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Voxelizer

A CUDA-based voxelizer used in acoustics FDTD calculations.

Dependencies: - CUDA Toolkit 5.0 or higher - Boost 1.53 or higher - (For the tester) VTK (Tested with version 5.10.1) - (For the documentation) Doxygen

Installation instructions:

Windows:

The library compiles on Visual Studio 10. Compatibility with other versions is unknown. It is designed to be compiled as a 64-bit binary, but there should not be anything preventing it from being compiled as a 32-bit binary.

Open the command prompt provided by Visual Studio or the Windows SDK to make sure the build environment is properly set up. Create a directory for the build files and enter the directory. Run cmake (with or without a GUI) from the command line and configure the dependencies.

You can enable:

GENERATE_TESTS to also compile a test application that uses the voxelizer. GENERATE_DOXYGEN_DOCS to have Doxygen generate documentation.

As an example, the process I use to build the Voxelizer is the following:

[Open up the command prompt of the Windows 7.1 SDK] setenv /Release cd [build directory] cmake -G "Visual Studio 10 Win64" -T "Windows7.1SDK" -D BOOST_ROOT="[path to boost root]" -D GENERATE_TESTS=ON [path to sources] [Open up the generated VS project and build the voxelizer]

Linux:

Currently there are some issues with building on Linux that I haven't quite figured out yet. Undefined references pop up during the linking of the test application for some reason.

In any case, once I get it working it will need to be compiled with GCC 4.6 if CUDA toolkit is version 5.0.