls whether to queue the chunk when players are nearby
- * @return Whether the chunk was actually queued
- */
- public boolean unloadChunkRequest(int x, int z, boolean safe);
-
- /**
- * Regenerates the {@link Chunk} at the specified coordinates
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @return Whether the chunk was actually regenerated
- */
- public boolean regenerateChunk(int x, int z);
-
- /**
- * Resends the {@link Chunk} to all clients
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @return Whether the chunk was actually refreshed
- */
- public boolean refreshChunk(int x, int z);
-
- /**
- * Drops an item at the specified {@link Location}
- *
- * @param location Location to drop the item
- * @param item ItemStack to drop
- * @return ItemDrop entity created as a result of this method
- */
- public Item dropItem(Location location, ItemStack item);
-
- /**
- * Drops an item at the specified {@link Location} with a random offset
- *
- * @param location Location to drop the item
- * @param item ItemStack to drop
- * @return ItemDrop entity created as a result of this method
- */
- public Item dropItemNaturally(Location location, ItemStack item);
-
- /**
- * Creates an {@link Arrow} entity at the given {@link Location}
- *
- * @param location Location to spawn the arrow
- * @param direction Direction to shoot the arrow in
- * @param speed Speed of the arrow. A recommend speed is 0.6
- * @param spread Spread of the arrow. A recommend spread is 12
- * @return Arrow entity spawned as a result of this method
- */
- public Arrow spawnArrow(Location location, Vector direction, float speed, float spread);
-
- /**
- * Creates a tree at the given {@link Location}
- *
- * @param location Location to spawn the tree
- * @param type Type of the tree to create
- * @return true if the tree was created successfully, otherwise false
- */
- public boolean generateTree(Location location, TreeType type);
-
- /**
- * Creates a tree at the given {@link Location}
- *
- * @param loc Location to spawn the tree
- * @param type Type of the tree to create
- * @param delegate A class to call for each block changed as a result of
- * this method
- * @return true if the tree was created successfully, otherwise false
- */
- public boolean generateTree(Location loc, TreeType type, BlockChangeDelegate delegate);
-
- /**
- * Creates a entity at the given {@link Location}
- *
- * @param loc The location to spawn the entity
- * @param type The entity to spawn
- * @return Resulting Entity of this method, or null if it was unsuccessful
- */
- public Entity spawnEntity(Location loc, EntityType type);
-
- /**
- * Creates a creature at the given {@link Location}
- *
- * @param loc The location to spawn the creature
- * @param type The creature to spawn
- * @return Resulting LivingEntity of this method, or null if it was
- * unsuccessful
- * @deprecated Has issues spawning non LivingEntities. Use {@link
- * #spawnEntity(Location, EntityType) spawnEntity} instead.
- */
- @Deprecated
- public LivingEntity spawnCreature(Location loc, EntityType type);
-
- /**
- * Creates a creature at the given {@link Location}
- *
- * @param loc The location to spawn the creature
- * @param type The creature to spawn
- * @return Resulting LivingEntity of this method, or null if it was
- * unsuccessful
- */
- @Deprecated
- public LivingEntity spawnCreature(Location loc, CreatureType type);
-
- /**
- * Strikes lightning at the given {@link Location}
- *
- * @param loc The location to strike lightning
- * @return The lightning entity.
- */
- public LightningStrike strikeLightning(Location loc);
-
- /**
- * Strikes lightning at the given {@link Location} without doing damage
- *
- * @param loc The location to strike lightning
- * @return The lightning entity.
- */
- public LightningStrike strikeLightningEffect(Location loc);
-
- /**
- * Get a list of all entities in this World
- *
- * @return A List of all Entities currently residing in this world
- */
- public List
- * The relative time is analogous to hours * 1000
- *
- * @return The current relative time
- * @see #getFullTime() Returns an absolute time of this world
- */
- public long getTime();
-
- /**
- * Sets the relative in-game time on the server.
- *
- * The relative time is analogous to hours * 1000
- *
- * Note that setting the relative time below the current relative time
- * will actually move the clock forward a day. If you require to rewind
- * time, please see {@link #setFullTime(long)}
- *
- * @param time The new relative time to set the in-game time to (in
- * hours*1000)
- * @see #setFullTime(long) Sets the absolute time of this world
- */
- public void setTime(long time);
-
- /**
- * Gets the full in-game time on this world
- *
- * @return The current absolute time
- * @see #getTime() Returns a relative time of this world
- */
- public long getFullTime();
-
- /**
- * Sets the in-game time on the server
- *
- * Note that this sets the full time of the world, which may cause adverse
- * effects such as breaking redstone clocks and any scheduled events
- *
- * @param time The new absolute time to set this world to
- * @see #setTime(long) Sets the relative time of this world
- */
- public void setFullTime(long time);
-
- /**
- * Returns whether the world has an ongoing storm.
- *
- * @return Whether there is an ongoing storm
- */
- public boolean hasStorm();
-
- /**
- * Set whether there is a storm. A duration will be set for the new
- * current conditions.
- *
- * @param hasStorm Whether there is rain and snow
- */
- public void setStorm(boolean hasStorm);
-
- /**
- * Get the remaining time in ticks of the current conditions.
- *
- * @return Time in ticks
- */
- public int getWeatherDuration();
-
- /**
- * Set the remaining time in ticks of the current conditions.
- *
- * @param duration Time in ticks
- */
- public void setWeatherDuration(int duration);
-
- /**
- * Returns whether there is thunder.
- *
- * @return Whether there is thunder
- */
- public boolean isThundering();
-
- /**
- * Set whether it is thundering.
- *
- * @param thundering Whether it is thundering
- */
- public void setThundering(boolean thundering);
-
- /**
- * Get the thundering duration.
- *
- * @return Duration in ticks
- */
- public int getThunderDuration();
-
- /**
- * Set the thundering duration.
- *
- * @param duration Duration in ticks
- */
- public void setThunderDuration(int duration);
-
- /**
- * Creates explosion at given coordinates with given power
- *
- * @param x X coordinate
- * @param y Y coordinate
- * @param z Z coordinate
- * @param power The power of explosion, where 4F is TNT
- * @return false if explosion was canceled, otherwise true
- */
- public boolean createExplosion(double x, double y, double z, float power);
-
- /**
- * Creates explosion at given coordinates with given power and optionally
- * setting blocks on fire.
- *
- * @param x X coordinate
- * @param y Y coordinate
- * @param z Z coordinate
- * @param power The power of explosion, where 4F is TNT
- * @param setFire Whether or not to set blocks on fire
- * @return false if explosion was canceled, otherwise true
- */
- public boolean createExplosion(double x, double y, double z, float power, boolean setFire);
-
- /**
- * Creates explosion at given coordinates with given power and optionally
- * setting blocks on fire or breaking blocks.
- *
- * @param x X coordinate
- * @param y Y coordinate
- * @param z Z coordinate
- * @param power The power of explosion, where 4F is TNT
- * @param setFire Whether or not to set blocks on fire
- * @param breakBlocks Whether or not to have blocks be destroyed
- * @return false if explosion was canceled, otherwise true
- */
- public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks);
-
- /**
- * Creates explosion at given coordinates with given power
- *
- * @param loc Location to blow up
- * @param power The power of explosion, where 4F is TNT
- * @return false if explosion was canceled, otherwise true
- */
- public boolean createExplosion(Location loc, float power);
-
- /**
- * Creates explosion at given coordinates with given power and optionally
- * setting blocks on fire.
- *
- * @param loc Location to blow up
- * @param power The power of explosion, where 4F is TNT
- * @param setFire Whether or not to set blocks on fire
- * @return false if explosion was canceled, otherwise true
- */
- public boolean createExplosion(Location loc, float power, boolean setFire);
-
- /**
- * Gets the {@link Environment} type of this world
- *
- * @return This worlds Environment type
- */
- public Environment getEnvironment();
-
- /**
- * Gets the Seed for this world.
- *
- * @return This worlds Seed
- */
- public long getSeed();
-
- /**
- * Gets the current PVP setting for this world.
- *
- * @return True if PVP is enabled
- */
- public boolean getPVP();
-
- /**
- * Sets the PVP setting for this world.
- *
- * @param pvp True/False whether PVP should be Enabled.
- */
- public void setPVP(boolean pvp);
-
- /**
- * Gets the chunk generator for this world
- *
- * @return ChunkGenerator associated with this world
- */
- public ChunkGenerator getGenerator();
-
- /**
- * Saves world to disk
- */
- public void save();
-
- /**
- * Gets a list of all applied {@link BlockPopulator}s for this World
- *
- * @return List containing any or none BlockPopulators
- */
- public List
- * The Material must be a block type, check with {@link Material#isBlock()
- * material.isBlock()}. The Material may not be air.
- *
- * @param location The {@link Location} to spawn the FallingBlock
- * @param material The block {@link Material} type
- * @param data The block data
- * @return The spawned {@link FallingBlock} instance
- * @throws IllegalArgumentException if {@link Location} or {@link
- * Material} are null or {@link Material} is not a block
- * @deprecated Magic value
- */
- @Deprecated
- public FallingBlock spawnFallingBlock(Location location, Material material, byte data) throws IllegalArgumentException;
-
- /**
- * Spawn a {@link FallingBlock} entity at the given {@link Location} of
- * the specified blockId (converted to {@link Material})
- *
- * @param location The {@link Location} to spawn the FallingBlock
- * @param blockId The id of the intended material
- * @param blockData The block data
- * @return The spawned FallingBlock instance
- * @throws IllegalArgumentException if location is null, or blockId is
- * invalid
- * @see #spawnFallingBlock(org.bukkit.Location, org.bukkit.Material, byte)
- * @deprecated Magic value
- */
- @Deprecated
- public FallingBlock spawnFallingBlock(Location location, int blockId, byte blockData) throws IllegalArgumentException;
-
- /**
- * Plays an effect to all players within a default radius around a given
- * location.
- *
- * @param location the {@link Location} around which players must be to
- * hear the sound
- * @param effect the {@link Effect}
- * @param data a data bit needed for some effects
- */
- public void playEffect(Location location, Effect effect, int data);
-
- /**
- * Plays an effect to all players within a given radius around a location.
- *
- * @param location the {@link Location} around which players must be to
- * hear the effect
- * @param effect the {@link Effect}
- * @param data a data bit needed for some effects
- * @param radius the radius around the location
- */
- public void playEffect(Location location, Effect effect, int data, int radius);
-
- /**
- * Plays an effect to all players within a default radius around a given
- * location.
- *
- * @param location the {@link Location} around which players must be to
- * hear the sound
- * @param effect the {@link Effect}
- * @param data a data bit needed for some effects
- */
- public
- * It is safe to run this method when the block does not exist, it will
- * not create the block.
- *
- * @param x X coordinate of the block
- * @param z Z coordinate of the block
- * @return Temperature of the requested block
- */
- public double getTemperature(int x, int z);
-
- /**
- * Gets the humidity for the given block coordinates.
- *
- * It is safe to run this method when the block does not exist, it will
- * not create the block.
- *
- * @param x X coordinate of the block
- * @param z Z coordinate of the block
- * @return Humidity of the requested block
- */
- public double getHumidity(int x, int z);
-
- /**
- * Gets the maximum height of this world.
- *
- * If the max height is 100, there are only blocks from y=0 to y=99.
- *
- * @return Maximum height of the world
- */
- public int getMaxHeight();
-
- /**
- * Gets the sea level for this world.
- *
- * This is often half of {@link #getMaxHeight()}
- *
- * @return Sea level
- */
- public int getSeaLevel();
-
- /**
- * Gets whether the world's spawn area should be kept loaded into memory
- * or not.
- *
- * @return true if the world's spawn area will be kept loaded into memory.
- */
- public boolean getKeepSpawnInMemory();
-
- /**
- * Sets whether the world's spawn area should be kept loaded into memory
- * or not.
- *
- * @param keepLoaded if true then the world's spawn area will be kept
- * loaded into memory.
- */
- public void setKeepSpawnInMemory(boolean keepLoaded);
-
- /**
- * Gets whether or not the world will automatically save
- *
- * @return true if the world will automatically save, otherwise false
- */
- public boolean isAutoSave();
-
- /**
- * Sets whether or not the world will automatically save
- *
- * @param value true if the world should automatically save, otherwise
- * false
- */
- public void setAutoSave(boolean value);
-
- /**
- * Sets the Difficulty of the world.
- *
- * @param difficulty the new difficulty you want to set the world to
- */
- public void setDifficulty(Difficulty difficulty);
-
- /**
- * Gets the Difficulty of the world.
