Fixes #3692++ - Rearchitects drivers #8601
Annotations
20 warnings
Build Release Solution:
UICatalog/Scenario.cs#L181
Non-nullable field '_demoKeys' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build Release Solution:
UnitTests/ConsoleDrivers/AnsiResponseParserTests.cs#L441
The variable 'i' is assigned but its value is never used
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Build Release Solution:
UnitTests/UICatalog/ScenarioTests.cs#L160
The variable 'initialized' is assigned but its value is never used
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Build Release Solution:
UnitTests/UICatalog/ScenarioTests.cs#L161
The variable 'shutdown' is assigned but its value is never used
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Build Release Solution:
UnitTests/Application/ApplicationScreenTests.cs#L5
Parameter 'output' is unread.
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Build Release Solution:
UnitTests/View/Mouse/GetViewsUnderMouseTests.cs#L77
Dereference of a possibly null reference.
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Build Release Solution:
UnitTests/View/Mouse/GetViewsUnderMouseTests.cs#L78
Dereference of a possibly null reference.
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Build Release Solution:
UnitTests/View/Mouse/GetViewsUnderMouseTests.cs#L79
Dereference of a possibly null reference.
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Build Release Solution:
UnitTests/View/Mouse/GetViewsUnderMouseTests.cs#L277
Dereference of a possibly null reference.
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Build Release Solution:
UnitTests/View/Mouse/GetViewsUnderMouseTests.cs#L278
Dereference of a possibly null reference.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/MouseState.cs#L44
Cannot convert null literal to non-nullable reference type.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/InputProcessor.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/InputProcessor.cs#L29
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/InputProcessor.cs#L40
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/OutputBuffer.cs#L89
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/OutputBuffer.cs#L102
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/IOutputBuffer.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/OutputBuffer.cs#L95
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/WindowsInput.cs#L91
'WindowsInput.Dispose()' hides inherited member 'ConsoleInput<WindowsConsole.InputRecord>.Dispose()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Build Release Terminal.Gui:
Terminal.Gui/ConsoleDrivers/V2/IInputProcessor.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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