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test_tic_tac_toe_3x3.py
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test_tic_tac_toe_3x3.py
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import unittest
from tic_tac_toe_3x3 import TicTacToe3x3
from artificial_intelligence import MinimaxArtificialIntelligence
from artificial_intelligence import AlphaBetaArtificialIntelligence
from artificial_intelligence import MinimaxHeuristicArtificialIntelligence
from artificial_intelligence import AlphaBetaHeuristicArtificialIntelligence
class TicTacToe3x3Tests(unittest.TestCase):
def test_tic_tac_toe_creation(self):
tic_tac_toe = TicTacToe3x3()
self.assertEqual(tic_tac_toe.square, [None for i in range(9)])
def test_tic_tac_toe_available_moves(self):
tic_tac_toe = TicTacToe3x3()
self.assertEqual(tic_tac_toe.available_moves(), [i for i in range(9)])
def test_tic_tac_toe_available_moves_in_game(self):
tic_tac_toe = TicTacToe3x3(["X", None, None, None, None,
"O", None, None, None])
self.assertEqual(tic_tac_toe.available_moves(), [1, 2, 3, 4, 6, 7, 8])
def test_tic_tac_toe_make_move(self):
tic_tac_toe = TicTacToe3x3()
self.assertEqual(tic_tac_toe.make_move(0, "X"), True)
self.assertEqual(tic_tac_toe.square, ["X", None, None, None, None,
None, None, None, None])
def test_tic_tac_toe_make_move_in_game(self):
tic_tac_toe = TicTacToe3x3(["X", None, None, None, None,
"O", None, None, None])
self.assertEqual(tic_tac_toe.make_move(1, "X"), True)
self.assertEqual(tic_tac_toe.square, ["X", "X", None, None, None,
"O", None, None, None])
def test_tic_tac_toe_make_move_alredy_occupied(self):
tic_tac_toe = TicTacToe3x3(["X", None, None, None, None,
"O", None, None, None])
self.assertEqual(tic_tac_toe.make_move(0, "O"), False)
self.assertEqual(tic_tac_toe.square, ["X", None, None, None, None,
"O", None, None, None])
def test_tic_tac_toe_complete(self):
tic_tac_toe = TicTacToe3x3(["X", "X", "X", "X", "X",
"O", "X", "X", "X"])
self.assertEqual(tic_tac_toe.complete(), True)
def test_tic_tac_toe_not_complete(self):
tic_tac_toe = TicTacToe3x3(["X", None, None, None, None,
"O", None, None, None])
self.assertEqual(tic_tac_toe.complete(), False)
def test_tic_tac_toe_has_winner(self):
tic_tac_toe = TicTacToe3x3(["X", "X", "X", "X", "X",
"O", "X", "X", "X"])
tic_tac_toe.X_set = {0, 1, 2, 3, 4, 6, 7, 8}
tic_tac_toe.O_set = {5}
self.assertEqual(tic_tac_toe.has_winner(), True)
def test_tic_tac_toe_not_has_winner(self):
tic_tac_toe = TicTacToe3x3()
self.assertEqual(tic_tac_toe.has_winner(), False)
def test_tic_tac_toe_find_winner(self):
tic_tac_toe = TicTacToe3x3(["X", "X", "X", "X", "X",
"O", "X", "X", "X"])
tic_tac_toe.X_set = {0, 1, 2, 3, 4, 6, 7, 8}
tic_tac_toe.O_set = {5}
self.assertEqual(tic_tac_toe.find_winner(), "X win")
def test_tic_tac_toe_find_winner_o_win(self):
tic_tac_toe = TicTacToe3x3(["X", "O", "X", "O", "O",
"O", "X", "O", "X"])
tic_tac_toe.X_set = {0, 2, 6, 8}
tic_tac_toe.O_set = {1, 3, 4, 5, 7}
self.assertEqual(tic_tac_toe.find_winner(), "O win")
def test_tic_tac_toe_find_winner_draw(self):
tic_tac_toe = TicTacToe3x3(["X", "X", "O", "O", "O",
"X", "X", "X", "O"])
tic_tac_toe.X_set = {0, 1, 5, 6, 7}
tic_tac_toe.O_set = {2, 3, 4, 8}
self.assertEqual(tic_tac_toe.find_winner(), "Draw")
def test_heuristic_beginning(self):
tic_tac_toe = TicTacToe3x3()
self.assertEqual(tic_tac_toe.heuristic('O'), 0)
def test_tic_tac_toe_heuristic(self):
tic_tac_toe = TicTacToe3x3(["X", "O", None, "O", None,
None, "X", "O", "X"])
tic_tac_toe.X_set = {0, 6, 8}
tic_tac_toe.O_set = {1, 3, 7}
self.assertEqual(tic_tac_toe.heuristic('O'), -1)
class ArtificialIntelligenceTicTacToe3x3Tests(unittest.TestCase):
