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How would this work for vectors? There's no remap on vectors in the scripting, it'd have to exist there first |
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By scripting do you mean shader code? |
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Hello from the future! I implemented this, it's in 4.4: godotengine/godot#97314 As this is now implemented, I'm closing this discussion |
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There's already a remap node for floats, can we get a remap node for vectors?
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