- *
- * @return The difficulty of the world.
- */
- public Difficulty getDifficulty();
-
- /**
- * Gets the folder of this world on disk.
- *
- * @return The folder of this world.
- */
- public File getWorldFolder();
-
- /**
- * Gets the type of this world.
- *
- * @return Type of this world.
- */
- public WorldType getWorldType();
-
- /**
- * Gets whether or not structures are being generated.
- *
- * @return True if structures are being generated.
- */
- public boolean canGenerateStructures();
-
- /**
- * Gets the world's ticks per animal spawns value
- *
- * This value determines how many ticks there are between attempts to
- * spawn animals.
- *
- * Example Usage:
- *
- * Note:
- * If set to 0, animal spawning will be disabled for this world. We
- * recommend using {@link #setSpawnFlags(boolean, boolean)} to control
- * this instead.
- *
- * Minecraft default: 400.
- *
- * @return The world's ticks per animal spawns value
- */
- public long getTicksPerAnimalSpawns();
-
- /**
- * Sets the world's ticks per animal spawns value
- *
- * This value determines how many ticks there are between attempts to
- * spawn animals.
- *
- * Example Usage:
- *
- * Note:
- * If set to 0, animal spawning will be disabled for this world. We
- * recommend using {@link #setSpawnFlags(boolean, boolean)} to control
- * this instead.
- *
- * Minecraft default: 400.
- *
- * @param ticksPerAnimalSpawns the ticks per animal spawns value you want
- * to set the world to
- */
- public void setTicksPerAnimalSpawns(int ticksPerAnimalSpawns);
-
- /**
- * Gets the world's ticks per monster spawns value
- *
- * This value determines how many ticks there are between attempts to
- * spawn monsters.
- *
- * Example Usage:
- *
- * Note:
- * If set to 0, monsters spawning will be disabled for this world. We
- * recommend using {@link #setSpawnFlags(boolean, boolean)} to control
- * this instead.
- *
- * Minecraft default: 1.
- *
- * @return The world's ticks per monster spawns value
- */
- public long getTicksPerMonsterSpawns();
-
- /**
- * Sets the world's ticks per monster spawns value
- *
- * This value determines how many ticks there are between attempts to
- * spawn monsters.
- *
- * Example Usage:
- *
- * Note:
- * If set to 0, monsters spawning will be disabled for this world. We
- * recommend using {@link #setSpawnFlags(boolean, boolean)} to control
- * this instead.
- *
- * Minecraft default: 1.
- *
- * @param ticksPerMonsterSpawns the ticks per monster spawns value you
- * want to set the world to
- */
- public void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns);
-
- /**
- * Gets limit for number of monsters that can spawn in a chunk in this
- * world
- *
- * @return The monster spawn limit
- */
- int getMonsterSpawnLimit();
-
- /**
- * Sets the limit for number of monsters that can spawn in a chunk in this
- * world
- *
- * Note: If set to a negative number the world will use the
- * server-wide spawn limit instead.
- */
- void setMonsterSpawnLimit(int limit);
-
- /**
- * Gets the limit for number of animals that can spawn in a chunk in this
- * world
- *
- * @return The animal spawn limit
- */
- int getAnimalSpawnLimit();
-
- /**
- * Sets the limit for number of animals that can spawn in a chunk in this
- * world
- *
- * Note: If set to a negative number the world will use the
- * server-wide spawn limit instead.
- */
- void setAnimalSpawnLimit(int limit);
-
- /**
- * Gets the limit for number of water animals that can spawn in a chunk in
- * this world
- *
- * @return The water animal spawn limit
- */
- int getWaterAnimalSpawnLimit();
-
- /**
- * Sets the limit for number of water animals that can spawn in a chunk in
- * this world
- *
- * Note: If set to a negative number the world will use the
- * server-wide spawn limit instead.
- */
- void setWaterAnimalSpawnLimit(int limit);
-
- /**
- * Gets the limit for number of ambient mobs that can spawn in a chunk in
- * this world
- *
- * @return The ambient spawn limit
- */
- int getAmbientSpawnLimit();
-
- /**
- * Sets the limit for number of ambient mobs that can spawn in a chunk in
- * this world
- *
- * Note: If set to a negative number the world will use the
- * server-wide spawn limit instead.
- */
- void setAmbientSpawnLimit(int limit);
-
- /**
- * Play a Sound at the provided Location in the World
- *
- * This function will fail silently if Location or Sound are null.
- *
- * @param location The location to play the sound
- * @param sound The sound to play
- * @param volume The volume of the sound
- * @param pitch The pitch of the sound
- */
- void playSound(Location location, Sound sound, float volume, float pitch);
-
- /**
- * Get existing rules
- *
- * @return An array of rules
- */
- public String[] getGameRules();
-
- /**
- * Gets the current state of the specified rule
- *
- * Will return null if rule passed is null
- *
- * @param rule Rule to look up value of
- * @return String value of rule
- */
- public String getGameRuleValue(String rule);
-
- /**
- * Set the specified gamerule to specified value.
- *
- * The rule may attempt to validate the value passed, will return true if
- * value was set.
- *
- * If rule is null, the function will return false.
- *
- * @param rule Rule to set
- * @param value Value to set rule to
- * @return True if rule was set
- */
- public boolean setGameRuleValue(String rule, String value);
-
- /**
- * Checks if string is a valid game rule
- *
- * @param rule Rule to check
- * @return True if rule exists
- */
- public boolean isGameRule(String rule);
-
- /**
- * Represents various map environment types that a world may be
- */
- public enum Environment {
-
- /**
- * Represents the "normal"/"surface world" map
- */
- NORMAL(0),
- /**
- * Represents a nether based map ("hell")
- */
- NETHER(-1),
- /**
- * Represents the "end" map
- */
- THE_END(1);
-
- private final int id;
- private static final Map
- * This may be null, in which case the "natural" generator for this
- * environment will be used.
- *
- * @return Chunk generator
- */
- public ChunkGenerator generator() {
- return generator;
- }
-
- /**
- * Sets the generator that will be used to create or load the world.
- *
- * This may be null, in which case the "natural" generator for this
- * environment will be used.
- *
- * @param generator Chunk generator
- * @return This object, for chaining
- */
- public WorldCreator generator(ChunkGenerator generator) {
- this.generator = generator;
-
- return this;
- }
-
- /**
- * Sets the generator that will be used to create or load the world.
- *
- * This may be null, in which case the "natural" generator for this
- * environment will be used.
- *
- * If the generator cannot be found for the given name, the natural
- * environment generator will be used instead and a warning will be
- * printed to the console.
- *
- * @param generator Name of the generator to use, in "plugin:id" notation
- * @return This object, for chaining
- */
- public WorldCreator generator(String generator) {
- this.generator = getGeneratorForName(name, generator, Bukkit.getConsoleSender());
-
- return this;
- }
-
- /**
- * Sets the generator that will be used to create or load the world.
- *
- * This may be null, in which case the "natural" generator for this
- * environment will be used.
- *
- * If the generator cannot be found for the given name, the natural
- * environment generator will be used instead and a warning will be
- * printed to the specified output
- *
- * @param generator Name of the generator to use, in "plugin:id" notation
- * @param output {@link CommandSender} that will receive any error
- * messages
- * @return This object, for chaining
- */
- public WorldCreator generator(String generator, CommandSender output) {
- this.generator = getGeneratorForName(name, generator, output);
-
- return this;
- }
-
- /**
- * Sets whether or not worlds created or loaded with this creator will
- * have structures.
- *
- * @param generate Whether to generate structures
- * @return This object, for chaining
- */
- public WorldCreator generateStructures(boolean generate) {
- this.generateStructures = generate;
-
- return this;
- }
-
- /**
- * Gets whether or not structures will be generated in the world.
- *
- * @return True if structures will be generated
- */
- public boolean generateStructures() {
- return generateStructures;
- }
-
- /**
- * Creates a world with the specified options.
- *
- * If the world already exists, it will be loaded from disk and some
- * options may be ignored.
- *
- * @return Newly created or loaded world
- */
- public World createWorld() {
- return Bukkit.createWorld(this);
- }
-
- /**
- * Creates a new {@link WorldCreator} for the given world name
- *
- * @param name Name of the world to load or create
- * @return Resulting WorldCreator
- */
- public static WorldCreator name(String name) {
- return new WorldCreator(name);
- }
-
- /**
- * Attempts to get the {@link ChunkGenerator} with the given name.
- *
- * If the generator is not found, null will be returned and a message will
- * be printed to the specified {@link CommandSender} explaining why.
- *
- * The name must be in the "plugin:id" notation, or optionally just
- * "plugin", where "plugin" is the safe-name of a plugin and "id" is an
- * optional unique identifier for the generator you wish to request from
- * the plugin.
- *
- * @param world Name of the world this will be used for
- * @param name Name of the generator to retrieve
- * @param output Where to output if errors are present
- * @return Resulting generator, or null
- */
- public static ChunkGenerator getGeneratorForName(String world, String name, CommandSender output) {
- ChunkGenerator result = null;
-
- if (world == null) {
- throw new IllegalArgumentException("World name must be specified");
- }
-
- if (output == null) {
- output = Bukkit.getConsoleSender();
- }
-
- if (name != null) {
- String[] split = name.split(":", 2);
- String id = (split.length > 1) ? split[1] : null;
- Plugin plugin = Bukkit.getPluginManager().getPlugin(split[0]);
-
- if (plugin == null) {
- output.sendMessage("Could not set generator for world '" + world + "': Plugin '" + split[0] + "' does not exist");
- } else if (!plugin.isEnabled()) {
- output.sendMessage("Could not set generator for world '" + world + "': Plugin '" + plugin.getDescription().getFullName() + "' is not enabled");
- } else {
- result = plugin.getDefaultWorldGenerator(world, id);
- }
- }
-
- return result;
- }
-}
diff --git a/LiveWeather/src/org/bukkit/WorldType.java b/LiveWeather/src/org/bukkit/WorldType.java
deleted file mode 100755
index 201852d..0000000
--- a/LiveWeather/src/org/bukkit/WorldType.java
+++ /dev/null
@@ -1,47 +0,0 @@
-package org.bukkit;
-
-import com.google.common.collect.Maps;
-import java.util.Map;
-
-/**
- * Represents various types of worlds that may exist
- */
-public enum WorldType {
- NORMAL("DEFAULT"),
- FLAT("FLAT"),
- VERSION_1_1("DEFAULT_1_1"),
- LARGE_BIOMES("LARGEBIOMES"),
- AMPLIFIED("AMPLIFIED");
-
- private final static Map
- * This method is equal to getRelative(face, 1)
- *
- * @param face Face of this block to return
- * @return Block at the given face
- * @see #getRelative(BlockFace, int)
- */
- Block getRelative(BlockFace face);
-
- /**
- * Gets the block at the given distance of the given face
- *
- * For example, the following method places water at 100,102,100; two
- * blocks above 100,100,100.
- *
- *
- * Any light given from other sources (such as blocks like torches) will
- * be ignored.
- *
- * @return Sky light level
- */
- byte getLightFromSky();
-
- /**
- * Get the amount of light at this block from nearby blocks.
- *
- * Any light given from other sources (such as the sun) will be ignored.
- *
- * @return Block light level
- */
- byte getLightFromBlocks();
-
- /**
- * Gets the world which contains this Block
- *
- * @return World containing this block
- */
- World getWorld();
-
- /**
- * Gets the x-coordinate of this block
- *
- * @return x-coordinate
- */
- int getX();
-
- /**
- * Gets the y-coordinate of this block
- *
- * @return y-coordinate
- */
- int getY();
-
- /**
- * Gets the z-coordinate of this block
- *
- * @return z-coordinate
- */
- int getZ();
-
- /**
- * Gets the Location of the block
- *
- * @return Location of block
- */
- Location getLocation();
-
- /**
- * Stores the location of the block in the provided Location object.
- *
- * If the provided Location is null this method does nothing and returns
- * null.
- *
- * @return The Location object provided or null
- */
- Location getLocation(Location loc);
-
- /**
- * Gets the chunk which contains this block
- *
- * @return Containing Chunk
- */
- Chunk getChunk();
-
- /**
- * Sets the metadata for this block
- *
- * @param data New block specific metadata
- * @deprecated Magic value
- */
- @Deprecated
- void setData(byte data);
-
- /**
- * Sets the metadata for this block
- *
- * @param data New block specific metadata
- * @param applyPhysics False to cancel physics from the changed block.
