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thread.c
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thread.c
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/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
* Thread management for memcached.
*/
#include "memcached.h"
#ifdef EXTSTORE
#include "storage.h"
#endif
#ifdef HAVE_EVENTFD
#include <sys/eventfd.h>
#endif
#ifdef PROXY
#include "proto_proxy.h"
#endif
#include <assert.h>
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include "queue.h"
#ifdef __sun
#include <atomic.h>
#endif
#ifdef TLS
#include <openssl/ssl.h>
#endif
#define ITEMS_PER_ALLOC 64
/* An item in the connection queue. */
enum conn_queue_item_modes {
queue_new_conn, /* brand new connection. */
queue_pause, /* pause thread */
queue_timeout, /* socket sfd timed out */
queue_redispatch, /* return conn from side thread */
queue_stop, /* exit thread */
queue_return_io, /* returning a pending IO object immediately */
#ifdef PROXY
queue_proxy_reload, /* signal proxy to reload worker VM */
#endif
};
typedef struct conn_queue_item CQ_ITEM;
struct conn_queue_item {
int sfd;
enum conn_states init_state;
int event_flags;
int read_buffer_size;
enum network_transport transport;
enum conn_queue_item_modes mode;
conn *c;
void *ssl;
io_pending_t *io; // IO when used for deferred IO handling.
STAILQ_ENTRY(conn_queue_item) i_next;
};
/* A connection queue. */
typedef struct conn_queue CQ;
struct conn_queue {
STAILQ_HEAD(conn_ev_head, conn_queue_item) head;
pthread_mutex_t lock;
cache_t *cache; /* freelisted objects */
};
/* Locks for cache LRU operations */
pthread_mutex_t lru_locks[POWER_LARGEST];
/* Connection lock around accepting new connections */
pthread_mutex_t conn_lock = PTHREAD_MUTEX_INITIALIZER;
#if !defined(HAVE_GCC_ATOMICS) && !defined(__sun)
pthread_mutex_t atomics_mutex = PTHREAD_MUTEX_INITIALIZER;
#endif
/* Lock for global stats */
static pthread_mutex_t stats_lock = PTHREAD_MUTEX_INITIALIZER;
/* Lock to cause worker threads to hang up after being woken */
static pthread_mutex_t worker_hang_lock;
static pthread_mutex_t *item_locks;
/* size of the item lock hash table */
static uint32_t item_lock_count;
unsigned int item_lock_hashpower;
#define hashsize(n) ((unsigned long int)1<<(n))
#define hashmask(n) (hashsize(n)-1)
/*
* Each libevent instance has a wakeup pipe, which other threads
* can use to signal that they've put a new connection on its queue.
*/
static LIBEVENT_THREAD *threads;
/*
* Number of worker threads that have finished setting themselves up.
*/
static int init_count = 0;
static pthread_mutex_t init_lock;
static pthread_cond_t init_cond;
static void notify_worker(LIBEVENT_THREAD *t, CQ_ITEM *item);
static void notify_worker_fd(LIBEVENT_THREAD *t, int sfd, enum conn_queue_item_modes mode);
static CQ_ITEM *cqi_new(CQ *cq);
static void cq_push(CQ *cq, CQ_ITEM *item);
static void thread_libevent_process(evutil_socket_t fd, short which, void *arg);
/* item_lock() must be held for an item before any modifications to either its
* associated hash bucket, or the structure itself.
* LRU modifications must hold the item lock, and the LRU lock.
* LRU's accessing items must item_trylock() before modifying an item.
* Items accessible from an LRU must not be freed or modified
* without first locking and removing from the LRU.
