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Godot v4.3.stable.mono - Windows 10.0.26100 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Ti SUPER (NVIDIA; 32.0.15.7247) - AMD Ryzen 5 5600X 6-Core Processor (12 Threads)
Issue description
I use the PrintRich function and BBCode to output colored strings. If this string contains a line break, it will additionally output a [/color] or other BBCode closing tag at the end of the string
Steps to reproduce
public partial class TestPrintRich : Node2D
{
public override void _Ready()
{
Ready += () =>
{
PrintMessage("one line");
GD.Print("-----");
PrintMessage("1 of 2 line\n2 of 2line");
};
}
Tested versions
v4.3.stable.mono.official [77dcf97]
System information
Godot v4.3.stable.mono - Windows 10.0.26100 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Ti SUPER (NVIDIA; 32.0.15.7247) - AMD Ryzen 5 5600X 6-Core Processor (12 Threads)
Issue description
I use the PrintRich function and BBCode to output colored strings. If this string contains a line break, it will additionally output a [/color] or other BBCode closing tag at the end of the string
Steps to reproduce
public partial class TestPrintRich : Node2D
{
public override void _Ready()
{
Ready += () =>
{
PrintMessage("one line");
GD.Print("-----");
PrintMessage("1 of 2 line\n2 of 2line");
};
}
}
output:
Minimal reproduction project (MRP)
nothing
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