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.gitignore
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/
.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uild*/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# Add oculus package
# /[Aa]ssets/Oculus/
# Add Models/Test
/[Aa]ssets/Models/Test/
# Eyetracking log
/Eyetracking/
# Report Log
/Report/
# Glue log
/Glue/
# Deep Voice
/Assets/DeepVoice/Voices/
# Voice Recordings
/VoiceRecordings/*.wav
/VoiceRecordings/*.log
# Vuplex log
*.txt~
# JetBrains
.idea/
# Photon Config
Assets/Photon/Fusion/Resources/PhotonAppSettings.asset
# Annoying assets
Assets/FImpossible Creations/Plugins - Other/Optimizers 2/Packages - DEMOS - Converter from V1/
Assets/FishNet/CodeGenerating/cecil-0.11.4/Mono.Cecil.sln.meta
Assets/RuntimeGUITable/TextMeshPro Addings.unitypackage.meta