*/
void item_lock(uint32_t hv) {
mutex_lock(&item_locks[hv & hashmask(item_lock_hashpower)]);
}
void *item_trylock(uint32_t hv) {
pthread_mutex_t *lock = &item_locks[hv & hashmask(item_lock_hashpower)];
if (pthread_mutex_trylock(lock) == 0) {
return lock;
}
return NULL;
}
void item_trylock_unlock(void *lock) {
mutex_unlock((pthread_mutex_t *) lock);
}
void item_unlock(uint32_t hv) {
mutex_unlock(&item_locks[hv & hashmask(item_lock_hashpower)]);
}
static void wait_for_thread_registration(int nthreads) {
while (init_count < nthreads) {
pthread_cond_wait(&init_cond, &init_lock);
}
}
static void register_thread_initialized(void) {
pthread_mutex_lock(&init_lock);
init_count++;
pthread_cond_signal(&init_cond);
pthread_mutex_unlock(&init_lock);
/* Force worker threads to pile up if someone wants us to */
pthread_mutex_lock(&worker_hang_lock);
pthread_mutex_unlock(&worker_hang_lock);
}
/* Must not be called with any deeper locks held */
void pause_threads(enum pause_thread_types type) {
int i;
bool pause_workers = false;
switch (type) {
case PAUSE_ALL_THREADS:
slabs_rebalancer_pause();
lru_maintainer_pause();
lru_crawler_pause();
#ifdef EXTSTORE
storage_compact_pause();
storage_write_pause();
#endif
case PAUSE_WORKER_THREADS:
pause_workers = true;
pthread_mutex_lock(&worker_hang_lock);
break;
case RESUME_ALL_THREADS:
slabs_rebalancer_resume();
lru_maintainer_resume();
lru_crawler_resume();
#ifdef EXTSTORE
storage_compact_resume();
storage_write_resume();
#endif
case RESUME_WORKER_THREADS:
pthread_mutex_unlock(&worker_hang_lock);
break;
default:
fprintf(stderr, "Unknown lock type: %d\n", type);
assert(1 == 0);
break;
}
/* Only send a message if we have one. */
if (!pause_workers) {
return;
}
pthread_mutex_lock(&init_lock);
init_count = 0;
for (i = 0; i < settings.num_threads; i++) {
notify_worker_fd(&threads[i], 0, queue_pause);
}
wait_for_thread_registration(settings.num_threads);
pthread_mutex_unlock(&init_lock);
}
// MUST not be called with any deeper locks held
// MUST be called only by parent thread
// Note: listener thread is the "main" event base, which has exited its
// loop in order to call this function.
void stop_threads(void) {
int i;
// assoc can call pause_threads(), so we have to stop it first.
stop_assoc_maintenance_thread();
if (settings.verbose > 0)
fprintf(stderr, "stopped assoc\n");
if (settings.verbose > 0)
fprintf(stderr, "asking workers to stop\n");
pthread_mutex_lock(&worker_hang_lock);
pthread_mutex_lock(&init_lock);
init_count = 0;
for (i = 0; i < settings.num_threads; i++) {
notify_worker_fd(&threads[i], 0, queue_stop);
}
wait_for_thread_registration(settings.num_threads);
pthread_mutex_unlock(&init_lock);
// All of the workers are hung but haven't done cleanup yet.
if (settings.verbose > 0)
fprintf(stderr, "asking background threads to stop\n");
// stop each side thread.
// TODO: Verify these all work if the threads are already stopped
stop_item_crawler_thread(CRAWLER_WAIT);
if (settings.verbose > 0)
fprintf(stderr, "stopped lru crawler\n");
if (settings.lru_maintainer_thread) {
stop_lru_maintainer_thread();
if (settings.verbose > 0)
fprintf(stderr, "stopped maintainer\n");
}
if (settings.slab_reassign) {
stop_slab_maintenance_thread();
if (settings.verbose > 0)
fprintf(stderr, "stopped slab mover\n");
}
logger_stop();
if (settings.verbose > 0)
fprintf(stderr, "stopped logger thread\n");
stop_conn_timeout_thread();
if (settings.verbose > 0)
fprintf(stderr, "stopped idle timeout thread\n");
// Close all connections then let the workers finally exit.
if (settings.verbose > 0)
fprintf(stderr, "closing connections\n");
conn_close_all();
pthread_mutex_unlock(&worker_hang_lock);
if (settings.verbose > 0)
fprintf(stderr, "reaping worker threads\n");
for (i = 0; i < settings.num_threads; i++) {
pthread_join(threads[i].thread_id, NULL);
}
if (settings.verbose > 0)
fprintf(stderr, "all background threads stopped\n");
// At this point, every background thread must be stopped.
}
/*
* Initializes a connection queue.
*/
static void cq_init(CQ *cq) {
pthread_mutex_init(&cq->lock, NULL);
STAILQ_INIT(&cq->head);
cq->cache = cache_create("cq", sizeof(CQ_ITEM), sizeof(char *));
if (cq->cache == NULL) {
fprintf(stderr, "Failed to create connection queue cache\n");
exit(EXIT_FAILURE);
}
}
/*
* Looks for an item on a connection queue, but doesn't block if there isn't
* one.
