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Device
harrand edited this page Jul 11, 2023
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A device is an interface through which one would perform major graphics operations within Topaz. The following major operations are carried out through a device:
- Creating, destroying or modifying Renderers.
- Modifying the render graph and timeline.
- Obtaining the underlying image format of the window.
There is a single global device object that can be retrieved via tz::gl::get_device()