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Node borders invisible on window node children #103163

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DragonMaster14545 opened this issue Feb 22, 2025 · 1 comment
Closed

Node borders invisible on window node children #103163

DragonMaster14545 opened this issue Feb 22, 2025 · 1 comment
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@DragonMaster14545
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Tested versions

Reproducable in 4.3 stable

System information

Godot v4.3.stable (77dcf97) - Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 4070 Laptop GPU (NVIDIA; 31.0.15.3820) - Intel(R) Core(TM) i9-14900HX (32 Threads)

Issue description

In the editor, once you put something in a window, its boarders are not visible anymore. Like the orange marks that show you how big it is. This is really anoying when figuring out positioning

Steps to reproduce

Add a window node to a scene and then put something like a container as its child. The borders of the container will be invisible

Minimal reproduction project (MRP)

window-mrp.zip

@matheusmdx
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This a known limitation about edit nodes in another viewport, as workaround you can edit your nodes in a separated scene and add the scene into your window node.

@matheusmdx matheusmdx closed this as not planned Won't fix, can't repro, duplicate, stale Feb 24, 2025
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