- * @deprecated Magic value
- */
- @Deprecated
- void setData(byte data, boolean applyPhysics);
-
- /**
- * Sets the type of this block
- *
- * @param type Material to change this block to
- */
- void setType(Material type);
-
- /**
- * Sets the type-id of this block
- *
- * @param type Type-Id to change this block to
- * @return whether the block was changed
- * @deprecated Magic value
- */
- @Deprecated
- boolean setTypeId(int type);
-
- /**
- * Sets the type-id of this block
- *
- * @param type Type-Id to change this block to
- * @param applyPhysics False to cancel physics on the changed block.
- * @return whether the block was changed
- * @deprecated Magic value
- */
- @Deprecated
- boolean setTypeId(int type, boolean applyPhysics);
-
- /**
- * Sets the type-id of this block
- *
- * @param type Type-Id to change this block to
- * @param data The data value to change this block to
- * @param applyPhysics False to cancel physics on the changed block
- * @return whether the block was changed
- * @deprecated Magic value
- */
- @Deprecated
- boolean setTypeIdAndData(int type, byte data, boolean applyPhysics);
-
- /**
- * Gets the face relation of this block compared to the given block
- *
- * For example:
- *
- * The returned object will never be updated, and you are not guaranteed
- * that (for example) a sign is still a sign after you capture its state.
- *
- * @return BlockState with the current state of this block.
- */
- BlockState getState();
-
- /**
- * Returns the biome that this block resides in
- *
- * @return Biome type containing this block
- */
- Biome getBiome();
-
- /**
- * Sets the biome that this block resides in
- *
- * @param bio new Biome type for this block
- */
- void setBiome(Biome bio);
-
- /**
- * Returns true if the block is being powered by Redstone.
- *
- * @return True if the block is powered.
- */
- boolean isBlockPowered();
-
- /**
- * Returns true if the block is being indirectly powered by Redstone.
- *
- * @return True if the block is indirectly powered.
- */
- boolean isBlockIndirectlyPowered();
-
- /**
- * Returns true if the block face is being powered by Redstone.
- *
- * @param face The block face
- * @return True if the block face is powered.
- */
- boolean isBlockFacePowered(BlockFace face);
-
- /**
- * Returns true if the block face is being indirectly powered by Redstone.
- *
- * @param face The block face
- * @return True if the block face is indirectly powered.
- */
- boolean isBlockFaceIndirectlyPowered(BlockFace face);
-
- /**
- * Returns the redstone power being provided to this block face
- *
- * @param face the face of the block to query or BlockFace.SELF for the
- * block itself
- * @return The power level.
- */
- int getBlockPower(BlockFace face);
-
- /**
- * Returns the redstone power being provided to this block
- *
- * @return The power level.
- */
- int getBlockPower();
-
- /**
- * Checks if this block is empty.
- *
- * A block is considered empty when {@link #getType()} returns {@link
- * Material#AIR}.
- *
- * @return true if this block is empty
- */
- boolean isEmpty();
-
- /**
- * Checks if this block is liquid.
- *
- * A block is considered liquid when {@link #getType()} returns {@link
- * Material#WATER}, {@link Material#STATIONARY_WATER}, {@link
- * Material#LAVA} or {@link Material#STATIONARY_LAVA}.
- *
- * @return true if this block is liquid
- */
- boolean isLiquid();
-
- /**
- * Gets the temperature of the biome of this block
- *
- * @return Temperature of this block
- */
- double getTemperature();
-
- /**
- * Gets the humidity of the biome of this block
- *
- * @return Humidity of this block
- */
- double getHumidity();
-
- /**
- * Returns the reaction of the block when moved by a piston
- *
- * @return reaction
- */
- PistonMoveReaction getPistonMoveReaction();
-
- /**
- * Breaks the block and spawns items as if a player had digged it
- *
- * @return true if the block was destroyed
- */
- boolean breakNaturally();
-
- /**
- * Breaks the block and spawns items as if a player had digged it with a
- * specific tool
- *
- * @param tool The tool or item in hand used for digging
- * @return true if the block was destroyed
- */
- boolean breakNaturally(ItemStack tool);
-
- /**
- * Returns a list of items which would drop by destroying this block
- *
- * @return a list of dropped items for this type of block
- */
- Collection
- * Unlike Block, which only one object can exist per coordinate, BlockState
- * can exist multiple times for any given Block. Note that another plugin may
- * change the state of the block and you will not know, or they may change the
- * block to another type entirely, causing your BlockState to become invalid.
- */
-public interface BlockState extends Metadatable {
-
- /**
- * Gets the block represented by this BlockState
- *
- * @return Block that this BlockState represents
- */
- Block getBlock();
-
- /**
- * Gets the metadata for this block
- *
- * @return block specific metadata
- */
- MaterialData getData();
-
- /**
- * Gets the type of this block
- *
- * @return block type
- */
- Material getType();
-
- /**
- * Gets the type-id of this block
- *
- * @return block type-id
- * @deprecated Magic value
- */
- @Deprecated
- int getTypeId();
-
- /**
- * Gets the light level between 0-15
- *
- * @return light level
- */
- byte getLightLevel();
-
- /**
- * Gets the world which contains this Block
- *
- * @return World containing this block
- */
- World getWorld();
-
- /**
- * Gets the x-coordinate of this block
- *
- * @return x-coordinate
- */
- int getX();
-
- /**
- * Gets the y-coordinate of this block
- *
- * @return y-coordinate
- */
- int getY();
-
- /**
- * Gets the z-coordinate of this block
- *
- * @return z-coordinate
- */
- int getZ();
-
- /**
- * Gets the location of this block
- *
- * @return location
- */
- Location getLocation();
-
- /**
- * Stores the location of this block in the provided Location object.
- *
- * If the provided Location is null this method does nothing and returns
- * null.
- *
- * @return The Location object provided or null
- */
- Location getLocation(Location loc);
-
- /**
- * Gets the chunk which contains this block
- *
- * @return Containing Chunk
- */
- Chunk getChunk();
-
- /**
- * Sets the metadata for this block
- *
- * @param data New block specific metadata
- */
- void setData(MaterialData data);
-
- /**
- * Sets the type of this block
- *
- * @param type Material to change this block to
- */
- void setType(Material type);
-
- /**
- * Sets the type-id of this block
- *
- * @param type Type-Id to change this block to
- * @return Whether it worked?
- * @deprecated Magic value
- */
- @Deprecated
- boolean setTypeId(int type);
-
- /**
- * Attempts to update the block represented by this state, setting it to
- * the new values as defined by this state.
- *
- * This has the same effect as calling update(false). That is to say,
- * this will not modify the state of a block if it is no longer the same
- * type as it was when this state was taken. It will return false in this
- * eventuality.
- *
- * @return true if the update was successful, otherwise false
- * @see #update(boolean)
- */
- boolean update();
-
- /**
- * Attempts to update the block represented by this state, setting it to
- * the new values as defined by this state.
- *
- * This has the same effect as calling update(force, true). That is to
- * say, this will trigger a physics update to surrounding blocks.
- *
- * @param force true to forcefully set the state
- * @return true if the update was successful, otherwise false
- */
- boolean update(boolean force);
-
- /**
- * Attempts to update the block represented by this state, setting it to
- * the new values as defined by this state.
- *
- * Unless force is true, this will not modify the state of a block if it
- * is no longer the same type as it was when this state was taken. It will
- * return false in this eventuality.
- *
- * If force is true, it will set the type of the block to match the new
- * state, set the state data and then return true.
- *
- * If applyPhysics is true, it will trigger a physics update on
- * surrounding blocks which could cause them to update or disappear.
- *
- * @param force true to forcefully set the state
- * @param applyPhysics false to cancel updating physics on surrounding
- * blocks
- * @return true if the update was successful, otherwise false
- */
- boolean update(boolean force, boolean applyPhysics);
-
- /**
- * @return The data as a raw byte.
- * @deprecated Magic value
- */
- @Deprecated
- public byte getRawData();
-
- /**
- * @param data The new data value for the block.
- * @deprecated Magic value
- */
- @Deprecated
- public void setRawData(byte data);
-}
diff --git a/LiveWeather/src/org/bukkit/block/BrewingStand.java b/LiveWeather/src/org/bukkit/block/BrewingStand.java
deleted file mode 100755
index c66a51c..0000000
--- a/LiveWeather/src/org/bukkit/block/BrewingStand.java
+++ /dev/null
@@ -1,25 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.inventory.BrewerInventory;
-
-/**
- * Represents a brewing stand.
- */
-public interface BrewingStand extends BlockState, ContainerBlock {
-
- /**
- * How much time is left in the brewing cycle
- *
- * @return Brew Time
- */
- int getBrewingTime();
-
- /**
- * Set the time left before brewing completes.
- *
- * @param brewTime Brewing time
- */
- void setBrewingTime(int brewTime);
-
- public BrewerInventory getInventory();
-}
diff --git a/LiveWeather/src/org/bukkit/block/Chest.java b/LiveWeather/src/org/bukkit/block/Chest.java
deleted file mode 100755
index 125d5e7..0000000
--- a/LiveWeather/src/org/bukkit/block/Chest.java
+++ /dev/null
@@ -1,17 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.inventory.Inventory;
-
-/**
- * Represents a chest.
- */
-public interface Chest extends BlockState, ContainerBlock {
-
- /**
- * Returns the chest's inventory. If this is a double chest, it returns
- * just the portion of the inventory linked to this half of the chest.
- *
- * @return The inventory.
- */
- Inventory getBlockInventory();
-}
diff --git a/LiveWeather/src/org/bukkit/block/CommandBlock.java b/LiveWeather/src/org/bukkit/block/CommandBlock.java
deleted file mode 100755
index 85d5345..0000000
--- a/LiveWeather/src/org/bukkit/block/CommandBlock.java
+++ /dev/null
@@ -1,40 +0,0 @@
-package org.bukkit.block;
-
-public interface CommandBlock extends BlockState {
-
- /**
- * Gets the command that this CommandBlock will run when powered.
- * This will never return null. If the CommandBlock does not have a
- * command, an empty String will be returned instead.
- *
- * @return Command that this CommandBlock will run when powered.
- */
- public String getCommand();
-
- /**
- * Sets the command that this CommandBlock will run when powered.
- * Setting the command to null is the same as setting it to an empty
- * String.
- *
- * @param command Command that this CommandBlock will run when powered.
- */
- public void setCommand(String command);
-
- /**
- * Gets the name of this CommandBlock. The name is used with commands
- * that this CommandBlock executes. This name will never be null, and
- * by default is "@".
- *
- * @return Name of this CommandBlock.
- */
- public String getName();
-
- /**
- * Sets the name of this CommandBlock. The name is used with commands
- * that this CommandBlock executes. Setting the name to null is the
- * same as setting it to "@".
- *
- * @param name New name for this CommandBlock.
- */
- public void setName(String name);
-}
diff --git a/LiveWeather/src/org/bukkit/block/ContainerBlock.java b/LiveWeather/src/org/bukkit/block/ContainerBlock.java
deleted file mode 100755
index c69ac9e..0000000
--- a/LiveWeather/src/org/bukkit/block/ContainerBlock.java
+++ /dev/null
@@ -1,11 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.inventory.InventoryHolder;
-
-/**
- * Indicates a block type that has inventory.
- *
- * @deprecated in favour of {@link InventoryHolder}
- */
-@Deprecated
-public interface ContainerBlock extends InventoryHolder {}
diff --git a/LiveWeather/src/org/bukkit/block/CreatureSpawner.java b/LiveWeather/src/org/bukkit/block/CreatureSpawner.java
deleted file mode 100755
index e54d997..0000000
--- a/LiveWeather/src/org/bukkit/block/CreatureSpawner.java
+++ /dev/null
@@ -1,88 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.entity.CreatureType;
-import org.bukkit.entity.EntityType;
-
-/**
- * Represents a creature spawner.
- */
-public interface CreatureSpawner extends BlockState {
-
- /**
- * Get the spawner's creature type.
- *
- * @return The creature type.
- * @deprecated In favour of {@link #getSpawnedType()}.
- */
- @Deprecated
- public CreatureType getCreatureType();
-
- /**
- * Get the spawner's creature type.
- *
- * @return The creature type.
- */
- public EntityType getSpawnedType();
-
- /**
- * Set the spawner's creature type.
- *
- * @param creatureType The creature type.
- */
- public void setSpawnedType(EntityType creatureType);
-
- /**
- * Set the spawner creature type.
- *
- * @param creatureType The creature type.
- * @deprecated In favour of {@link #setSpawnedType(EntityType)}.
- */
- @Deprecated
- public void setCreatureType(CreatureType creatureType);
-
- /**
- * Get the spawner's creature type.
