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How to compile and build the project for use the programs #9
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Or if this is too much to ask,can help me to build the nebula3 sdk?because the installar give me a lot of errors |
As this is basically a snapshot before a large rewrite (which happened elsewhere), there is a lot of stuff that is in a weird state. If you just want to play around, I would try to work from this fork instead (it was used in a game production and should be in a defined stable state). |
Thank you for the answer,i was trying to instal the nebula 3sdk from here https://github.com/n-engine/nebuladevice |
The installer is not really needed to use it, it is a way of packaging it, so it is more important to just get it to compile. I am not entirely sure, but I believe Drakensang was made with Nebula 2, so basically this https://sourceforge.net/projects/nebuladevice/ and they seem to have binary releases as well (even though they are very old of course), so that could be probably a better starting point actually |
When I wiil download all the file from the code how can I compile it?(for the nebuladevice)what i need to do?(i have installed python,tcl) For the nebula3 i tried to use the msbuild (im using msbuild 12.0) command on compile.msbuild but it give error whit some files in the vs9.0 directory for now i cant tell what error is because im not at home,hope im not disturbing too much. |
This is the error of msbuild "D:\Download\Nebula3-master\compile.msbuild" (destinazione predefinita) (1) -> |
Hi,im new at programming,i know that this project is old but i hope you can help me,and i hope this is the right place to ask help,im trying to configure the files whit cmake to build the .sln but it give some errors on find;glew include directory,all maya configuration,fmod studio,CG and FBX,i found a solution for this,by manually corret the paths on cmake(not for CG because i dont know if i need it),but every time i need to this,and when i build the files whit the build.batch file it give me this errors: NEBULA T SYSTEM ERROR Compiling 'file:///basegamefeature/basegameprotocol.nidl'
[ERROR] IDLCodeGenerator::TypeEncode: type Math::matrix44 not valid for serialization!!!
Callastack:
001EB615 (idlc.toolkit): (filename not available)
001E43EB (idlc.toolkit): (filename not available)
001D4824 (idlc.toolkit): (filename not available)
776FFDD (ntdll): (filename not available)
Same error whit StringAtom
There are also other problems but i will check it later
Thank you in advice!
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