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underground barrier=lift_gate #4098

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maro-21 opened this issue Mar 29, 2020 · 4 comments
Closed

underground barrier=lift_gate #4098

maro-21 opened this issue Mar 29, 2020 · 4 comments

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@maro-21
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maro-21 commented Mar 29, 2020

An underground lift gate is rendered although it's on layer=-1 and is a part of an underground road which is not rendered.

@jeisenbe
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The tag layer=-1 does not mean that a feature is underground, it only means that it is below the general level of roads in the area. It might be in an open cutting, for example. (In this case you might want to consider adding location=underground to make it clear.)

We do not currently consider the location= tag when deciding whether to render point barriers like gates. It is helpful to know if a highway is blocked by a gate, even if it is in a tunnel.

Normally the highway=service tunnel should be shown in this location. It is not shown because it is underneath a highway=pedestrian area, so it is blocked from rendering by this area

Screenshot of area mentioned:
gate-service-tunnel-under-pedestrian-area

This is a known issue, #529 - but it is hard to solve without causing other problems.

@jeisenbe jeisenbe added the roads label Mar 30, 2020
@jeisenbe
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jeisenbe commented Apr 3, 2020

I'm closing this issue because it appears to be a duplicate of #529 - we actually do want to render tunnels over highway=pedestrian areas, and we should continue to render lift gates in tunnels or at underground parking garage entrances.

@maro-21
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maro-21 commented Apr 5, 2020

Will the lift gate be no longer visible on the map if add tunnel= to it?

@jeisenbe
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jeisenbe commented Apr 5, 2020

That does not affect the rendering.

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