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Bug happened in TvT_FuelFrenzy (which has modified waverespawn component though):
Player respawn (FUNC(prepareRespawn)) would be triggered by wr_interrupted, but respawn would be aborted here: https://github.com/gruppe-adler/TvT_Template.VR/blob/master/functions/waverespawn/fn_prepareRespawn.sqf#L6
FUNC(prepareRespawn)
wr_interrupted
check:
The text was updated successfully, but these errors were encountered:
McDiod
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Bug happened in TvT_FuelFrenzy (which has modified waverespawn component though):
Player respawn (
FUNC(prepareRespawn)
) would be triggered bywr_interrupted
, but respawn would be aborted here:https://github.com/gruppe-adler/TvT_Template.VR/blob/master/functions/waverespawn/fn_prepareRespawn.sqf#L6
check:
The text was updated successfully, but these errors were encountered: