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Hi,
As the Issue title suggest i am trying to render a camera stream on an opengl surface. The Goal here is that i can add some extra Shaders into the live CameraFeed. I have tried to utilize this Project by streaming my camera to a webserver and then rendering the webview to the OpenGLSurface, sadly this seems to ignore any videos/CameraStreams. Subsequently i have been looking for other ways but haven't found anything in 3 days of Internet "research".
Any Tips on how to implement this or where i can read up on how one would accomplish this would be greatly appreciated.
Patrick
PS: Currently i am testing this with a cheap logitech webcam and motion which streams the images in mjpeg format.
The text was updated successfully, but these errors were encountered:
ARPatrick
changed the title
Rendering a CameraStream on GlSurfaceView
Rendering a camera stream on GlSurfaceView
May 14, 2018
Hi,
As the Issue title suggest i am trying to render a camera stream on an opengl surface. The Goal here is that i can add some extra Shaders into the live CameraFeed. I have tried to utilize this Project by streaming my camera to a webserver and then rendering the webview to the OpenGLSurface, sadly this seems to ignore any videos/CameraStreams. Subsequently i have been looking for other ways but haven't found anything in 3 days of Internet "research".
Any Tips on how to implement this or where i can read up on how one would accomplish this would be greatly appreciated.
Patrick
PS: Currently i am testing this with a cheap logitech webcam and motion which streams the images in mjpeg format.
The text was updated successfully, but these errors were encountered: