Skip to content

Commit

Permalink
fix: ALP + number 5 clue
Browse files Browse the repository at this point in the history
  • Loading branch information
Zamiell committed Dec 12, 2023
1 parent eee6800 commit f8e210d
Show file tree
Hide file tree
Showing 2 changed files with 3 additions and 1 deletion.
1 change: 1 addition & 0 deletions docs/variant-specific.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -119,6 +119,7 @@ import LoadedException2 from "@site/image-generator/yml/extras/variant-specific/
- Normally, Bob would assume that this is an _Early Save_. But due to the _Always Loaded Principle_, this must be a _Loaded Play Clue_.
- If Bob does nothing, Cathy will assume that it is a _Loaded Play Clue_ on the gray 3.
- Thus, Bob plays his _Finesse Position_ card. It is a blue 2 and it successfully plays.
- The only exception to ALP is for cluing number 5 in a variant with a white suit. ALP never applies to number 5 clues. (The tempo on white 5's is not as important as the confusion it would cause with normal _Save Clues_.)

<br />

Expand Down
3 changes: 2 additions & 1 deletion docs/variant-specific/white.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,8 @@ These conventions apply to any variant with a white suit (i.e. touched by no col

### The Loaded Play Clue Assumption

- Since it can be hard to get white cards on chop to play, the _Always Loaded Principle_ applies to save clues given with number 2, number 3, number 4, and number 5.
- Since it can be hard to get white cards on chop to play, the _Always Loaded Principle_ applies to save clues given with number 2, number 3, number 4.
- The _Always Loaded Principle_ never applies to number 5 clues.
- For example, in a 3-player game:
- White 2 and red 2 are played on the stacks. Blue 3 is in the trash.
- Bob has a globally-known playable green 1 in his hand.
Expand Down

0 comments on commit f8e210d

Please sign in to comment.