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Fix W8 log data update logic
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-6
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2 files changed

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-6
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ArcdpsLogManager/ArcdpsLogManager.csproj

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Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@
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Each new log data update causes a revision increase.
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See LogDataUpdater for the updates.
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-->
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<Version>1.13.0.0</Version>
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<Version>1.13.0.1</Version>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="DebounceThrottle" Version="2.0.0" />

ArcdpsLogManager/Logs/Updates/LogDataUpdater.cs

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@@ -216,11 +216,9 @@ x.Profession is Profession.Thief or Profession.Engineer or Profession.Ranger
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new LogUpdate(log => log.ParsingVersion < new Version(1, 11, 1, 10)
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&& log.Encounter == Encounter.SoullessHorror,
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"Fix detection for Soulless Horror in case the encounter resets before all players are dead."),
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new LogUpdate(log => log.ParsingVersion < new Version(1, 14, 0, 0)
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&& log.Encounter == Encounter.Greer
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&& log.Encounter == Encounter.Decima
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&& log.Encounter == Encounter.Ura
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&& log.MapId == MapIds.RaidWing8,
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new LogUpdate(log => log.ParsingVersion < new Version(1, 13, 0, 1)
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&& log.Encounter is Encounter.Greer or Encounter.Decima or Encounter.Ura
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&& log.MapId == MapIds.RaidWing8,
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"Added support for Greer, Decima and Ura in Mount Balrior."),
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// When adding a new update, you need to increase the revision (last value) of the version in the .csproj file
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// unless the version changes more significantly, in that case it can be reset to 0.

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