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GMG MOG2 Extractor.py
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GMG MOG2 Extractor.py
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##################################################
## MOG2 / GMG Silhouette Extractor
##################################################
## Takes video file as input, generates silhouette
## mask and saves it.
##################################################
import cv2
import time
# Loads video file into CV2
cap = cv2.VideoCapture('test1.avi')
# Get video file's dimensions
frame_width = int(cap.get(3))
frame_height = int(cap.get(4))
# Creates output video file
out = cv2.VideoWriter('1_mog2.avi',cv2.VideoWriter_fourcc('M','J','P','G'), 30, (frame_width,frame_height))
# Create SE to be used as kernel during morphological operation
kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE,(3,3))
# Creates subtractor, uncomment appropriate line to use either MOG, MOG2 or GMG
#subtractor = cv2.bgsegm.createBackgroundSubtractorMOG()
subtractor = cv2.createBackgroundSubtractorMOG2()
#subtractor = cv2.bgsegm.createBackgroundSubtractorGMG(10, .8)
prev_frame_time = 0
new_frame_time = 0
while(cap.isOpened):
# Read each frame one by one
ret, frame = cap.read()
# Run if there are still frames left
if (ret):
# Apply background subtraction to extract foreground (silhouette)
mask = subtractor.apply(frame)
new_frame_time = time.time()
fps = 1/(new_frame_time-prev_frame_time)
prev_frame_time = new_frame_time
fps = str(fps)
print(fps)
# Convert binary mask to BGR to allow saving
mask = cv2.cvtColor(mask, cv2.COLOR_GRAY2BGR)
# OPTIONAL: Apply opening operation to close gaps..
mask = cv2.morphologyEx(mask, cv2.MORPH_OPEN, kernel)
# Apply thresholding to convert mask to binary map
ret, thresh = cv2.threshold(mask,127,255,cv2.THRESH_BINARY)
# Write processed frame to output file
out.write(thresh)
# Save masked frame as .png
#cv2.imwrite("/home/giacomo/Work/DSD/Old Man Down/human-silhouette-extractor/frames/frame%d.png" % new_frame_time, thresh)
#Display mask
cv2.imshow('Silhouette Extractor', thresh)
# Allow early termination with Esc key
k = cv2.waitKey(30) & 0xff
if k == 27:
break
# Break when there are no more frames
else:
break
# Release resources
cap.release()
# out.release()
cv2.destroyAllWindows()