* Returns the item, or NULL if no item is available
*/
static CQ_ITEM *cq_pop(CQ *cq) {
CQ_ITEM *item;
pthread_mutex_lock(&cq->lock);
item = STAILQ_FIRST(&cq->head);
if (item != NULL) {
STAILQ_REMOVE_HEAD(&cq->head, i_next);
}
pthread_mutex_unlock(&cq->lock);
return item;
}
/*
* Adds an item to a connection queue.
*/
static void cq_push(CQ *cq, CQ_ITEM *item) {
pthread_mutex_lock(&cq->lock);
STAILQ_INSERT_TAIL(&cq->head, item, i_next);
pthread_mutex_unlock(&cq->lock);
}
/*
* Returns a fresh connection queue item.
*/
static CQ_ITEM *cqi_new(CQ *cq) {
CQ_ITEM *item = cache_alloc(cq->cache);
if (item == NULL) {
STATS_LOCK();
stats.malloc_fails++;
STATS_UNLOCK();
}
return item;
}
/*
* Frees a connection queue item (adds it to the freelist.)
*/
static void cqi_free(CQ *cq, CQ_ITEM *item) {
cache_free(cq->cache, item);
}
// TODO: Skip notify if queue wasn't empty?
// - Requires cq_push() returning a "was empty" flag
// - Requires event handling loop to pop the entire queue and work from that
// instead of the ev_count work there now.
// In testing this does result in a large performance uptick, but unclear how
// much that will transfer from a synthetic benchmark.
static void notify_worker(LIBEVENT_THREAD *t, CQ_ITEM *item) {
cq_push(t->ev_queue, item);
#ifdef HAVE_EVENTFD
uint64_t u = 1;
if (write(t->notify_event_fd, &u, sizeof(uint64_t)) != sizeof(uint64_t)) {
perror("failed writing to worker eventfd");
/* TODO: This is a fatal problem. Can it ever happen temporarily? */
}
#else
char buf[1] = "c";
if (write(t->notify_send_fd, buf, 1) != 1) {
perror("Failed writing to notify pipe");
/* TODO: This is a fatal problem. Can it ever happen temporarily? */
}
#endif
}
// NOTE: An external func that takes a conn *c might be cleaner overall.
static void notify_worker_fd(LIBEVENT_THREAD *t, int sfd, enum conn_queue_item_modes mode) {
CQ_ITEM *item;
while ( (item = cqi_new(t->ev_queue)) == NULL ) {
// NOTE: most callers of this function cannot fail, but mallocs in
// theory can fail. Small mallocs essentially never do without also
// killing the process. Syscalls can also fail but the original code
// never handled this either.
// As a compromise, I'm leaving this note and this loop: This alloc
// cannot fail, but pre-allocating the data is too much code in an
// area I want to keep more lean. If this CQ business becomes a more
// generic queue I'll reconsider.
}
item->mode = mode;
item->sfd = sfd;
notify_worker(t, item);
}
/*
* Creates a worker thread.
*/
static void create_worker(void *(*func)(void *), void *arg) {
pthread_attr_t attr;
int ret;
pthread_attr_init(&attr);
if ((ret = pthread_create(&((LIBEVENT_THREAD*)arg)->thread_id, &attr, func, arg)) != 0) {
fprintf(stderr, "Can't create thread: %s\n",
strerror(ret));
exit(1);
}
}
/*
* Sets whether or not we accept new connections.
*/
void accept_new_conns(const bool do_accept) {
pthread_mutex_lock(&conn_lock);
do_accept_new_conns(do_accept);
pthread_mutex_unlock(&conn_lock);
}
/****************************** LIBEVENT THREADS *****************************/
/*
* Set up a thread's information.
*/
static void setup_thread(LIBEVENT_THREAD *me) {
#if defined(LIBEVENT_VERSION_NUMBER) && LIBEVENT_VERSION_NUMBER >= 0x02000101
struct event_config *ev_config;
ev_config = event_config_new();
event_config_set_flag(ev_config, EVENT_BASE_FLAG_NOLOCK);
me->base = event_base_new_with_config(ev_config);
event_config_free(ev_config);
#else
me->base = event_init();
#endif
if (! me->base) {
fprintf(stderr, "Can't allocate event base\n");
exit(1);
}
/* Listen for notifications from other threads */
#ifdef HAVE_EVENTFD
event_set(&me->notify_event, me->notify_event_fd,
EV_READ | EV_PERSIST, thread_libevent_process, me);
#else
event_set(&me->notify_event, me->notify_receive_fd,
EV_READ | EV_PERSIST, thread_libevent_process, me);
#endif
event_base_set(me->base, &me->notify_event);
if (event_add(&me->notify_event, 0) == -1) {
fprintf(stderr, "Can't monitor libevent notify pipe\n");
exit(1);
}
me->ev_queue = malloc(sizeof(struct conn_queue));
if (me->ev_queue == NULL) {
perror("Failed to allocate memory for connection queue");
exit(EXIT_FAILURE);
}
cq_init(me->ev_queue);
if (pthread_mutex_init(&me->stats.mutex, NULL) != 0) {
perror("Failed to initialize mutex");
exit(EXIT_FAILURE);
}
me->rbuf_cache = cache_create("rbuf", READ_BUFFER_SIZE, sizeof(char *));
if (me->rbuf_cache == NULL) {
fprintf(stderr, "Failed to create read buffer cache\n");
exit(EXIT_FAILURE);
}
// Note: we were cleanly passing in num_threads before, but this now
// relies on settings globals too much.
if (settings.read_buf_mem_limit) {
int limit = settings.read_buf_mem_limit / settings.num_threads;
if (limit < READ_BUFFER_SIZE) {
limit = 1;
} else {
limit = limit / READ_BUFFER_SIZE;
}
cache_set_limit(me->rbuf_cache, limit);
}
me->io_cache = cache_create("io", sizeof(io_pending_t), sizeof(char*));
if (me->io_cache == NULL) {
fprintf(stderr, "Failed to create IO object cache\n");
exit(EXIT_FAILURE);
}
#ifdef TLS
if (settings.ssl_enabled) {
me->ssl_wbuf = (char *)malloc((size_t)settings.ssl_wbuf_size);
if (me->ssl_wbuf == NULL) {
fprintf(stderr, "Failed to allocate the SSL write buffer\n");
exit(EXIT_FAILURE);
}
}
#endif
#ifdef EXTSTORE
// me->storage is set just before this function is called.
if (me->storage) {
thread_io_queue_add(me, IO_QUEUE_EXTSTORE, me->storage,
storage_submit_cb, storage_complete_cb, NULL, storage_finalize_cb);
}
#endif
#ifdef PROXY
thread_io_queue_add(me, IO_QUEUE_PROXY, settings.proxy_ctx, proxy_submit_cb,
proxy_complete_cb, proxy_return_cb, proxy_finalize_cb);
// TODO: maybe register hooks to be called here from sub-packages? ie;
// extstore, TLS, proxy.
if (settings.proxy_enabled) {
proxy_thread_init(me);
}
#endif
thread_io_queue_add(me, IO_QUEUE_NONE, NULL, NULL, NULL, NULL, NULL);
}
/*
* Worker thread: main event loop
*/
static void *worker_libevent(void *arg) {
LIBEVENT_THREAD *me = arg;
/* Any per-thread setup can happen here; memcached_thread_init() will block until
* all threads have finished initializing.
*/
me->l = logger_create();
me->lru_bump_buf = item_lru_bump_buf_create();
if (me->l == NULL || me->lru_bump_buf == NULL) {
abort();
}
if (settings.drop_privileges) {
drop_worker_privileges();
}
register_thread_initialized();
event_base_loop(me->base, 0);
// same mechanism used to watch for all threads exiting.
register_thread_initialized();
event_base_free(me->base);
return NULL;
}
/*
* Processes an incoming "connection event" item. This is called when
* input arrives on the libevent wakeup pipe.
*/
// Syscalls can be expensive enough that handling a few of them once here can
// save both throughput and overall latency.
#define MAX_PIPE_EVENTS 32
static void thread_libevent_process(evutil_socket_t fd, short which, void *arg) {
LIBEVENT_THREAD *me = arg;
CQ_ITEM *item;
conn *c;
uint64_t ev_count = 0; // max number of events to loop through this run.
#ifdef HAVE_EVENTFD
// NOTE: unlike pipe we aren't limiting the number of events per read.