def test_minimax_artificial_intelligence_creation(self):
minimax_artificial_intelligence = MinimaxArtificialIntelligence()
self.assertEqual(minimax_artificial_intelligence.symbol, "O")
def test_alphabeta_artificial_intelligence_creation(self):
alphabeta_artificial_intelligence = AlphaBetaArtificialIntelligence()
self.assertEqual(alphabeta_artificial_intelligence.symbol, "O")
def test_minimax_heuristic_artificial_intelligence_creation(self):
minimax_heuristic_artificial_intelligence = \
MinimaxHeuristicArtificialIntelligence()
self.assertEqual(minimax_heuristic_artificial_intelligence.symbol, "O")
self.assertEqual(minimax_heuristic_artificial_intelligence.depth, 5)
def test_alphabeta_heuristic_artificial_intelligence_creation(self):
alphabeta_heuristic_artificial_intelligence = \
AlphaBetaHeuristicArtificialIntelligence()
self.assertEqual(alphabeta_heuristic_artificial_intelligence.symbol,
"O")
self.assertEqual(alphabeta_heuristic_artificial_intelligence.depth, 5)
def test_minimax_against_minimax(self):
result_list = []
for i in range(5):
first_ai_player = MinimaxArtificialIntelligence()
second_ai_player = MinimaxArtificialIntelligence(symbol="X")
tic_tac_toe = TicTacToe3x3()
while not tic_tac_toe.complete():
# AI one
first_ai_move = first_ai_player.choose_move(
tic_tac_toe)
tic_tac_toe.make_move(first_ai_move,
first_ai_player.symbol)
if tic_tac_toe.complete() or tic_tac_toe.has_winner():
break
# AI two
second_ai_move = second_ai_player.choose_move(
tic_tac_toe)
tic_tac_toe.make_move(second_ai_move,
second_ai_player.symbol)
if tic_tac_toe.complete() or tic_tac_toe.has_winner():
break
result_list.append(tic_tac_toe.find_winner())
self.assertEqual(result_list, ["Draw" for i in range(5)])
def test_alphabeta_against_alphabeta(self):
result_list = []
for i in range(5):
first_ai_player = AlphaBetaArtificialIntelligence()
second_ai_player = AlphaBetaArtificialIntelligence(symbol="X")
tic_tac_toe = TicTacToe3x3()
while not tic_tac_toe.complete():
# AI one
first_ai_move = first_ai_player.choose_move(
tic_tac_toe)
tic_tac_toe.make_move(first_ai_move,
first_ai_player.symbol)
if tic_tac_toe.complete() or tic_tac_toe.has_winner():
break
# AI two
second_ai_move = second_ai_player.choose_move(
tic_tac_toe)
tic_tac_toe.make_move(second_ai_move,
second_ai_player.symbol)
if tic_tac_toe.complete() or tic_tac_toe.has_winner():
break
result_list.append(tic_tac_toe.find_winner())
self.assertEqual(result_list, ["Draw" for i in range(5)])
def test_minimax_heuristic_against_alphabeta(self):
result_list = []
for i in range(5):
first_ai_player = MinimaxArtificialIntelligence()
second_ai_player = AlphaBetaArtificialIntelligence(symbol="X")
tic_tac_toe = TicTacToe3x3()
while not tic_tac_toe.complete():
# AI one
first_ai_move = first_ai_player.choose_move(
tic_tac_toe)
tic_tac_toe.make_move(first_ai_move,
first_ai_player.symbol)
if tic_tac_toe.complete() or tic_tac_toe.has_winner():
break
# AI two
second_ai_move = second_ai_player.choose_move(
tic_tac_toe)
tic_tac_toe.make_move(second_ai_move,
second_ai_player.symbol)
if tic_tac_toe.complete() or tic_tac_toe.has_winner():
break
result_list.append(tic_tac_toe.find_winner())
self.assertEqual(result_list, ["Draw" for i in range(5)])
def test_alphabeta_heuristic_against_alphabeta(self):
result_list = []
for i in range(5):
first_ai_player = \
AlphaBetaHeuristicArtificialIntelligence(symbol="O")
second_ai_player = AlphaBetaArtificialIntelligence(symbol="X")
tic_tac_toe = TicTacToe3x3()
while not tic_tac_toe.complete():
# AI one
first_ai_move = first_ai_player.choose_move(
tic_tac_toe)
