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This repository has been archived by the owner on Jul 28, 2020. It is now read-only.
Hi There:
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I met a problem when I try to load normal texture in UV01 but I got nothing
This is what I want:
and I make a *.mat file to load normal texture from uv1 like this:
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then :
if I use default *.sfm file to load normal texture in uv0,i got this:
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For some reason I must load baseColor Texture in uv0 and load normal Texture in uv1!
Can someone help me with this problem?
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