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audio_random_alsa.h
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audio_random_alsa.h
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/*
* Copyright (C) 2010-2013 Guy Rutenberg
* http://www.guyrutenberg.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _AUDIO_RANDOM_ALSA_H_
#define _AUDIO_RANDOM_ALSA_H_
#include "audio_random.h"
typedef struct _snd_pcm snd_pcm_t;
class AudioRandomAlsa
: public AudioRandomSource {
public:
static AudioRandomAlsa* getInstance();
virtual ~AudioRandomAlsa();
virtual void getSamples(void *samples, size_t num_samples);
private:
AudioRandomAlsa();
AudioRandomAlsa(AudioRandomAlsa const&); //no implementation
void operator=(AudioRandomAlsa const&); //no implementation
snd_pcm_t *m_capture_handle;
bool m_is_device_opened;
};
#endif // _AUDIO_RANDOM_ALSA_H_