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I've got weird 2D artifact since I've updated my driver to version 572.47 - WHQL from 20 feb. 2025 (last version installed was 560.94 - WHQL from august 2024).
This is an example of the artifacts with the help button. If I draw a grid into a 2D surface it become clearer:
Steps to reproduce
Uninstall nvidia drivers
Install nvidia driver v572.47 and using it with a 3080 ti
Shutdown (hard reboot)
Minimal reproduction project (MRP)
Not needed since artifacts are visible from the editor.
EDIT:
It works properly with version 560.94
The text was updated successfully, but these errors were encountered:
Update: I've tested with the older version (560.94) and there is no artifacts, so it seems to be really linked to this newer driver version. I will test with others drivers to find which version makes it buggy.
Tested versions
4.3 stable
Not tested with others versions.
System information
Godot v4.3.stable - Windows 10.0.26100 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Ti (NVIDIA; 32.0.15.7242) - AMD Ryzen 9 3950X 16-Core Processor (32 Threads)
Issue description
I've got weird 2D artifact since I've updated my driver to version 572.47 - WHQL from 20 feb. 2025 (last version installed was 560.94 - WHQL from august 2024).
This is an example of the artifacts with the help button. If I draw a grid into a 2D surface it become clearer:
Steps to reproduce
Minimal reproduction project (MRP)
Not needed since artifacts are visible from the editor.
EDIT:
It works properly with version 560.94
The text was updated successfully, but these errors were encountered: