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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by gta2dll.rc
//
#define IDD_DIALOG1 3000
#define IDC_EDIT1 3000
#define IDC_PEDX 3001
#define IDR_MENU1 3002
#define IDC_PEDY 3002
#define IDC_PEDZ 3003
#define IDC_EDIT5 3004
#define IDC_PEDROT 3004
#define ID_DEBUG_MAKEINT3CRASHTOATTACHDEBUGGER 32771
#define ID_COMMANDS_HELLO 32772
#define ID_COMMANDS_CAPTUREMOUSE 32773
#define ID_COMMANDS_SPAWNCAR 32774
#define ID_SPAWNCAR_TANK 32775
#define ID_SPAWNCAR_GT 32778
#define ID_SPAWNCAR_GUNJEPP 32779
#define ID_SPAWNCAR_GUNJEEP 32780
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 3006
#define _APS_NEXT_COMMAND_VALUE 32781
#define _APS_NEXT_CONTROL_VALUE 3002
#define _APS_NEXT_SYMED_VALUE 3000
#endif
#endif