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Client crashes when turning quests in #1218
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it's probably linked to the quest minimap line stuff |
The one I informally reported was on taking the Disruption quest immediately after the Advanced Defense Techniques quest just to pick up skills. There was no quest handin, but I was trying to do speedrun speed so I picked up two quests within maybe 300ms of each other |
Happening now on Wintersday Quest turn ins at Lions. Not happening/identified at other locations. |
Happens to me systematically:
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I checked a bit more. It occurs even when Minimap and Quest Info is not shown. When I select the quest I want to turn in in the quest log (as active quest) before, it never crashes. |
I have the same problem. 90% of the time when I finished a quest and want to get my rewards, the client crashes when I press the button to take my rewards... I didn't recognize any specific pattern so far... Thankfully Guildwars restarts ultra fast, but it's anoying as hell :/ |
Have you tried disabling the quest module? |
Better yet, do you have any crash dumps that you can provide for us? |
I think I managed to isolate the "problem". When I disable the "Minimap" function, it doesn't crash anymore. So I tested different modes to find out which function is responsible for the crash. After I disabled/unchecked "Draw all quest markers" => no more "Quest-Crashes". hope that helps |
I repeat, have you tried disabling the quest module? Does it still crash when you have the minimap option enabled, but the quest module disabled? Toolbox Settings - Modules - Quest And please, any crash dumps? |
I have the same issue, here is a sample error log:
EDIT: Will test some of the suggestions here and report back. First thing I'm going to try is running as admin (as a hunch based on the error log) |
Alright, I tried running as admin and it had no affect; gwtoolbox and guild wars client both crash upon turning in a quest that isn't currently selected/active in the quest log. I turned off the quest module in Settings -> Modules and this DID prevent the crashes. I turned the module back ON, but disabled everything in the "Quest Module" settings: "Double click a quest...", Draw a path to quest marker on "Terrain" and "Minimap" ALL unchecked, and the "Max distance" setting was set to the default of 5000. Crashes would still occur with these settings. Seems disabling the Quest Module was the only thing that worked. |
Thanks for the extra info, I’ll take a look. Do you know which quest it was? Might give me a clue as the the state of it I.e did it have an active path at the time |
As far as I can tell it's every quest.
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(accepting reward)
doesn't happen on all quests and not always
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