- *
- * @return The creature type's name.
- * @deprecated Use {@link #getCreatureTypeName()}.
- */
- @Deprecated
- public String getCreatureTypeId();
-
- /**
- * Set the spawner mob type.
- *
- * @param creatureType The creature type's name.
- */
- public void setCreatureTypeByName(String creatureType);
-
- /**
- * Get the spawner's creature type.
- *
- * @return The creature type's name.
- */
- public String getCreatureTypeName();
-
- /**
- * Set the spawner mob type.
- *
- * @param creatureType The creature type's name.
- * @deprecated Use {@link #setCreatureTypeByName(String)}.
- */
- @Deprecated
- public void setCreatureTypeId(String creatureType);
-
- /**
- * Get the spawner's delay.
- *
- * @return The delay.
- */
- public int getDelay();
-
- /**
- * Set the spawner's delay.
- *
- * @param delay The delay.
- */
- public void setDelay(int delay);
-}
diff --git a/LiveWeather/src/org/bukkit/block/Dispenser.java b/LiveWeather/src/org/bukkit/block/Dispenser.java
deleted file mode 100755
index bba753e..0000000
--- a/LiveWeather/src/org/bukkit/block/Dispenser.java
+++ /dev/null
@@ -1,27 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.projectiles.BlockProjectileSource;
-
-/**
- * Represents a dispenser.
- */
-public interface Dispenser extends BlockState, ContainerBlock {
-
- /**
- * Gets the BlockProjectileSource object for this dispenser.
- *
- * If the block is no longer a dispenser, this will return null.
- *
- * @return a BlockProjectileSource if valid, otherwise null
- */
- public BlockProjectileSource getBlockProjectileSource();
-
- /**
- * Attempts to dispense the contents of this block.
- *
- * If the block is no longer a dispenser, this will return false.
- *
- * @return true if successful, otherwise false
- */
- public boolean dispense();
-}
diff --git a/LiveWeather/src/org/bukkit/block/DoubleChest.java b/LiveWeather/src/org/bukkit/block/DoubleChest.java
deleted file mode 100755
index 148099c..0000000
--- a/LiveWeather/src/org/bukkit/block/DoubleChest.java
+++ /dev/null
@@ -1,50 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.Location;
-import org.bukkit.World;
-import org.bukkit.inventory.DoubleChestInventory;
-import org.bukkit.inventory.Inventory;
-import org.bukkit.inventory.InventoryHolder;
-
-/**
- * Represents a double chest.
- */
-public class DoubleChest implements InventoryHolder {
- private DoubleChestInventory inventory;
-
- public DoubleChest(DoubleChestInventory chest) {
- inventory = chest;
- }
-
- public Inventory getInventory() {
- return inventory;
- }
-
- public InventoryHolder getLeftSide() {
- return inventory.getLeftSide().getHolder();
- }
-
- public InventoryHolder getRightSide() {
- return inventory.getRightSide().getHolder();
- }
-
- public Location getLocation() {
- return new Location(getWorld(), getX(), getY(), getZ());
- }
-
- public World getWorld() {
- return ((Chest)getLeftSide()).getWorld();
- }
-
- public double getX() {
- return 0.5 * (((Chest)getLeftSide()).getX() + ((Chest)getRightSide()).getX());
- }
-
- public double getY() {
- return 0.5 * (((Chest)getLeftSide()).getY() + ((Chest)getRightSide()).getY());
- }
-
- public double getZ() {
- return 0.5 * (((Chest)getLeftSide()).getZ() + ((Chest)getRightSide()).getZ());
- }
-}
diff --git a/LiveWeather/src/org/bukkit/block/Dropper.java b/LiveWeather/src/org/bukkit/block/Dropper.java
deleted file mode 100755
index 21fbedc..0000000
--- a/LiveWeather/src/org/bukkit/block/Dropper.java
+++ /dev/null
@@ -1,25 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.inventory.InventoryHolder;
-
-/**
- * Represents a dropper.
- */
-public interface Dropper extends BlockState, InventoryHolder {
- /**
- * Tries to drop a randomly selected item from the Dropper's inventory,
- * following the normal behavior of a Dropper.
- *
- * Normal behavior of a Dropper is as follows:
- *
- * If the block that the Dropper is facing is an InventoryHolder or
- * ContainerBlock the randomly selected ItemStack is placed within that
- * Inventory in the first slot that's available, starting with 0 and
- * counting up. If the inventory is full, nothing happens.
- *
- * If the block that the Dropper is facing is not an InventoryHolder or
- * ContainerBlock, the randomly selected ItemStack is dropped on
- * the ground in the form of an {@link org.bukkit.entity.Item Item}.
- */
- public void drop();
-}
diff --git a/LiveWeather/src/org/bukkit/block/Furnace.java b/LiveWeather/src/org/bukkit/block/Furnace.java
deleted file mode 100755
index 94af85e..0000000
--- a/LiveWeather/src/org/bukkit/block/Furnace.java
+++ /dev/null
@@ -1,39 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.inventory.FurnaceInventory;
-
-/**
- * Represents a furnace.
- */
-public interface Furnace extends BlockState, ContainerBlock {
-
- /**
- * Get burn time.
- *
- * @return Burn time
- */
- public short getBurnTime();
-
- /**
- * Set burn time.
- *
- * @param burnTime Burn time
- */
- public void setBurnTime(short burnTime);
-
- /**
- * Get cook time.
- *
- * @return Cook time
- */
- public short getCookTime();
-
- /**
- * Set cook time.
- *
- * @param cookTime Cook time
- */
- public void setCookTime(short cookTime);
-
- public FurnaceInventory getInventory();
-}
diff --git a/LiveWeather/src/org/bukkit/block/Hopper.java b/LiveWeather/src/org/bukkit/block/Hopper.java
deleted file mode 100755
index e097157..0000000
--- a/LiveWeather/src/org/bukkit/block/Hopper.java
+++ /dev/null
@@ -1,10 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.inventory.InventoryHolder;
-
-/**
- * Represents a hopper.
- */
-public interface Hopper extends BlockState, InventoryHolder {
-
-}
diff --git a/LiveWeather/src/org/bukkit/block/Jukebox.java b/LiveWeather/src/org/bukkit/block/Jukebox.java
deleted file mode 100755
index 7b45b83..0000000
--- a/LiveWeather/src/org/bukkit/block/Jukebox.java
+++ /dev/null
@@ -1,36 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.Material;
-
-/**
- * Represents a Jukebox
- */
-public interface Jukebox extends BlockState {
- /**
- * Get the record currently playing
- *
- * @return The record Material, or AIR if none is playing
- */
- public Material getPlaying();
-
- /**
- * Set the record currently playing
- *
- * @param record The record Material, or null/AIR to stop playing
- */
- public void setPlaying(Material record);
-
- /**
- * Check if the jukebox is currently playing a record
- *
- * @return True if there is a record playing
- */
- public boolean isPlaying();
-
- /**
- * Stop the jukebox playing and eject the current record
- *
- * @return True if a record was ejected; false if there was none playing
- */
- public boolean eject();
-}
diff --git a/LiveWeather/src/org/bukkit/block/NoteBlock.java b/LiveWeather/src/org/bukkit/block/NoteBlock.java
deleted file mode 100755
index 8380068..0000000
--- a/LiveWeather/src/org/bukkit/block/NoteBlock.java
+++ /dev/null
@@ -1,72 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.Instrument;
-import org.bukkit.Note;
-
-/**
- * Represents a note.
- */
-public interface NoteBlock extends BlockState {
-
- /**
- * Gets the note.
- *
- * @return The note.
- */
- public Note getNote();
-
- /**
- * Gets the note.
- *
- * @return The note ID.
- * @deprecated Magic value
- */
- @Deprecated
- public byte getRawNote();
-
- /**
- * Set the note.
- *
- * @param note The note.
- */
- public void setNote(Note note);
-
- /**
- * Set the note.
- *
- * @param note The note ID.
- * @deprecated Magic value
- */
- @Deprecated
- public void setRawNote(byte note);
-
- /**
- * Attempts to play the note at block
- *
- * If the block is no longer a note block, this will return false
- *
- * @return true if successful, otherwise false
- */
- public boolean play();
-
- /**
- * Plays an arbitrary note with an arbitrary instrument
- *
- * @param instrument Instrument ID
- * @param note Note ID
- * @return true if successful, otherwise false
- * @deprecated Magic value
- */
- @Deprecated
- public boolean play(byte instrument, byte note);
-
- /**
- * Plays an arbitrary note with an arbitrary instrument
- *
- * @param instrument The instrument
- * @param note The note
- * @return true if successful, otherwise false
- * @see Instrument Note
- */
- public boolean play(Instrument instrument, Note note);
-}
diff --git a/LiveWeather/src/org/bukkit/block/PistonMoveReaction.java b/LiveWeather/src/org/bukkit/block/PistonMoveReaction.java
deleted file mode 100755
index e5279f7..0000000
--- a/LiveWeather/src/org/bukkit/block/PistonMoveReaction.java
+++ /dev/null
@@ -1,51 +0,0 @@
-package org.bukkit.block;
-
-import java.util.HashMap;
-import java.util.Map;
-
-public enum PistonMoveReaction {
-
- /**
- * Indicates that the block can be pushed or pulled.
- */
- MOVE(0),
- /**
- * Indicates the block is fragile and will break if pushed on.
- */
- BREAK(1),
- /**
- * Indicates that the block will resist being pushed or pulled.
- */
- BLOCK(2);
-
- private int id;
- private static Map
- * For example, getLine(0) will return the first line of text.
- *
- * @param index Line number to get the text from, starting at 0
- * @throws IndexOutOfBoundsException Thrown when the line does not exist
- * @return Text on the given line
- */
- public String getLine(int index) throws IndexOutOfBoundsException;
-
- /**
- * Sets the line of text at the specified index.
- *
- * For example, setLine(0, "Line One") will set the first line of text to
- * "Line One".
- *
- * @param index Line number to set the text at, starting from 0
- * @param line New text to set at the specified index
- * @throws IndexOutOfBoundsException If the index is out of the range 0..3
- */
- public void setLine(int index, String line) throws IndexOutOfBoundsException;
-}
diff --git a/LiveWeather/src/org/bukkit/block/Skull.java b/LiveWeather/src/org/bukkit/block/Skull.java
deleted file mode 100755
index 4f4896f..0000000
--- a/LiveWeather/src/org/bukkit/block/Skull.java
+++ /dev/null
@@ -1,62 +0,0 @@
-package org.bukkit.block;
-
-import org.bukkit.SkullType;
-
-/**
- * Represents a Skull
- */
-public interface Skull extends BlockState {
-
- /**
- * Checks to see if the skull has an owner
- *
- * @return true if the skull has an owner
- */
- public boolean hasOwner();
-
- /**
- * Gets the owner of the skull, if one exists
- *
- * @return the owner of the skull or null if the skull does not have an owner
- */
- public String getOwner();
-
- /**
- * Sets the owner of the skull
- *
- * Involves a potentially blocking web request to acquire the profile data for
- * the provided name.
- *
- * @param name the new owner of the skull
- * @return true if the owner was successfully set
- */
- public boolean setOwner(String name);
-
- /**
- * Gets the rotation of the skull in the world
- *
- * @return the rotation of the skull
- */
- public BlockFace getRotation();
-
- /**
- * Sets the rotation of the skull in the world
- *
- * @param rotation the rotation of the skull
- */
- public void setRotation(BlockFace rotation);
-
- /**
- * Gets the type of skull
- *
- * @return the type of skull
- */
- public SkullType getSkullType();
-
- /**
- * Sets the type of skull
- *
- * @param skullType the type of skull
- */
- public void setSkullType(SkullType skullType);
-}
diff --git a/LiveWeather/src/org/bukkit/command/BlockCommandSender.java b/LiveWeather/src/org/bukkit/command/BlockCommandSender.java
deleted file mode 100755
index ce229d2..0000000
--- a/LiveWeather/src/org/bukkit/command/BlockCommandSender.java
+++ /dev/null
@@ -1,13 +0,0 @@
-package org.bukkit.command;
-
-import org.bukkit.block.Block;
-
-public interface BlockCommandSender extends CommandSender {
-
- /**
- * Returns the block this command sender belongs to
- *
- * @return Block for the command sender
- */
- public Block getBlock();
-}
diff --git a/LiveWeather/src/org/bukkit/command/Command.java b/LiveWeather/src/org/bukkit/command/Command.java
deleted file mode 100755
index 87c33d9..0000000
--- a/LiveWeather/src/org/bukkit/command/Command.java
+++ /dev/null
@@ -1,396 +0,0 @@
-package org.bukkit.command;
-
-import java.util.ArrayList;
-import java.util.Collections;
-import java.util.List;
-import java.util.Set;
-
-import org.apache.commons.lang.Validate;
-import org.bukkit.Bukkit;
-import org.bukkit.ChatColor;
-import org.bukkit.Server;
-import org.bukkit.entity.Player;
-import org.bukkit.entity.minecart.CommandMinecart;
-import org.bukkit.permissions.Permissible;
-import org.bukkit.plugin.PluginDescriptionFile;
-import org.bukkit.util.StringUtil;
-
-import com.google.common.collect.ImmutableList;
-
-/**
- * Represents a Command, which executes various tasks upon user input
- */
-public abstract class Command {
- private final String name;
- private String nextLabel;
- private String label;
- private List
- * If they do not have permission, they will be informed that they cannot
- * do this.
