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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required ( VERSION 3.1 )
project ( OpenXcom )
set ( CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/modules" )
include(GNUInstallDirs)
# For yaml-cpp
set (CMAKE_CXX_STANDARD 11)
option ( DEV_BUILD "Development Build. Disable this for release builds" ON )
option ( BUILD_PACKAGE "Prepares build for creation of a package with CPack" ON )
option ( ENABLE_WARNING "Always show warnings (even for release builds)" OFF )
option ( FATAL_WARNING "Treat warnings as errors" OFF )
option ( ENABLE_CLANG_ANALYSIS "When building with clang, enable the static analyzer" OFF )
option ( CHECK_CCACHE "Check if ccache is installed and use it" OFF )
set ( MSVC_WARNING_LEVEL 3 CACHE STRING "Visual Studio warning levels" )
option ( FORCE_INSTALL_DATA_TO_BIN "Force installation of data to binary directory" OFF )
set ( DATADIR "" CACHE STRING "Where to place datafiles" )
set ( OPENXCOM_VERSION_STRING "" CACHE STRING "Version string (after x.x)" )
if ( CHECK_CCACHE )
find_program( CCACHE_PROGRAM ccache )
if( NOT CCACHE_PROGRAM )
message ( "CCACHE requested but not found on the system." )
else ()
set_property( GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}" )
set_property( GLOBAL PROPERTY RULE_LAUNCH_LINK "${CCACHE_PROGRAM}" )
message ( "found CCACHE (${CCACHE_PROGRAM})" )
endif()
endif ()
if ( WIN32 )
set ( default_deps_dir "${CMAKE_SOURCE_DIR}/deps" )
endif ()
if ( APPLE )
set ( MACOS_SDLMAIN_M_PATH "${CMAKE_SOURCE_DIR}/src/apple/SDLMain.m" CACHE STRING "Path to SDLMain.m file" )
option ( CREATE_BUNDLE "Create a Mac OS application bundle" ON )
if ( NOT EXISTS "${MACOS_SDLMAIN_M_PATH}" )
message ( FATAL_ERROR "On Mac OS, SDLMain.m is required. Please set the MACOS_SDLMAIN_M_PATH variable" )
endif ()
endif ()
set ( DEPS_DIR "${default_deps_dir}" CACHE STRING "Dependencies directory" )
# Add check for library (SDL_gfx, yaml-cpp )
if ( IS_DIRECTORY ${DEPS_DIR} )
include_directories ( ${DEPS_DIR}/include/SDL ${DEPS_DIR}/include/yaml-cpp ${DEPS_DIR}/include )
if ( CMAKE_CL_64 )
link_directories ( ${DEPS_DIR}/lib/x64 )
else ( )
link_directories ( ${DEPS_DIR}/lib/Win32 )
endif()
set( SDL_LIBRARY SDL )
set ( SDLGFX_LIBRARY SDL_gfx )
set ( SDLMIXER_LIBRARY SDL_mixer )
set ( SDLIMAGE_LIBRARY SDL_image )
set ( YAMLCPP_LIBRARY yaml-cpp )
set ( YAMLCPP_LIBRARY_DEBUG yaml-cppd )
else ( )
find_package ( SDL2 COMPONENTS mixer gfx image)
find_package ( Yaml_cpp 0.5.3)
set ( YAMLCPP_LIBRARY_DEBUG ${YAMLCPP_LIBRARY} )
if ( NOT SDL_FOUND )
message ( FATAL_ERROR "Can't find SDL which is required" )
else ()
include_directories ( ${SDL_INCLUDE_DIR} )
message ( "found SDL ${SDL_MAJOR}.${SDL_MINOR}.${SDL_MICRO} (${SDL_LIBRARY_DIRS}:${SDL_INCLUDE_DIR})" )
endif ()
if ( NOT SDLMIXER_FOUND )
message ( FATAL_ERROR "Can't find SDL_mixer which is required" )
else ()
include_directories ( ${SDLMIXER_INCLUDE_DIR} )
message ( "found SDL_mixer ${SDL_MIXER_MAJOR}.${SDL_MIXER_MINOR}.${SDL_MIXER_MICRO} (${SDL_MIXER_LIBRARY_DIRS}:${SDLMIXER_INCLUDE_DIR})" )
endif ()
if ( NOT SDLGFX_FOUND )
message ( FATAL_ERROR "Can't find SDL_gfx which is required" )
else ()
include_directories ( ${SDLGFX_INCLUDE_DIR} )
message ( "found SDL_gfx ${SDL_GFX_MAJOR}.${SDL_GFX_MINOR}.${SDL_GFX_MICRO} (${SDL_GFX_LIBRARY_DIRS}:${SDLGFX_INCLUDE_DIR})" )
endif ()
if ( NOT SDLIMAGE_FOUND )
message ( FATAL_ERROR "Can't find SDL_image which is required" )
else ()
include_directories ( ${SDLIMAGE_INCLUDE_DIR} )
message ( "found SDL_image ${SDL_IMAGE_MAJOR}.${SDL_IMAGE_MINOR}.${SDL_IMAGE_MICRO} (${SDL_IMAGE_LIBRARY_DIRS}:${SDLIMAGE_INCLUDE_DIR})" )
endif ()
if ( NOT YAMLCPP_FOUND )
message ( FATAL_ERROR "Can't find yaml-cpp which is required" )
else ()
include_directories ( ${YAMLCPP_INCLUDE_DIR} )
message ( "found yaml-cpp(${YAMLCPP_LIBRARY_DIRS}:${YAMLCPP_INCLUDE_DIR})" )
endif ( NOT YAMLCPP_FOUND )
endif()
# Find OpenGL
set (OpenGL_GL_PREFERENCE LEGACY)
find_package ( OpenGL )
if ( NOT OPENGL_FOUND )
message ( WARNING "Can't find OpenGL; how does that even happen?\n"
"Continuing building without OpenGL support."
