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h8Palette

Godot tools and shaders for palette swaps, palette animation and index maps

Based on https://github.com/h8man/unity-pixel-palettemap

Install via the Asset Library

Instruction

  • Open dock under Editor > Editor Docks > Image Palette Dock
  • Double click on a Texture2D inside FileSystem for edit
  • Drag and Drop you Texture2D palette anywhere on a Dock
  • Exctract Index Map and Save Index Map
  • Create new Sahder Material of ImagePalette or ImagePaletteMap
  • Use shader with FAB postfix if texture has Fix Alpha Border
  • Supply Palette (optionaly Index Map) and apply material

Sprite sheets: https://ansimuz.itch.io/sunny-land-pixel-game-art

Installation

If you've downloaded this manually, do the following:

  • Ensure you're using Godot 4.2 or above
  • Find the addons folder in your project files, or create it if it doesn't exist yet.
  • Move the folder addons/Godot.h8.Palette to your project's addons folder.
  • Enable Little Camera Preview under Project > Project Settings > Plugins

Licence

Licensed under the MIT license, see LICENSE for more information.