- *
- * @param target User to test
- * @return true if they can use it, otherwise false
- */
- public boolean testPermission(CommandSender target) {
- if (testPermissionSilent(target)) {
- return true;
- }
-
- if (permissionMessage == null) {
- target.sendMessage(ChatColor.RED + "I'm sorry, but you do not have permission to perform this command. Please contact the server administrators if you believe that this is in error.");
- } else if (permissionMessage.length() != 0) {
- for (String line : permissionMessage.replace("
- * No error is sent to the sender.
- *
- * @param target User to test
- * @return true if they can use it, otherwise false
- */
- public boolean testPermissionSilent(CommandSender target) {
- if ((permission == null) || (permission.length() == 0)) {
- return true;
- }
-
- for (String p : permission.split(";")) {
- if (target.hasPermission(p)) {
- return true;
- }
- }
-
- return false;
- }
-
- /**
- * Returns the current label for this command
- *
- * @return Label of this command or null if not registered
- */
- public String getLabel() {
- return label;
- }
-
- /**
- * Sets the label of this command.
- *
- * If the command is currently registered the label change will only take
- * effect after its been re-registered e.g. after a /reload
- *
- * @param name The command's name
- * @return returns true if the name change happened instantly or false if
- * it was scheduled for re-registration
- */
- public boolean setLabel(String name) {
- this.nextLabel = name;
- if (!isRegistered()) {
- this.label = name;
- return true;
- }
- return false;
- }
-
- /**
- * Registers this command to a CommandMap.
- * Once called it only allows changes the registered CommandMap
- *
- * @param commandMap the CommandMap to register this command to
- * @return true if the registration was successful (the current registered
- * CommandMap was the passed CommandMap or null) false otherwise
- */
- public boolean register(CommandMap commandMap) {
- if (allowChangesFrom(commandMap)) {
- this.commandMap = commandMap;
- return true;
- }
-
- return false;
- }
-
- /**
- * Unregisters this command from the passed CommandMap applying any
- * outstanding changes
- *
- * @param commandMap the CommandMap to unregister
- * @return true if the unregistration was successfull (the current
- * registered CommandMap was the passed CommandMap or null) false
- * otherwise
- */
- public boolean unregister(CommandMap commandMap) {
- if (allowChangesFrom(commandMap)) {
- this.commandMap = null;
- this.activeAliases = new ArrayList
- * Caller can use:-
- *
- * Caller can use:-
- *
- * Caller can use:-
- *
- * If no TabCompleter is specified, and the command's executor implements
- * TabCompleter, then the executor will be used for tab completion.
- *
- * @param completer New tab completer
- */
- public void setTabCompleter(TabCompleter completer) {
- this.completer = completer;
- }
-
- /**
- * Gets the {@link TabCompleter} associated with this command.
- *
- * @return TabCompleter object linked to this command
- */
- public TabCompleter getTabCompleter() {
- return completer;
- }
-
- /**
- * Gets the owner of this PluginCommand
- *
- * @return Plugin that owns this command
- */
- public Plugin getPlugin() {
- return owningPlugin;
- }
-
- /**
- * {@inheritDoc}
- *
- * Delegates to the tab completer if present.
- *
- * If it is not present or returns null, will delegate to the current
- * command executor if it implements {@link TabCompleter}. If a non-null
- * list has not been found, will default to standard player name
- * completion in {@link
- * Command#tabComplete(CommandSender, String, String[])}.
- *
- * This method does not consider permissions.
- *
- * @throws CommandException if the completer or executor throw an
- * exception during the process of tab-completing.
- * @throws IllegalArgumentException if sender, alias, or args is null
- */
- @Override
- public java.util.List
- *
- * Increasing yaw values are the equivalent of turning to your
- * right-facing, increasing the scale of the next respective axis, and
- * decreasing the scale of the previous axis.
- *
- * @param yaw new rotation's yaw
- */
- public void setYaw(float yaw) {
- this.yaw = yaw;
- }
-
- /**
- * Gets the yaw of this location, measured in degrees.
- *
- *
- * Increasing yaw values are the equivalent of turning to your
- * right-facing, increasing the scale of the next respective axis, and
- * decreasing the scale of the previous axis.
- *
- * @return the rotation's yaw
- */
- public float getYaw() {
- return yaw;
- }
-
- /**
- * Sets the pitch of this location, measured in degrees.
- *
- *
- * Increasing pitch values the equivalent of looking down.
- *
- * @param pitch new incline's pitch
- */
- public void setPitch(float pitch) {
- this.pitch = pitch;
- }
-
- /**
- * Gets the pitch of this location, measured in degrees.
- *
- *
- * Increasing pitch values the equivalent of looking down.
- *
- * @return the incline's pitch
- */
- public float getPitch() {
- return pitch;
- }
-
- /**
- * Gets a unit-vector pointing in the direction that this Location is
- * facing.
- *
- * @return a vector pointing the direction of this location's {@link
- * #getPitch() pitch} and {@link #getYaw() yaw}
- */
- public Vector getDirection() {
- Vector vector = new Vector();
-
- double rotX = this.getYaw();
- double rotY = this.getPitch();
-
- vector.setY(-Math.sin(Math.toRadians(rotY)));
-
- double xz = Math.cos(Math.toRadians(rotY));
-
- vector.setX(-xz * Math.sin(Math.toRadians(rotX)));
- vector.setZ(xz * Math.cos(Math.toRadians(rotX)));
-
- return vector;
- }
-
- /**
- * Sets the {@link #getYaw() yaw} and {@link #getPitch() pitch} to point
- * in the direction of the vector.
- */
- public Location setDirection(Vector vector) {
- /*
- * Sin = Opp / Hyp
- * Cos = Adj / Hyp
- * Tan = Opp / Adj
- *
- * x = -Opp
- * z = Adj
- */
- final double _2PI = 2 * Math.PI;
- final double x = vector.getX();
- final double z = vector.getZ();
-
- if (x == 0 && z == 0) {
- pitch = vector.getY() > 0 ? -90 : 90;
- return this;
- }
-
- double theta = Math.atan2(-x, z);
- yaw = (float) Math.toDegrees((theta + _2PI) % _2PI);
-
- double x2 = NumberConversions.square(x);
- double z2 = NumberConversions.square(z);
- double xz = Math.sqrt(x2 + z2);
- pitch = (float) Math.toDegrees(Math.atan(-vector.getY() / xz));
-
- return this;
- }
-
- /**
- * Adds the location by another.
- *
- * @see Vector
- * @param vec The other location
- * @return the same location
- * @throws IllegalArgumentException for differing worlds
- */
- public Location add(Location vec) {
- if (vec == null || vec.getWorld() != getWorld()) {
- throw new IllegalArgumentException("Cannot add Locations of differing worlds");
- }
-
- x += vec.x;
- y += vec.y;
- z += vec.z;
- return this;
- }
-
- /**
- * Adds the location by a vector.
- *
- * @see Vector
- * @param vec Vector to use
- * @return the same location
- */
- public Location add(Vector vec) {
- this.x += vec.getX();
- this.y += vec.getY();
- this.z += vec.getZ();
- return this;
- }
-
- /**
- * Adds the location by another. Not world-aware.
- *
- * @see Vector
- * @param x the x coordinate
- * @param y the y coordinate
- * @param z the z coordinate
- * @return the same location
- */
- public Location add(double x, double y, double z) {
- this.x += x;
- this.y += y;
- this.z += z;
- return this;
- }
-
- /**
- * Subtracts the location by another.
- *
- * @see Vector
- * @param vec The other location
- * @return the same location
- * @throws IllegalArgumentException for differing worlds
- */
- public Location subtract(Location vec) {
- if (vec == null || vec.getWorld() != getWorld()) {
- throw new IllegalArgumentException("Cannot add Locations of differing worlds");
- }
-
- x -= vec.x;
- y -= vec.y;
- z -= vec.z;
- return this;
- }
-
- /**
- * Subtracts the location by a vector.
- *
- * @see Vector
- * @param vec The vector to use
- * @return the same location
- */
- public Location subtract(Vector vec) {
- this.x -= vec.getX();
- this.y -= vec.getY();
- this.z -= vec.getZ();
- return this;
- }
-
- /**
- * Subtracts the location by another. Not world-aware and
- * orientation independent.
- *
- * @see Vector
- * @param x the x coordinate
- * @param y the y coordinate
- * @param z the z coordinate
- * @return the same location
- */
- public Location subtract(double x, double y, double z) {
- this.x -= x;
- this.y -= y;
- this.z -= z;
- return this;
- }
-
- /**
- * Gets the magnitude of the location, defined as sqrt(x^2+y^2+z^2). The
- * value of this method is not cached and uses a costly square-root
- * function, so do not repeatedly call this method to get the location's
- * magnitude. NaN will be returned if the inner result of the sqrt()
- * function overflows, which will be caused if the length is too long. Not
- * world-aware and orientation independent.
- *
- * @see Vector
- * @return the magnitude
- */
- public double length() {
- return Math.sqrt(NumberConversions.square(x) + NumberConversions.square(y) + NumberConversions.square(z));
- }
-
- /**
- * Gets the magnitude of the location squared. Not world-aware and
- * orientation independent.
- *
- * @see Vector
- * @return the magnitude
- */
- public double lengthSquared() {
- return NumberConversions.square(x) + NumberConversions.square(y) + NumberConversions.square(z);
- }
-
- /**
- * Get the distance between this location and another. The value of this
- * method is not cached and uses a costly square-root function, so do not
- * repeatedly call this method to get the location's magnitude. NaN will
- * be returned if the inner result of the sqrt() function overflows, which
- * will be caused if the distance is too long.
- *
- * @see Vector
- * @param o The other location
- * @return the distance
- * @throws IllegalArgumentException for differing worlds
- */
- public double distance(Location o) {
- return Math.sqrt(distanceSquared(o));
- }
-
- /**
- * Get the squared distance between this location and another.
- *
- * @see Vector
- * @param o The other location
- * @return the distance
- * @throws IllegalArgumentException for differing worlds
- */
- public double distanceSquared(Location o) {
- if (o == null) {
- throw new IllegalArgumentException("Cannot measure distance to a null location");
- } else if (o.getWorld() == null || getWorld() == null) {
- throw new IllegalArgumentException("Cannot measure distance to a null world");
- } else if (o.getWorld() != getWorld()) {
- throw new IllegalArgumentException("Cannot measure distance between " + getWorld().getName() + " and " + o.getWorld().getName());
- }
-
- return NumberConversions.square(x - o.x) + NumberConversions.square(y - o.y) + NumberConversions.square(z - o.z);
- }
-
- /**
- * Performs scalar multiplication, multiplying all components with a
- * scalar. Not world-aware.
- *
- * @param m The factor
- * @see Vector
- * @return the same location
- */
- public Location multiply(double m) {
- x *= m;
- y *= m;
- z *= m;
- return this;
- }
-
- /**
- * Zero this location's components. Not world-aware.