// However we do limit the number of queue pulls to what the count was at
// the time of this function firing.
if (read(fd, &ev_count, sizeof(uint64_t)) != sizeof(uint64_t)) {
if (settings.verbose > 0)
fprintf(stderr, "Can't read from libevent pipe\n");
return;
}
#else
char buf[MAX_PIPE_EVENTS];
ev_count = read(fd, buf, MAX_PIPE_EVENTS);
if (ev_count == 0) {
if (settings.verbose > 0)
fprintf(stderr, "Can't read from libevent pipe\n");
return;
}
#endif
for (int x = 0; x < ev_count; x++) {
item = cq_pop(me->ev_queue);
if (item == NULL) {
return;
}
switch (item->mode) {
case queue_new_conn:
c = conn_new(item->sfd, item->init_state, item->event_flags,
item->read_buffer_size, item->transport,
me->base, item->ssl);
if (c == NULL) {
if (IS_UDP(item->transport)) {
fprintf(stderr, "Can't listen for events on UDP socket\n");
exit(1);
} else {
if (settings.verbose > 0) {
fprintf(stderr, "Can't listen for events on fd %d\n",
item->sfd);
}
#ifdef TLS
if (item->ssl) {
SSL_shutdown(item->ssl);
SSL_free(item->ssl);
}
#endif
close(item->sfd);
}
} else {
c->thread = me;
conn_io_queue_setup(c);
#ifdef TLS
if (settings.ssl_enabled && c->ssl != NULL) {
assert(c->thread && c->thread->ssl_wbuf);
c->ssl_wbuf = c->thread->ssl_wbuf;
}
#endif
}
break;
case queue_pause:
/* we were told to pause and report in */
register_thread_initialized();
break;
case queue_timeout:
/* a client socket timed out */
conn_close_idle(conns[item->sfd]);
break;
case queue_redispatch:
/* a side thread redispatched a client connection */
conn_worker_readd(conns[item->sfd]);
break;
case queue_stop:
/* asked to stop */
event_base_loopexit(me->base, NULL);
break;
case queue_return_io:
/* getting an individual IO object back */
conn_io_queue_return(item->io);
break;
#ifdef PROXY
case queue_proxy_reload:
proxy_worker_reload(settings.proxy_ctx, me);
break;
#endif
}
cqi_free(me->ev_queue, item);
}
}
// NOTE: need better encapsulation.
// used by the proxy module to iterate the worker threads.
LIBEVENT_THREAD *get_worker_thread(int id) {
return &threads[id];
}
/* Which thread we assigned a connection to most recently. */
static int last_thread = -1;
/* Last thread we assigned to a connection based on napi_id */
static int last_thread_by_napi_id = -1;
static LIBEVENT_THREAD *select_thread_round_robin(void)
{
int tid = (last_thread + 1) % settings.num_threads;
last_thread = tid;
return threads + tid;
}
static void reset_threads_napi_id(void)
{
LIBEVENT_THREAD *thread;
int i;
for (i = 0; i < settings.num_threads; i++) {
thread = threads + i;
thread->napi_id = 0;
}
last_thread_by_napi_id = -1;
}
/* Select a worker thread based on the NAPI ID of an incoming connection
* request. NAPI ID is a globally unique ID that identifies a NIC RX queue
* on which a flow is received.
*/
static LIBEVENT_THREAD *select_thread_by_napi_id(int sfd)
{
LIBEVENT_THREAD *thread;
int napi_id, err, i;
socklen_t len;
int tid = -1;
len = sizeof(socklen_t);
err = getsockopt(sfd, SOL_SOCKET, SO_INCOMING_NAPI_ID, &napi_id, &len);
if ((err == -1) || (napi_id == 0)) {
STATS_LOCK();
stats.round_robin_fallback++;
STATS_UNLOCK();
return select_thread_round_robin();
}
select:
for (i = 0; i < settings.num_threads; i++) {
thread = threads + i;
if (last_thread_by_napi_id < i) {
thread->napi_id = napi_id;
last_thread_by_napi_id = i;
tid = i;
break;
}
if (thread->napi_id == napi_id) {
tid = i;
break;
}
}
if (tid == -1) {
STATS_LOCK();
stats.unexpected_napi_ids++;
STATS_UNLOCK();
reset_threads_napi_id();
goto select;
}
return threads + tid;
}
/*
* Dispatches a new connection to another thread. This is only ever called
* from the main thread, either during initialization (for UDP) or because
* of an incoming connection.
