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EnPassantPawn.cpp
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#include "EnPassantPawn.h"
#include "Visitor.h"
using namespace Chess::ChessComponents::ChessPieces;
EnPassantPawn::EnPassantPawn( const Position& position, ChessPiece* pawn )
: ChessPiece( position, pawn->colour(), pawn->board(), '.' ),
m_pawn( pawn )
{
qDebug() << "En-passant pawn is created on" << position.x() << position.y();
}
EnPassantPawn::~EnPassantPawn()
{
qDebug() << "En-passant pawn deleted";
}
void EnPassantPawn::setPawn( ChessPiece* pawn )
{
m_pawn = pawn;
}
ChessPiece *EnPassantPawn::pawn() const
{
return m_pawn;
}
bool EnPassantPawn::takes( const Position& position )
{
Q_UNUSED( position )
return false;
}
QVector< Position > EnPassantPawn::allowedMovements()
{
return QVector< Position >();
}
ChessPieceType EnPassantPawn::pieceType()
{
return ENPASSANT_PAWN_TYPE;
}
void EnPassantPawn::accept( Visitor& visitor, const Position& to )
{
visitor.visit( this, to );
}