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RELEASE_NOTES.md

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Release Notes

GVR Audio Wwise SDK v0.6.0

  • Updated Wwise SDK version of the plugins to v2017.1.0 (build 6302).
  • Performance optimizations.

GVR Audio Wwise SDK v0.5.0

  • Improved early-reflection rendering.
  • Fixed a bug when Wwise is remotely connected to a game engine. (issue)
  • Performance optimizations.

GVR Audio Wwise SDK v0.4.0

  • Fixed constant performance overhead issue when no voices are present. Plugins stop processing when a corresponding bus falls silent now. (issue)
  • Fixed plugin crashes when Wwise Profiler is used within game integrations. (issue)
  • Fixed a minor issue where the GVR Audio Room Effects plugin did not fade out gracefully when all the voices are stopped.
  • Fixed linker issues for static libraries on Mac.

GVR Audio Wwise SDK v0.3.0

  • Improved HRTF rendering quality.
  • Equalized timbre differences between different quality modes.
  • Performance optimizations.
  • Fixed voice starvation issues on startup.

GVR Audio Wwise SDK v0.2.1

  • Fixed Android linker errors in Unreal.
  • Performance optimizations.

GVR Audio Wwise SDK v0.2.0

  • Performance optimizations.

Known Issues

  • Multiple instances of the GVR Audio Renderer and GVR Audio Room Effects plugins are not supported in the mixer hierarchy.
  • Game engine integration is required to preview the GVR Audio Room Effects features.