- *
- * @see Vector
- * @return the same location
- */
- public Location zero() {
- x = 0;
- y = 0;
- z = 0;
- return this;
- }
-
- @Override
- public boolean equals(Object obj) {
- if (obj == null) {
- return false;
- }
- if (getClass() != obj.getClass()) {
- return false;
- }
- final Location other = (Location) obj;
-
- if (this.world != other.world && (this.world == null || !this.world.equals(other.world))) {
- return false;
- }
- if (Double.doubleToLongBits(this.x) != Double.doubleToLongBits(other.x)) {
- return false;
- }
- if (Double.doubleToLongBits(this.y) != Double.doubleToLongBits(other.y)) {
- return false;
- }
- if (Double.doubleToLongBits(this.z) != Double.doubleToLongBits(other.z)) {
- return false;
- }
- if (Float.floatToIntBits(this.pitch) != Float.floatToIntBits(other.pitch)) {
- return false;
- }
- if (Float.floatToIntBits(this.yaw) != Float.floatToIntBits(other.yaw)) {
- return false;
- }
- return true;
- }
-
- @Override
- public int hashCode() {
- int hash = 3;
-
- hash = 19 * hash + (this.world != null ? this.world.hashCode() : 0);
- hash = 19 * hash + (int) (Double.doubleToLongBits(this.x) ^ (Double.doubleToLongBits(this.x) >>> 32));
- hash = 19 * hash + (int) (Double.doubleToLongBits(this.y) ^ (Double.doubleToLongBits(this.y) >>> 32));
- hash = 19 * hash + (int) (Double.doubleToLongBits(this.z) ^ (Double.doubleToLongBits(this.z) >>> 32));
- hash = 19 * hash + Float.floatToIntBits(this.pitch);
- hash = 19 * hash + Float.floatToIntBits(this.yaw);
- return hash;
- }
-
- @Override
- public String toString() {
- return "Location{" + "world=" + world + ",x=" + x + ",y=" + y + ",z=" + z + ",pitch=" + pitch + ",yaw=" + yaw + '}';
- }
-
- /**
- * Constructs a new {@link Vector} based on this Location
- *
- * @return New Vector containing the coordinates represented by this
- * Location
- */
- public Vector toVector() {
- return new Vector(x, y, z);
- }
-
- @Override
- public Location clone() {
- try {
- return (Location) super.clone();
- } catch (CloneNotSupportedException e) {
- throw new Error(e);
- }
- }
-
- /**
- * Safely converts a double (location coordinate) to an int (block
- * coordinate)
- *
- * @param loc Precise coordinate
- * @return Block coordinate
- */
- public static int locToBlock(double loc) {
- return NumberConversions.floor(loc);
- }
-}
diff --git a/LiveWeather/src/org/bukkit/Material.java b/LiveWeather/src/org/bukkit/Material.java
deleted file mode 100755
index c45c180..0000000
--- a/LiveWeather/src/org/bukkit/Material.java
+++ /dev/null
@@ -1,1034 +0,0 @@
-package org.bukkit;
-
-import java.lang.reflect.Constructor;
-import java.util.Map;
-
-import org.apache.commons.lang.Validate;
-import org.bukkit.map.MapView;
-import org.bukkit.material.Bed;
-import org.bukkit.material.Button;
-import org.bukkit.material.Cake;
-import org.bukkit.material.Cauldron;
-import org.bukkit.material.Chest;
-import org.bukkit.material.Coal;
-import org.bukkit.material.CocoaPlant;
-import org.bukkit.material.Command;
-import org.bukkit.material.Crops;
-import org.bukkit.material.DetectorRail;
-import org.bukkit.material.Diode;
-import org.bukkit.material.Dispenser;
-import org.bukkit.material.Door;
-import org.bukkit.material.Dye;
-import org.bukkit.material.EnderChest;
-import org.bukkit.material.FlowerPot;
-import org.bukkit.material.Furnace;
-import org.bukkit.material.Gate;
-import org.bukkit.material.Ladder;
-import org.bukkit.material.Lever;
-import org.bukkit.material.LongGrass;
-import org.bukkit.material.MaterialData;
-import org.bukkit.material.MonsterEggs;
-import org.bukkit.material.Mushroom;
-import org.bukkit.material.NetherWarts;
-import org.bukkit.material.PistonBaseMaterial;
-import org.bukkit.material.PistonExtensionMaterial;
-import org.bukkit.material.PoweredRail;
-import org.bukkit.material.PressurePlate;
-import org.bukkit.material.Pumpkin;
-import org.bukkit.material.Rails;
-import org.bukkit.material.RedstoneTorch;
-import org.bukkit.material.RedstoneWire;
-import org.bukkit.material.Sandstone;
-import org.bukkit.material.Sign;
-import org.bukkit.material.Skull;
-import org.bukkit.material.SmoothBrick;
-import org.bukkit.material.SpawnEgg;
-import org.bukkit.material.Stairs;
-import org.bukkit.material.Step;
-import org.bukkit.material.Torch;
-import org.bukkit.material.TrapDoor;
-import org.bukkit.material.Tree;
-import org.bukkit.material.Tripwire;
-import org.bukkit.material.TripwireHook;
-import org.bukkit.material.Vine;
-import org.bukkit.material.WoodenStep;
-import org.bukkit.material.Wool;
-import org.bukkit.potion.Potion;
-import org.bukkit.util.Java15Compat;
-
-import com.google.common.collect.Maps;
-
-/**
- * An enum of all material IDs accepted by the official server and client
- */
-public enum Material {
- AIR(0, 0),
- STONE(1),
- GRASS(2),
- DIRT(3),
- COBBLESTONE(4),
- WOOD(5, Tree.class),
- SAPLING(6, Tree.class),
- BEDROCK(7),
- WATER(8, MaterialData.class),
- STATIONARY_WATER(9, MaterialData.class),
- LAVA(10, MaterialData.class),
- STATIONARY_LAVA(11, MaterialData.class),
- SAND(12),
- GRAVEL(13),
- GOLD_ORE(14),
- IRON_ORE(15),
- COAL_ORE(16),
- LOG(17, Tree.class),
- LEAVES(18, Tree.class),
- SPONGE(19),
- GLASS(20),
- LAPIS_ORE(21),
- LAPIS_BLOCK(22),
- DISPENSER(23, Dispenser.class),
- SANDSTONE(24, Sandstone.class),
- NOTE_BLOCK(25),
- BED_BLOCK(26, Bed.class),
- POWERED_RAIL(27, PoweredRail.class),
- DETECTOR_RAIL(28, DetectorRail.class),
- PISTON_STICKY_BASE(29, PistonBaseMaterial.class),
- WEB(30),
- LONG_GRASS(31, LongGrass.class),
- DEAD_BUSH(32),
- PISTON_BASE(33, PistonBaseMaterial.class),
- PISTON_EXTENSION(34, PistonExtensionMaterial.class),
- WOOL(35, Wool.class),
- PISTON_MOVING_PIECE(36),
- YELLOW_FLOWER(37),
- RED_ROSE(38),
- BROWN_MUSHROOM(39),
- RED_MUSHROOM(40),
- GOLD_BLOCK(41),
- IRON_BLOCK(42),
- DOUBLE_STEP(43, Step.class),
- STEP(44, Step.class),
- BRICK(45),
- TNT(46),
- BOOKSHELF(47),
- MOSSY_COBBLESTONE(48),
- OBSIDIAN(49),
- TORCH(50, Torch.class),
- FIRE(51),
- MOB_SPAWNER(52),
- WOOD_STAIRS(53, Stairs.class),
- CHEST(54, Chest.class),
- REDSTONE_WIRE(55, RedstoneWire.class),
- DIAMOND_ORE(56),
- DIAMOND_BLOCK(57),
- WORKBENCH(58),
- CROPS(59, Crops.class),
- SOIL(60, MaterialData.class),
- FURNACE(61, Furnace.class),
- BURNING_FURNACE(62, Furnace.class),
- SIGN_POST(63, 64, Sign.class),
- WOODEN_DOOR(64, Door.class),
- LADDER(65, Ladder.class),
- RAILS(66, Rails.class),
- COBBLESTONE_STAIRS(67, Stairs.class),
- WALL_SIGN(68, 64, Sign.class),
- LEVER(69, Lever.class),
- STONE_PLATE(70, PressurePlate.class),
- IRON_DOOR_BLOCK(71, Door.class),
- WOOD_PLATE(72, PressurePlate.class),
- REDSTONE_ORE(73),
- GLOWING_REDSTONE_ORE(74),
- REDSTONE_TORCH_OFF(75, RedstoneTorch.class),
- REDSTONE_TORCH_ON(76, RedstoneTorch.class),
- STONE_BUTTON(77, Button.class),
- SNOW(78),
- ICE(79),
- SNOW_BLOCK(80),
- CACTUS(81, MaterialData.class),
- CLAY(82),
- SUGAR_CANE_BLOCK(83, MaterialData.class),
- JUKEBOX(84),
- FENCE(85),
- PUMPKIN(86, Pumpkin.class),
- NETHERRACK(87),
- SOUL_SAND(88),
- GLOWSTONE(89),
- PORTAL(90),
- JACK_O_LANTERN(91, Pumpkin.class),
- CAKE_BLOCK(92, 64, Cake.class),
- DIODE_BLOCK_OFF(93, Diode.class),
- DIODE_BLOCK_ON(94, Diode.class),
- @Deprecated
- LOCKED_CHEST(95),
- STAINED_GLASS(95),
- TRAP_DOOR(96, TrapDoor.class),
- MONSTER_EGGS(97, MonsterEggs.class),
- SMOOTH_BRICK(98, SmoothBrick.class),
- HUGE_MUSHROOM_1(99, Mushroom.class),
- HUGE_MUSHROOM_2(100, Mushroom.class),
- IRON_FENCE(101),
- THIN_GLASS(102),
- MELON_BLOCK(103),
- PUMPKIN_STEM(104, MaterialData.class),
- MELON_STEM(105, MaterialData.class),
- VINE(106, Vine.class),
- FENCE_GATE(107, Gate.class),
- BRICK_STAIRS(108, Stairs.class),
- SMOOTH_STAIRS(109, Stairs.class),
- MYCEL(110),
- WATER_LILY(111),
- NETHER_BRICK(112),
- NETHER_FENCE(113),
- NETHER_BRICK_STAIRS(114, Stairs.class),
- NETHER_WARTS(115, NetherWarts.class),
- ENCHANTMENT_TABLE(116),
- BREWING_STAND(117, MaterialData.class),
- CAULDRON(118, Cauldron.class),
- ENDER_PORTAL(119),
- ENDER_PORTAL_FRAME(120),
- ENDER_STONE(121),
- DRAGON_EGG(122),
- REDSTONE_LAMP_OFF(123),
- REDSTONE_LAMP_ON(124),
- WOOD_DOUBLE_STEP(125, WoodenStep.class),
- WOOD_STEP(126, WoodenStep.class),
- COCOA(127, CocoaPlant.class),
- SANDSTONE_STAIRS(128, Stairs.class),
- EMERALD_ORE(129),
- ENDER_CHEST(130, EnderChest.class),
- TRIPWIRE_HOOK(131, TripwireHook.class),
- TRIPWIRE(132, Tripwire.class),
- EMERALD_BLOCK(133),
- SPRUCE_WOOD_STAIRS(134, Stairs.class),
- BIRCH_WOOD_STAIRS(135, Stairs.class),
- JUNGLE_WOOD_STAIRS(136, Stairs.class),
- COMMAND(137, Command.class),
- BEACON(138),
- COBBLE_WALL(139),
- FLOWER_POT(140, FlowerPot.class),
- CARROT(141),
- POTATO(142),
- WOOD_BUTTON(143, Button.class),
- SKULL(144, Skull.class),
- ANVIL(145),
- TRAPPED_CHEST(146),
- GOLD_PLATE(147),
- IRON_PLATE(148),
- REDSTONE_COMPARATOR_OFF(149),
- REDSTONE_COMPARATOR_ON(150),
- DAYLIGHT_DETECTOR(151),
- REDSTONE_BLOCK(152),
- QUARTZ_ORE(153),
- HOPPER(154),
- QUARTZ_BLOCK(155),
- QUARTZ_STAIRS(156, Stairs.class),
- ACTIVATOR_RAIL(157, PoweredRail.class),
- DROPPER(158, Dispenser.class),
- STAINED_CLAY(159),
- STAINED_GLASS_PANE(160),
- LEAVES_2(161),
- LOG_2(162),
- ACACIA_STAIRS(163, Stairs.class),
- DARK_OAK_STAIRS(164, Stairs.class),
- HAY_BLOCK(170),
- CARPET(171),
- HARD_CLAY(172),
- COAL_BLOCK(173),
- PACKED_ICE(174),
- DOUBLE_PLANT(175),
- // ----- Item Separator -----
- IRON_SPADE(256, 1, 250),
- IRON_PICKAXE(257, 1, 250),
- IRON_AXE(258, 1, 250),
- FLINT_AND_STEEL(259, 1, 64),
- APPLE(260),
- BOW(261, 1, 384),
- ARROW(262),
- COAL(263, Coal.class),
- DIAMOND(264),
- IRON_INGOT(265),
- GOLD_INGOT(266),
- IRON_SWORD(267, 1, 250),
- WOOD_SWORD(268, 1, 59),
- WOOD_SPADE(269, 1, 59),
- WOOD_PICKAXE(270, 1, 59),
- WOOD_AXE(271, 1, 59),
- STONE_SWORD(272, 1, 131),
- STONE_SPADE(273, 1, 131),
- STONE_PICKAXE(274, 1, 131),
- STONE_AXE(275, 1, 131),
- DIAMOND_SWORD(276, 1, 1561),
- DIAMOND_SPADE(277, 1, 1561),
- DIAMOND_PICKAXE(278, 1, 1561),
- DIAMOND_AXE(279, 1, 1561),
- STICK(280),
- BOWL(281),
- MUSHROOM_SOUP(282, 1),