*/
void dispatch_conn_new(int sfd, enum conn_states init_state, int event_flags,
int read_buffer_size, enum network_transport transport, void *ssl) {
CQ_ITEM *item = NULL;
LIBEVENT_THREAD *thread;
if (!settings.num_napi_ids)
thread = select_thread_round_robin();
else
thread = select_thread_by_napi_id(sfd);
item = cqi_new(thread->ev_queue);
if (item == NULL) {
close(sfd);
/* given that malloc failed this may also fail, but let's try */
fprintf(stderr, "Failed to allocate memory for connection object\n");
return;
}
item->sfd = sfd;
item->init_state = init_state;
item->event_flags = event_flags;
item->read_buffer_size = read_buffer_size;
item->transport = transport;
item->mode = queue_new_conn;
item->ssl = ssl;
MEMCACHED_CONN_DISPATCH(sfd, (int64_t)thread->thread_id);
notify_worker(thread, item);
}
/*
* Re-dispatches a connection back to the original thread. Can be called from
* any side thread borrowing a connection.
*/
void redispatch_conn(conn *c) {
notify_worker_fd(c->thread, c->sfd, queue_redispatch);
}
void timeout_conn(conn *c) {
notify_worker_fd(c->thread, c->sfd, queue_timeout);
}
#ifdef PROXY
void proxy_reload_notify(LIBEVENT_THREAD *t) {
notify_worker_fd(t, 0, queue_proxy_reload);
}
#endif
void return_io_pending(io_pending_t *io) {
CQ_ITEM *item = cqi_new(io->thread->ev_queue);
if (item == NULL) {
// TODO: how can we avoid this?
// In the main case I just loop, since a malloc failure here for a
// tiny object that's generally in a fixed size queue is going to
// implode shortly.
return;
}
item->mode = queue_return_io;
item->io = io;
notify_worker(io->thread, item);
}
/* This misses the allow_new_conns flag :( */
void sidethread_conn_close(conn *c) {
if (settings.verbose > 1)
fprintf(stderr, "<%d connection closing from side thread.\n", c->sfd);
c->state = conn_closing;
// redispatch will see closing flag and properly close connection.
redispatch_conn(c);
return;
}
/********************************* ITEM ACCESS *******************************/
/*
* Allocates a new item.
*/
item *item_alloc(char *key, size_t nkey, int flags, rel_time_t exptime, int nbytes) {
item *it;
/* do_item_alloc handles its own locks */
it = do_item_alloc(key, nkey, flags, exptime, nbytes);
return it;
}
/*
* Returns an item if it hasn't been marked as expired,
* lazy-expiring as needed.
*/
item *item_get(const char *key, const size_t nkey, conn *c, const bool do_update) {
item *it;
uint32_t hv;
hv = hash(key, nkey);
item_lock(hv);
it = do_item_get(key, nkey, hv, c, do_update);
item_unlock(hv);
return it;
}
// returns an item with the item lock held.
// lock will still be held even if return is NULL, allowing caller to replace
// an item atomically if desired.
item *item_get_locked(const char *key, const size_t nkey, conn *c, const bool do_update, uint32_t *hv) {
item *it;
*hv = hash(key, nkey);
item_lock(*hv);
it = do_item_get(key, nkey, *hv, c, do_update);
return it;
}
item *item_touch(const char *key, size_t nkey, uint32_t exptime, conn *c) {
item *it;
uint32_t hv;
hv = hash(key, nkey);
item_lock(hv);
it = do_item_touch(key, nkey, exptime, hv, c);
item_unlock(hv);
return it;
}
/*
* Links an item into the LRU and hashtable.
*/
int item_link(item *item) {
int ret;
uint32_t hv;
hv = hash(ITEM_key(item), item->nkey);
item_lock(hv);
ret = do_item_link(item, hv);
item_unlock(hv);
return ret;
}
/*
* Decrements the reference count on an item and adds it to the freelist if
* needed.
*/
void item_remove(item *item) {
uint32_t hv;
hv = hash(ITEM_key(item), item->nkey);
item_lock(hv);
do_item_remove(item);
item_unlock(hv);
}
/*
* Replaces one item with another in the hashtable.
