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test.js
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test.js
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var page = require('webpage').create(),
system = require('system');
/**
* Wait until the test condition is true or a timeout occurs. Useful for waiting
* on a server response or for a ui change (fadeIn, etc.) to occur.
*
* @param testFx javascript condition that evaluates to a boolean,
* it can be passed in as a string (e.g.: "1 == 1" or "$('#bar').is(':visible')" or
* as a callback function.
* @param onReady what to do when testFx condition is fulfilled,
* it can be passed in as a string (e.g.: "1 == 1" or "$('#bar').is(':visible')" or
* as a callback function.
* @param timeOutMillis the max amount of time to wait. If not specified, 3 sec is used.
*/
function waitFor(testFx, onReady, timeOutMillis) {
var maxtimeOutMillis = timeOutMillis ? timeOutMillis : 3001, //< Default Max Timeout is 3s
start = new Date().getTime(),
condition = false,
interval = setInterval(function() {
if ( (new Date().getTime() - start < maxtimeOutMillis) && !condition ) {
// If not time-out yet and condition not yet fulfilled
condition = (typeof(testFx) === "string" ? eval(testFx) : testFx()); //< defensive code
} else {
if(!condition) {
// If condition still not fulfilled (timeout but condition is 'false')
console.log("'waitFor()' timeout");
phantom.exit(1);
} else {
// Condition fulfilled (timeout and/or condition is 'true')
console.log("'waitFor()' finished in " + (new Date().getTime() - start) + "ms.");
typeof(onReady) === "string" ? eval(onReady) : onReady(); //< Do what it's supposed to do once the condition is fulfilled
clearInterval(interval); //< Stop this interval
}
}
}, 100); //< repeat check every 100ms
};
// Route "console.log()" calls from within the Page context to the main Phantom context (i.e. current "this")
page.onConsoleMessage = function(msg) {
console.log(msg);
};
/*
// Print usage message, if no twitter ID is passed
if (system.args.length < 2) {
console.log("Usage: tweets.js [twitter ID]");
} else {
twitterId = system.args[1];
}
*/
page.open(encodeURI("http://127.0.0.1:8000/index.html"), function (status) {
// Check for page load success
if (status !== "success") {
console.log("Unable to access network");
} else {
// Execute some DOM inspection within the page context
setTimeout(function(){
page.injectJs("test_helpers.js");
page.evaluate(function() {
var listOfCanvases = document.getElementsByTagName('canvas'),
editor = document.getElementById('editor'),
assertions = [];
assertions.push([hasClass(editor, "invisible"), "the editor should be invisible"]);
assertions.push([listOfCanvases.length == 9, "we should have nine canvas elements"]);
var hint = document.getElementById('hint-2-1');
simulateClick(hint);
assertions.push([!hasClass(editor, "invisible"), "the editor should be visible"]);
runAssertions(assertions);
});
phantom.exit();
}, 1000);
}
});