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PlayerSprite2.tscn
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PlayerSprite2.tscn
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://assets/player/upper1.png" type="Texture" id=1]
[ext_resource path="res://assets/player/upper3.png" type="Texture" id=2]
[ext_resource path="res://assets/player/upper_stepped_on1.png" type="Texture" id=3]
[ext_resource path="res://assets/player/upper_stepped_on2.png" type="Texture" id=4]
[ext_resource path="res://assets/player/upper2.png" type="Texture" id=5]
[ext_resource path="res://PlayerSprite2.gd" type="Script" id=6]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ) ],
"loop": true,
"name": "idle",
"speed": 10.0
}, {
"frames": [ ExtResource( 3 ), ExtResource( 3 ), ExtResource( 3 ), ExtResource( 3 ), ExtResource( 3 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 4 ), ExtResource( 4 ), ExtResource( 4 ), ExtResource( 4 ), ExtResource( 4 ) ],
"loop": true,
"name": "stepped_on",
"speed": 10.0
} ]
[node name="PlayerSprite2" type="AnimatedSprite"]
light_mask = 0
position = Vector2( -3.36739, -0.561232 )
frames = SubResource( 1 )
animation = "stepped_on"
frame = 3
playing = true
script = ExtResource( 6 )