diff --git a/README.md b/README.md index 83e8468..ab8ace0 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,3 @@ # vitaRescale Resolution changer plugin for PSVITA games. Plugin develloped by Rinnegatamante in order to change resolution of PS Vita Games. - -## Fork Roadmap : -- [ ] Add support of more games. diff --git a/main.c b/main.c index 9b301d8..eed19af 100644 --- a/main.c +++ b/main.c @@ -81,6 +81,18 @@ int module_start(SceSize argc, const void *args) { patchPlainResolution(1, 0x53E0, w3d, h3d); // 3D Rendering patchPlainResolution(1, 0x54A8, wfb, hfb); // SetFrameBuf params patchPlainResolution(0, 0x1E7538, wfb, hfb); // ? (960x544 on retail game) + }else if (strncmp(titleid, "PCSB00245", 9) == 0){ // Persona 4 Golden (EU) + patchPlainResolution(1, 0xDBCFC, wfb, hfb); + w3d = wfb; + h3d = hfb; + }else if (strncmp(titleid, "PCSE00120", 9) == 0){ // Persona 4 Golden (US) + patchPlainResolution(1, 0xDBCEC, wfb, hfb); + w3d = wfb; + h3d = hfb; + }else if (strncmp(titleid, "PCSG00563", 9) == 0){ // Persona 4 Golden (JP) + patchPlainResolution(1, 0xDBD9C, wfb, hfb); + w3d = wfb; + h3d = hfb; }else if (strncmp(titleid, "PCSB00861", 9) == 0){ // Digimon Story: Cybersleuth (EU) patchPlainResolution(1, 0x77CC, wfb, hfb); // Full Rendering w3d = wfb; @@ -101,4 +113,4 @@ int module_stop(SceSize argc, const void *args) { } return SCE_KERNEL_STOP_SUCCESS; -} \ No newline at end of file +}