- GOLD_SWORD(283, 1, 32),
- GOLD_SPADE(284, 1, 32),
- GOLD_PICKAXE(285, 1, 32),
- GOLD_AXE(286, 1, 32),
- STRING(287),
- FEATHER(288),
- SULPHUR(289),
- WOOD_HOE(290, 1, 59),
- STONE_HOE(291, 1, 131),
- IRON_HOE(292, 1, 250),
- DIAMOND_HOE(293, 1, 1561),
- GOLD_HOE(294, 1, 32),
- SEEDS(295),
- WHEAT(296),
- BREAD(297),
- LEATHER_HELMET(298, 1, 55),
- LEATHER_CHESTPLATE(299, 1, 80),
- LEATHER_LEGGINGS(300, 1, 75),
- LEATHER_BOOTS(301, 1, 65),
- CHAINMAIL_HELMET(302, 1, 165),
- CHAINMAIL_CHESTPLATE(303, 1, 240),
- CHAINMAIL_LEGGINGS(304, 1, 225),
- CHAINMAIL_BOOTS(305, 1, 195),
- IRON_HELMET(306, 1, 165),
- IRON_CHESTPLATE(307, 1, 240),
- IRON_LEGGINGS(308, 1, 225),
- IRON_BOOTS(309, 1, 195),
- DIAMOND_HELMET(310, 1, 363),
- DIAMOND_CHESTPLATE(311, 1, 528),
- DIAMOND_LEGGINGS(312, 1, 495),
- DIAMOND_BOOTS(313, 1, 429),
- GOLD_HELMET(314, 1, 77),
- GOLD_CHESTPLATE(315, 1, 112),
- GOLD_LEGGINGS(316, 1, 105),
- GOLD_BOOTS(317, 1, 91),
- FLINT(318),
- PORK(319),
- GRILLED_PORK(320),
- PAINTING(321),
- GOLDEN_APPLE(322),
- SIGN(323, 16),
- WOOD_DOOR(324, 1),
- BUCKET(325, 16),
- WATER_BUCKET(326, 1),
- LAVA_BUCKET(327, 1),
- MINECART(328, 1),
- SADDLE(329, 1),
- IRON_DOOR(330, 1),
- REDSTONE(331),
- SNOW_BALL(332, 16),
- BOAT(333, 1),
- LEATHER(334),
- MILK_BUCKET(335, 1),
- CLAY_BRICK(336),
- CLAY_BALL(337),
- SUGAR_CANE(338),
- PAPER(339),
- BOOK(340),
- SLIME_BALL(341),
- STORAGE_MINECART(342, 1),
- POWERED_MINECART(343, 1),
- EGG(344, 16),
- COMPASS(345),
- FISHING_ROD(346, 1, 64),
- WATCH(347),
- GLOWSTONE_DUST(348),
- RAW_FISH(349),
- COOKED_FISH(350),
- INK_SACK(351, Dye.class),
- BONE(352),
- SUGAR(353),
- CAKE(354, 1),
- BED(355, 1),
- DIODE(356),
- COOKIE(357),
- /**
- * @see MapView
- */
- MAP(358, MaterialData.class),
- SHEARS(359, 1, 238),
- MELON(360),
- PUMPKIN_SEEDS(361),
- MELON_SEEDS(362),
- RAW_BEEF(363),
- COOKED_BEEF(364),
- RAW_CHICKEN(365),
- COOKED_CHICKEN(366),
- ROTTEN_FLESH(367),
- ENDER_PEARL(368, 16),
- BLAZE_ROD(369),
- GHAST_TEAR(370),
- GOLD_NUGGET(371),
- NETHER_STALK(372),
- /**
- * @see Potion
- */
- POTION(373, 1, MaterialData.class),
- GLASS_BOTTLE(374),
- SPIDER_EYE(375),
- FERMENTED_SPIDER_EYE(376),
- BLAZE_POWDER(377),
- MAGMA_CREAM(378),
- BREWING_STAND_ITEM(379),
- CAULDRON_ITEM(380),
- EYE_OF_ENDER(381),
- SPECKLED_MELON(382),
- MONSTER_EGG(383, 64, SpawnEgg.class),
- EXP_BOTTLE(384, 64),
- FIREBALL(385, 64),
- BOOK_AND_QUILL(386, 1),
- WRITTEN_BOOK(387, 16),
- EMERALD(388, 64),
- ITEM_FRAME(389),
- FLOWER_POT_ITEM(390),
- CARROT_ITEM(391),
- POTATO_ITEM(392),
- BAKED_POTATO(393),
- POISONOUS_POTATO(394),
- EMPTY_MAP(395),
- GOLDEN_CARROT(396),
- SKULL_ITEM(397),
- CARROT_STICK(398, 1, 25),
- NETHER_STAR(399),
- PUMPKIN_PIE(400),
- FIREWORK(401),
- FIREWORK_CHARGE(402),
- ENCHANTED_BOOK(403, 1),
- REDSTONE_COMPARATOR(404),
- NETHER_BRICK_ITEM(405),
- QUARTZ(406),
- EXPLOSIVE_MINECART(407, 1),
- HOPPER_MINECART(408, 1),
- IRON_BARDING(417, 1),
- GOLD_BARDING(418, 1),
- DIAMOND_BARDING(419, 1),
- LEASH(420),
- NAME_TAG(421),
- COMMAND_MINECART(422, 1),
- GOLD_RECORD(2256, 1),
- GREEN_RECORD(2257, 1),
- RECORD_3(2258, 1),
- RECORD_4(2259, 1),
- RECORD_5(2260, 1),
- RECORD_6(2261, 1),
- RECORD_7(2262, 1),
- RECORD_8(2263, 1),
- RECORD_9(2264, 1),
- RECORD_10(2265, 1),
- RECORD_11(2266, 1),
- RECORD_12(2267, 1),
- ;
-
- private final int id;
- private final Constructor extends MaterialData> ctor;
- private static Material[] byId = new Material[383];
- private final static Map
- *
- *
- *
- * test abc
- * 123
- * @return returns false if no target is found
- * @throws CommandException thrown when the executor for the given command
- * fails with an unhandled exception
- */
- public boolean dispatchCommand(CommandSender sender, String commandLine) throws CommandException;
-
- /**
- * Populates a given {@link ServerConfig} with values attributes to this
- * server.
- *
- * @param config the server config to populate
- */
- public void configureDbConfig(ServerConfig config);
-
- /**
- * Adds a recipe to the crafting manager.
- *
- * @param recipe the recipe to add
- * @return true if the recipe was added, false if it wasn't for some
- * reason
- */
- public boolean addRecipe(Recipe recipe);
-
- /**
- * Get a list of all recipes for a given item. The stack size is ignored
- * in comparisons. If the durability is -1, it will match any data value.
- *
- * @param result the item to match against recipe results
- * @return a list of recipes with the given result
- */
- public List
- *
- *
- * @return true if exact location locations are used for spawning, false
- * for vanilla collision detection or otherwise
- */
- public boolean useExactLoginLocation();
-
- /**
- * Shutdowns the server, stopping everything.
- */
- public void shutdown();
-
- /**
- * Broadcasts the specified message to every user with the given
- * permission name.
- *
- * @param message message to broadcast
- * @param permission the required permission {@link Permissible
- * permissibles} must have to receive the broadcast
- * @return number of message recipients
- */
- public int broadcast(String message, String permission);
-
- /**
- * Gets the player by the given name, regardless if they are offline or
- * online.
- *
- * It should be noted that some inventory types do not support titles and
- * may not render with said titles on the Minecraft client.
- *
- * @param owner The holder of the inventory; can be null if there's no holder.
- * @param type The type of inventory to create.
- * @param title The title of the inventory, to be displayed when it is viewed.
- * @return The new inventory.
- */
- Inventory createInventory(InventoryHolder owner, InventoryType type, String title);
-
- /**
- * Creates an empty inventory of type {@link InventoryType#CHEST} with the
- * specified size.
- *
- * @param owner the holder of the inventory, or null to indicate no holder
- * @param size a multiple of 9 as the size of inventory to create
- * @return a new inventory
- * @throws IllegalArgumentException if the size is not a multiple of 9
- */
- Inventory createInventory(InventoryHolder owner, int size) throws IllegalArgumentException;
-
- /**
- * Creates an empty inventory of type {@link InventoryType#CHEST} with the
- * specified size and title.
- *
- * @param owner the holder of the inventory, or null to indicate no holder
- * @param size a multiple of 9 as the size of inventory to create
- * @param title the title of the inventory, displayed when inventory is
- * viewed
- * @return a new inventory
- * @throws IllegalArgumentException if the size is not a multiple of 9
- */
- Inventory createInventory(InventoryHolder owner, int size, String title) throws IllegalArgumentException;
-
- /**
- * Gets user-specified limit for number of monsters that can spawn in a
- * chunk.
- *
- * @return the monster spawn limit
- */
- int getMonsterSpawnLimit();
-
- /**
- * Gets user-specified limit for number of animals that can spawn in a
- * chunk.
- *
- * @return the animal spawn limit
- */
- int getAnimalSpawnLimit();
-
- /**
- * Gets user-specified limit for number of water animals that can spawn in
- * a chunk.
- *
- * @return the water animal spawn limit
- */
- int getWaterAnimalSpawnLimit();
-
- /**
- * Gets user-specified limit for number of ambient mobs that can spawn in
- * a chunk.
- *
- * @return the ambient spawn limit
- */
- int getAmbientSpawnLimit();
-
- /**
- * Checks the current thread against the expected primary thread for the
- * server.
- * getType() != Type.UNTYPED
- *
- * @return true if this is a substatistic
- */
- public boolean isSubstatistic() {
- return type != Type.UNTYPED;
- }
-
- /**
- * Checks if this is a substatistic dealing with blocks.
- * getType() == Type.BLOCK
- *
- * @return true if this deals with blocks
- */
- public boolean isBlock() {
- return type == Type.BLOCK;
- }
-
- /**
- * The type of statistic.
- *
- */
- public enum Type {
- /**
- * Statistics of this type do not require a qualifier.
- */
- UNTYPED,
-
- /**
- * Statistics of this type require an Item Material qualifier.
- */
- ITEM,
-
- /**
- * Statistics of this type require a Block Material qualifier.
- */
- BLOCK,
-
- /**
- * Statistics of this type require an EntityType qualifier.
- */
- ENTITY;
- }
-}
diff --git a/LiveWeather/src/org/bukkit/TravelAgent.java b/LiveWeather/src/org/bukkit/TravelAgent.java
deleted file mode 100755
index 2dfeffa..0000000
--- a/LiveWeather/src/org/bukkit/TravelAgent.java
+++ /dev/null
@@ -1,94 +0,0 @@
-package org.bukkit;
-
-/**
- * The Travel Agent handles the creation and the research of Nether and End
- * portals when Entities try to use one.
- *
- *
- */
- public boolean printFor(Warning warning) {
- if (this == DEFAULT) {
- return warning == null || warning.value();
- }
- return this == ON;
- }
-
- /**
- * This method returns the corresponding warning state for the given
- * string value.
- *
- * @param value The string value to check
- * @return {@link #DEFAULT} if not found, or the respective
- * WarningState
- */
- public static WarningState value(final String value) {
- if (value == null) {
- return DEFAULT;
- }
- WarningState state = values.get(value.toLowerCase());
- if (state == null) {
- return DEFAULT;
- }
- return state;
- }
- }
-
- /**
- * This sets if the deprecation warnings when registering events gets
- * printed when the setting is in the default state.
- *
- * @return false normally, or true to encourage warning printout
- */
- boolean value() default false;
-
- /**
- * This can provide detailed information on why the event is deprecated.
- *
- * @return The reason an event is deprecated
- */
- String reason() default "";
-}
diff --git a/LiveWeather/src/org/bukkit/WeatherType.java b/LiveWeather/src/org/bukkit/WeatherType.java
deleted file mode 100755
index 36b993f..0000000
--- a/LiveWeather/src/org/bukkit/WeatherType.java
+++ /dev/null
@@ -1,17 +0,0 @@
-package org.bukkit;
-
-/**
- * An enum of all current weather types
- */
-public enum WeatherType {
-
- /**
- * Raining or snowing depending on biome.