* Unprotected by a mutex lock since the core server does not require
* it to be thread-safe.
*/
int item_replace(item *old_it, item *new_it, const uint32_t hv) {
return do_item_replace(old_it, new_it, hv);
}
/*
* Unlinks an item from the LRU and hashtable.
*/
void item_unlink(item *item) {
uint32_t hv;
hv = hash(ITEM_key(item), item->nkey);
item_lock(hv);
do_item_unlink(item, hv);
item_unlock(hv);
}
/*
* Does arithmetic on a numeric item value.
*/
enum delta_result_type add_delta(conn *c, const char *key,
const size_t nkey, bool incr,
const int64_t delta, char *buf,
uint64_t *cas) {
enum delta_result_type ret;
uint32_t hv;
hv = hash(key, nkey);
item_lock(hv);
ret = do_add_delta(c, key, nkey, incr, delta, buf, cas, hv, NULL);
item_unlock(hv);
return ret;
}
/*
* Stores an item in the cache (high level, obeys set/add/replace semantics)
*/
enum store_item_type store_item(item *item, int comm, conn* c) {
enum store_item_type ret;
uint32_t hv;
hv = hash(ITEM_key(item), item->nkey);
item_lock(hv);
ret = do_store_item(item, comm, c, hv);
item_unlock(hv);
return ret;
}
/******************************* GLOBAL STATS ******************************/
void STATS_LOCK() {
pthread_mutex_lock(&stats_lock);
}
void STATS_UNLOCK() {
pthread_mutex_unlock(&stats_lock);
}
void threadlocal_stats_reset(void) {
int ii;
for (ii = 0; ii < settings.num_threads; ++ii) {
pthread_mutex_lock(&threads[ii].stats.mutex);
#define X(name) threads[ii].stats.name = 0;
THREAD_STATS_FIELDS
#ifdef EXTSTORE
EXTSTORE_THREAD_STATS_FIELDS
#endif
#ifdef PROXY
PROXY_THREAD_STATS_FIELDS
#endif
#undef X
memset(&threads[ii].stats.slab_stats, 0,
sizeof(threads[ii].stats.slab_stats));
memset(&threads[ii].stats.lru_hits, 0,
sizeof(uint64_t) * POWER_LARGEST);
pthread_mutex_unlock(&threads[ii].stats.mutex);
}
}
void threadlocal_stats_aggregate(struct thread_stats *stats) {
int ii, sid;
/* The struct has a mutex, but we can safely set the whole thing
* to zero since it is unused when aggregating. */
memset(stats, 0, sizeof(*stats));
for (ii = 0; ii < settings.num_threads; ++ii) {
pthread_mutex_lock(&threads[ii].stats.mutex);
#define X(name) stats->name += threads[ii].stats.name;
THREAD_STATS_FIELDS
#ifdef EXTSTORE
EXTSTORE_THREAD_STATS_FIELDS
#endif
#ifdef PROXY
PROXY_THREAD_STATS_FIELDS
#endif
#undef X
for (sid = 0; sid < MAX_NUMBER_OF_SLAB_CLASSES; sid++) {
#define X(name) stats->slab_stats[sid].name += \
threads[ii].stats.slab_stats[sid].name;
SLAB_STATS_FIELDS
#undef X
}
for (sid = 0; sid < POWER_LARGEST; sid++) {
stats->lru_hits[sid] +=
threads[ii].stats.lru_hits[sid];
stats->slab_stats[CLEAR_LRU(sid)].get_hits +=
threads[ii].stats.lru_hits[sid];
}
stats->read_buf_count += threads[ii].rbuf_cache->total;
stats->read_buf_bytes += threads[ii].rbuf_cache->total * READ_BUFFER_SIZE;
stats->read_buf_bytes_free += threads[ii].rbuf_cache->freecurr * READ_BUFFER_SIZE;
pthread_mutex_unlock(&threads[ii].stats.mutex);
}
}
void slab_stats_aggregate(struct thread_stats *stats, struct slab_stats *out) {
int sid;
memset(out, 0, sizeof(*out));
for (sid = 0; sid < MAX_NUMBER_OF_SLAB_CLASSES; sid++) {
#define X(name) out->name += stats->slab_stats[sid].name;
SLAB_STATS_FIELDS
#undef X
}
}
/*
* Initializes the thread subsystem, creating various worker threads.