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regl-transition

a function to render a GL Transition with a regl context.

short example

const createREGLTransition = require("regl-transition");
const transition = createREGLTransition(regl, transitionObjectFromGLTransitions);
transition({ progress: 0.3, from: regl.texture(..), to: regl.texture(..) });

full example

(this is a full working example. see regl-transition-example)

const GLTransitions = require("gl-transitions");
const createREGL = require("regl");
const createREGLTransition = require("regl-transition");

const delay = 1;
const duration = 1.5;
const imgSrcs = ["1.jpg", "2.jpg", "3.jpg", "4.jpg"];

const loadImage = src =>
  new Promise((resolve, reject) => {
    const img = new Image();
    img.onload = () => resolve(img);
    img.onerror = reject;
    img.onabort = reject;
    img.src = src;
  });

const regl = createREGL();
const transitions = GLTransitions.map(t => createREGLTransition(regl, t));

Promise.all(imgSrcs.map(loadImage)).then(imgs => {
  const slides = imgs.map(img => regl.texture(img));
  regl.frame(({ time }) => {
    const index = Math.floor(time / (delay + duration));
    const from = slides[index % slides.length];
    const to = slides[(index + 1) % slides.length];
    const transition = transitions[index % transitions.length];
    const total = delay + duration;
    const progress = Math.max(0, (time - index * total - delay) / duration);
    transition({ progress, from, to });
  });
});

API

The library exports this createTransition function:

(regl, transition, options?: Options) => ReglDrawCommand

where types are:

type Options = {
  resizeMode?: "cover" | "contain" | "stretch",
};

and ReglDrawCommand is a function you can call with the "props":

type ReglDrawCommand = ({
  from: ReglTexture,
  to: ReglTexture,
  progress: number,
  ...any transition parameters to override goes here...
}) => *