WebGL state Diagram #421
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I added examples of the state diagram. first example: well, it was a bit complicated to integrate the base64 character string. But the result is good. some pixels are a bit transparent, and it looks good second release: then it's strange, the texture display is different (the final display is ok). |
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The state diagram is not a generic debugger, it is not designed to handle any sample. It is designed only the handle the samples that are in it. If you add your own samples you'll have to modify the state diagram code to handle them. |
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The state diagram is not a generic debugger, it is not designed to handle any sample. It is designed only the handle the samples that are in it. If you add your own samples you'll have to modify the state diagram code to handle them.