- */
- DOWNFALL,
- /**
- * Clear weather, clouds but no rain.
- */
- CLEAR,
- ;
-}
diff --git a/LiveWeather/src/org/bukkit/World.java b/LiveWeather/src/org/bukkit/World.java
deleted file mode 100755
index 9bf2c41..0000000
--- a/LiveWeather/src/org/bukkit/World.java
+++ /dev/null
@@ -1,1212 +0,0 @@
-package org.bukkit;
-
-import java.io.File;
-import org.bukkit.generator.ChunkGenerator;
-import java.util.Collection;
-import java.util.HashMap;
-import java.util.List;
-import java.util.Map;
-import java.util.UUID;
-
-import org.bukkit.block.Biome;
-import org.bukkit.block.Block;
-import org.bukkit.entity.*;
-import org.bukkit.generator.BlockPopulator;
-import org.bukkit.inventory.ItemStack;
-import org.bukkit.metadata.Metadatable;
-import org.bukkit.plugin.messaging.PluginMessageRecipient;
-import org.bukkit.util.Vector;
-
-/**
- * Represents a world, which may contain entities, chunks and blocks
- */
-public interface World extends PluginMessageRecipient, Metadatable {
-
- /**
- * Gets the {@link Block} at the given coordinates
- *
- * @param x X-coordinate of the block
- * @param y Y-coordinate of the block
- * @param z Z-coordinate of the block
- * @return Block at the given coordinates
- * @see #getBlockTypeIdAt(int, int, int) Returns the current type ID of
- * the block
- */
- public Block getBlockAt(int x, int y, int z);
-
- /**
- * Gets the {@link Block} at the given {@link Location}
- *
- * @param location Location of the block
- * @return Block at the given location
- * @see #getBlockTypeIdAt(org.bukkit.Location) Returns the current type ID
- * of the block
- */
- public Block getBlockAt(Location location);
-
- /**
- * Gets the block type ID at the given coordinates
- *
- * @param x X-coordinate of the block
- * @param y Y-coordinate of the block
- * @param z Z-coordinate of the block
- * @return Type ID of the block at the given coordinates
- * @see #getBlockAt(int, int, int) Returns a live Block object at the
- * given location
- * @deprecated Magic value
- */
- @Deprecated
- public int getBlockTypeIdAt(int x, int y, int z);
-
- /**
- * Gets the block type ID at the given {@link Location}
- *
- * @param location Location of the block
- * @return Type ID of the block at the given location
- * @see #getBlockAt(org.bukkit.Location) Returns a live Block object at
- * the given location
- * @deprecated Magic value
- */
- @Deprecated
- public int getBlockTypeIdAt(Location location);
-
- /**
- * Gets the highest non-air coordinate at the given coordinates
- *
- * @param x X-coordinate of the blocks
- * @param z Z-coordinate of the blocks
- * @return Y-coordinate of the highest non-air block
- */
- public int getHighestBlockYAt(int x, int z);
-
- /**
- * Gets the highest non-air coordinate at the given {@link Location}
- *
- * @param location Location of the blocks
- * @return Y-coordinate of the highest non-air block
- */
- public int getHighestBlockYAt(Location location);
-
- /**
- * Gets the highest non-empty block at the given coordinates
- *
- * @param x X-coordinate of the block
- * @param z Z-coordinate of the block
- * @return Highest non-empty block
- */
- public Block getHighestBlockAt(int x, int z);
-
- /**
- * Gets the highest non-empty block at the given coordinates
- *
- * @param location Coordinates to get the highest block
- * @return Highest non-empty block
- */
- public Block getHighestBlockAt(Location location);
-
- /**
- * Gets the {@link Chunk} at the given coordinates
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @return Chunk at the given coordinates
- */
- public Chunk getChunkAt(int x, int z);
-
- /**
- * Gets the {@link Chunk} at the given {@link Location}
- *
- * @param location Location of the chunk
- * @return Chunk at the given location
- */
- public Chunk getChunkAt(Location location);
-
- /**
- * Gets the {@link Chunk} that contains the given {@link Block}
- *
- * @param block Block to get the containing chunk from
- * @return The chunk that contains the given block
- */
- public Chunk getChunkAt(Block block);
-
- /**
- * Checks if the specified {@link Chunk} is loaded
- *
- * @param chunk The chunk to check
- * @return true if the chunk is loaded, otherwise false
- */
- public boolean isChunkLoaded(Chunk chunk);
-
- /**
- * Gets an array of all loaded {@link Chunk}s
- *
- * @return Chunk[] containing all loaded chunks
- */
- public Chunk[] getLoadedChunks();
-
- /**
- * Loads the specified {@link Chunk}
- *
- * @param chunk The chunk to load
- */
- public void loadChunk(Chunk chunk);
-
- /**
- * Checks if the {@link Chunk} at the specified coordinates is loaded
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @return true if the chunk is loaded, otherwise false
- */
- public boolean isChunkLoaded(int x, int z);
-
- /**
- * Checks if the {@link Chunk} at the specified coordinates is loaded and
- * in use by one or more players
- *
- * @param x X-coordinate of the chunk
- * @param z Z-coordinate of the chunk
- * @return true if the chunk is loaded and in use by one or more players,
- * otherwise false
- */
- public boolean isChunkInUse(int x, int z);
-
- /**
- * Loads the {@link Chunk} at the specified coordinates
- *
- *
- *
- *
- *
- *
- *
- *
- *
- * Block block = world.getBlockAt(100, 100, 100);
- * Block shower = block.getRelative(BlockFace.UP, 2);
- * shower.setType(Material.WATER);
- *
- *
- * @param face Face of this block to return
- * @param distance Distance to get the block at
- * @return Block at the given face
- */
- Block getRelative(BlockFace face, int distance);
-
- /**
- * Gets the type of this block
- *
- * @return block type
- */
- Material getType();
-
- /**
- * Gets the type-id of this block
- *
- * @return block type-id
- * @deprecated Magic value
- */
- @Deprecated
- int getTypeId();
-
- /**
- * Gets the light level between 0-15
- *
- * @return light level
- */
- byte getLightLevel();
-
- /**
- * Get the amount of light at this block from the sky.
- *
- * Block current = world.getBlockAt(100, 100, 100);
- * Block target = world.getBlockAt(100, 101, 100);
- *
- * current.getFace(target) == BlockFace.Up;
- *
- *
- * If the given block is not connected to this block, null may be returned
- *
- * @param block Block to compare against this block
- * @return BlockFace of this block which has the requested block, or null
- */
- BlockFace getFace(Block block);
-
- /**
- * Captures the current state of this block. You may then cast that state
- * into any accepted type, such as Furnace or Sign.
- * aliases
' node) is equivalent to this method.
- *
- * @param aliases aliases to register to this command
- * @return this command object, for chaining
- */
- public Command setAliases(Listdescription
' node) is equivalent to this method.
- *
- * @param description new command description
- * @return this command object, for chaining
- */
- public Command setDescription(String description) {
- this.description = description;
- return this;
- }
-
- /**
- * Sets the message sent when a permission check fails
- *
- * @param permissionMessage new permission message, null to indicate
- * default message, or an empty string to indicate no message
- * @return this command object, for chaining
- */
- public Command setPermissionMessage(String permissionMessage) {
- this.permissionMessage = permissionMessage;
- return this;
- }
-
- /**
- * Sets the example usage of this command
- *
- * @param usage new example usage
- * @return this command object, for chaining
- */
- public Command setUsage(String usage) {
- this.usageMessage = usage;
- return this;
- }
-
- public static void broadcastCommandMessage(CommandSender source, String message) {
- broadcastCommandMessage(source, message, true);
- }
-
- public static void broadcastCommandMessage(CommandSender source, String message, boolean sendToSource) {
- String result = source.getName() + ": " + message;
-
- if (source instanceof BlockCommandSender) {
- BlockCommandSender blockCommandSender = (BlockCommandSender) source;
-
- if (blockCommandSender.getBlock().getWorld().getGameRuleValue("commandBlockOutput").equalsIgnoreCase("false")) {
- Bukkit.getConsoleSender().sendMessage(result);
- return;
- }
- } else if (source instanceof CommandMinecart) {
- CommandMinecart commandMinecart = (CommandMinecart) source;
-
- if (commandMinecart.getWorld().getGameRuleValue("commandBlockOutput").equalsIgnoreCase("false")) {
- Bukkit.getConsoleSender().sendMessage(result);
- return;
- }
- }
-
- SetCommandException
without detail
- * message.
- */
- public CommandException() {}
-
- /**
- * Constructs an instance of CommandException
with the
- * specified detail message.
- *
- * @param msg the detail message.
- */
- public CommandException(String msg) {
- super(msg);
- }
-
- public CommandException(String msg, Throwable cause) {
- super(msg, cause);
- }
-}
diff --git a/LiveWeather/src/org/bukkit/command/CommandExecutor.java b/LiveWeather/src/org/bukkit/command/CommandExecutor.java
deleted file mode 100755
index c75586f..0000000
--- a/LiveWeather/src/org/bukkit/command/CommandExecutor.java
+++ /dev/null
@@ -1,18 +0,0 @@
-package org.bukkit.command;
-
-/**
- * Represents a class which contains a single method for executing commands
- */
-public interface CommandExecutor {
-
- /**
- * Executes the given command, returning its success
- *
- * @param sender Source of the command
- * @param command Command which was executed
- * @param label Alias of the command which was used
- * @param args Passed command arguments
- * @return true if a valid command, otherwise false
- */
- public boolean onCommand(CommandSender sender, Command command, String label, String[] args);
-}
diff --git a/LiveWeather/src/org/bukkit/command/CommandMap.java b/LiveWeather/src/org/bukkit/command/CommandMap.java
deleted file mode 100755
index e7e20d8..0000000
--- a/LiveWeather/src/org/bukkit/command/CommandMap.java
+++ /dev/null
@@ -1,109 +0,0 @@
-package org.bukkit.command;
-
-import java.util.List;
-
-public interface CommandMap {
-
- /**
- * Registers all the commands belonging to a certain plugin.
- *
- *
- *
- * @param fallbackPrefix a prefix which is prepended to each command with
- * a ':' one or more times to make the command unique
- * @param commands a list of commands to register
- */
- public void registerAll(String fallbackPrefix, List
- *
- *
- * @param label the label of the command, without the '/'-prefix.
- * @param fallbackPrefix a prefix which is prepended to the command with a
- * ':' one or more times to make the command unique
- * @param command the command to register
- * @return true if command was registered with the passed in label, false
- * otherwise, which indicates the fallbackPrefix was used one or more
- * times
- */
- public boolean register(String label, String fallbackPrefix, Command command);
-
- /**
- * Registers a command. Returns true on success; false if name is already
- * taken and fallback had to be used.
- *
- *
- *
- * @param fallbackPrefix a prefix which is prepended to the command with a
- * ':' one or more times to make the command unique
- * @param command the command to register, from which label is determined
- * from the command name
- * @return true if command was registered with the passed in label, false
- * otherwise, which indicates the fallbackPrefix was used one or more
- * times
- */
- public boolean register(String fallbackPrefix, Command command);
-
- /**
- * Looks for the requested command and executes it if found.
- *
- * @param sender The command's sender
- * @param cmdLine command + arguments. Example: "/test abc 123"
- * @return returns false if no target is found, true otherwise.
- * @throws CommandException Thrown when the executor for the given command
- * fails with an unhandled exception
- */
- public boolean dispatch(CommandSender sender, String cmdLine) throws CommandException;
-
- /**
- * Clears all registered commands.
- */
- public void clearCommands();
-
- /**
- * Gets the command registered to the specified name
- *
- * @param name Name of the command to retrieve
- * @return Command with the specified name or null if a command with that
- * label doesn't exist
- */
- public Command getCommand(String name);
-
-
- /**
- * Looks for the requested command and executes an appropriate
- * tab-completer if found. This method will also tab-complete partial
- * commands.
- *
- * @param sender The command's sender.
- * @param cmdLine The entire command string to tab-complete, excluding
- * initial slash.
- * @return a list of possible tab-completions. This list may be immutable.
- * Will be null if no matching command of which sender has permission.
- * @throws CommandException Thrown when the tab-completer for the given
- * command fails with an unhandled exception
- * @throws IllegalArgumentException if either sender or cmdLine are null
- */
- public List