tic_tac_toe.make_move(first_ai_move,
first_ai_player.symbol)
if tic_tac_toe.complete() or tic_tac_toe.has_winner():
break
# AI two
second_ai_move = second_ai_player.choose_move(
tic_tac_toe)
tic_tac_toe.make_move(second_ai_move,
second_ai_player.symbol)
if tic_tac_toe.complete() or tic_tac_toe.has_winner():
break
result_list.append(tic_tac_toe.find_winner())
self.assertEqual(result_list, ["Draw" for i in range(5)])
def test_minimax_against_human_strategy(self):
result_list = []
for i in range(30):
first_ai_player = MinimaxArtificialIntelligence(symbol="O")
tic_tac_toe = TicTacToe3x3(["X", None, None, None, "O", None, None,
None, "X"])
tic_tac_toe.X_set = {0, 8}
tic_tac_toe.O_set = {4}
first_ai_move = first_ai_player.choose_move(tic_tac_toe)
result_list.append(first_ai_move)
self.assertNotIn(2, result_list)
self.assertNotIn(6, result_list)
result_list = []
for i in range(30):
first_ai_player = MinimaxArtificialIntelligence(symbol="O")
tic_tac_toe = TicTacToe3x3(["X", None, None, None, None, None,
None, None, None])
tic_tac_toe.X_set = {0}
first_ai_move = first_ai_player.choose_move(tic_tac_toe)
result_list.append(first_ai_move)
self.assertEqual([4 for i in range(30)], result_list)
def test_alphabeta_against_human_strategy(self):
result_list = []
for i in range(40):
first_ai_player = AlphaBetaArtificialIntelligence(symbol="O")
tic_tac_toe = TicTacToe3x3(["X", None, None, None, "O", None, None,
None, "X"])
tic_tac_toe.X_set = {0, 8}
tic_tac_toe.O_set = {4}
first_ai_move = first_ai_player.choose_move(tic_tac_toe)
result_list.append(first_ai_move)
self.assertNotIn(2, result_list)
self.assertNotIn(6, result_list)
result_list = []
for i in range(40):
first_ai_player = AlphaBetaArtificialIntelligence(symbol="O")
tic_tac_toe = TicTacToe3x3(["X", None, None, None, None, None,
None, None, None])
tic_tac_toe.X_set = {0}
first_ai_move = first_ai_player.choose_move(tic_tac_toe)
result_list.append(first_ai_move)
self.assertEqual([4 for i in range(40)], result_list)
def test_minimax_heuristic_against_human_strategy(self):
result_list = []
for i in range(50):
first_ai_player = \
MinimaxHeuristicArtificialIntelligence(symbol="O")
tic_tac_toe = TicTacToe3x3(["X", None, None, None, "O", None, None,
None, "X"])
tic_tac_toe.X_set = {0, 8}
tic_tac_toe.O_set = {4}
first_ai_move = first_ai_player.choose_move(tic_tac_toe)
result_list.append(first_ai_move)
self.assertNotIn(2, result_list)
self.assertNotIn(6, result_list)
result_list = []
for i in range(50):
first_ai_player = \
MinimaxHeuristicArtificialIntelligence(symbol="O")
tic_tac_toe = TicTacToe3x3(["X", None, None, None, None, None,
None, None, None])
tic_tac_toe.X_set = {0}
first_ai_move = first_ai_player.choose_move(tic_tac_toe)
result_list.append(first_ai_move)
self.assertNotIn(2, result_list)
self.assertNotIn(6, result_list)
def test_alphabeta_heuristic_against_human_strategy(self):
result_list = []
for i in range(50):
first_ai_player = \
AlphaBetaHeuristicArtificialIntelligence(symbol="O")
tic_tac_toe = TicTacToe3x3(["X", None, None, None, "O", None, None,
None, "X"])
tic_tac_toe.X_set = {0, 8}
tic_tac_toe.O_set = {4}
first_ai_move = first_ai_player.choose_move(tic_tac_toe)
result_list.append(first_ai_move)
self.assertNotIn(2, result_list)
self.assertNotIn(6, result_list)
for i in range(50):
first_ai_player = \
AlphaBetaHeuristicArtificialIntelligence(symbol="O")
tic_tac_toe = TicTacToe3x3(["X", None, None, None, None, None,
None, None, None])
tic_tac_toe.X_set = {0}
first_ai_move = first_ai_player.choose_move(tic_tac_toe)
result_list.append(first_ai_move)
self.assertNotIn(2, result_list)
self.assertNotIn(6, result_list)