)
add_definitions(-D__NO_OPENGL)
else ()
include_directories ( ${OPENGL_INCLUDE_DIR} )
message ( "found openGL (${OPENGL_LIBRARIES})" )
endif ()
# Resolve backtraces
if ( WIN32 )
link_libraries( dbghelp )
endif ()
if ( UNIX )
link_libraries( ${CMAKE_DL_LIBS} )
endif ()
# Read version number
set ( file "${CMAKE_SOURCE_DIR}/src/version.h" )
file ( READ ${file} lines )
string ( REGEX MATCH "[.]*OPENXCOM_VERSION_SHORT \"([0-9]).([0-9])" version_line "${lines}" )
set ( CPACK_PACKAGE_VERSION_MAJOR ${CMAKE_MATCH_1} )
set ( CPACK_PACKAGE_VERSION_MINOR ${CMAKE_MATCH_2} )
set ( CPACK_PACKAGE_VERSION_PATCH "" )
if ( "${OPENXCOM_VERSION_STRING}" STREQUAL "" )
find_package ( Git )
if ( GIT_FOUND )
message("git found: ${GIT_EXECUTABLE}")
execute_process ( COMMAND ${GIT_EXECUTABLE} describe --dirty
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE git_describe_out
ERROR_VARIABLE git_describe_error
RESULT_VARIABLE git_describe_result
)
string ( REGEX MATCH "([a-z|0-9|.]*)-([0-9]*)-g([a-z|0-9]*)([-|a-z]*)" git_commit "${git_describe_out}" )
set ( git_tag ${CMAKE_MATCH_1} )
set ( git_nb_commit ${CMAKE_MATCH_2} )
set ( git_commit ${CMAKE_MATCH_3} )
set ( git_dirty ${CMAKE_MATCH_4} )
set ( OPENXCOM_VERSION_STRING ".${git_commit}${git_dirty}" )
endif()
endif()
add_definitions( -DGIT_BUILD=1 )
configure_file("${CMAKE_SOURCE_DIR}/src/git_version.h.in" "${CMAKE_CURRENT_BINARY_DIR}/git_version.h" )
include_directories ( "${CMAKE_CURRENT_BINARY_DIR}" )
if ( DEV_BUILD )
# Append the commit to version number
set ( CPACK_PACKAGE_VERSION_PATCH "${git_commit}${git_dirty}" )
set ( CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}" )
else ()
set ( CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_NSIS_PACKAGE_NAME}" )
set ( CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}" )
endif ()
if ( BUILD_PACKAGE )
if ( NOT DEV_BUILD )
string ( LENGTH "${git_dirty}" is_dirty )
if ( ${is_dirty} GREATER 0 )
message ( FATAL_ERROR "Release package must be built from a clean tree" )
endif ()
if ( "${CMAKE_BUILD_TYPE}" STREQUAL "Debug" )
message ( FATAL_ERROR "Release package can't be built from a debug build" )
endif ()
endif ( )
if ( NOT CPACK_GENERATOR )
set ( CPACK_GENERATOR "TXZ" )
endif ()
if ( NOT CPACK_SOURCE_GENERATOR )
set ( CPACK_SOURCE_GENERATOR "TXZ" )
endif ()
set ( CPACK_PACKAGE_VENDOR "The OpenXcom project" )
set ( CPACK_PACKAGE_DESCRIPTION_SUMMARY "Open-source clone of UFO: Enemy Unknown" )
set ( CPACK_PACKAGE_DESCRIPTION_FILE "${CMAKE_SOURCE_DIR}/cmake/modules/Description.txt" )
set ( CPACK_RESOURCE_FILE_README "${CMAKE_SOURCE_DIR}/README.md" )
if ( NOT APPLE )
set ( CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE.txt" )
endif ()
set ( CPACK_PACKAGE_CONTACT "The OpenXcom project (http://www.openxcom.org)" )
include ( LinuxDEB )
include ( LinuxRPM )
include ( nsis )
include ( apple )
include ( CPack )
message ( "version:${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}"
)
endif()
if ( NOT WIN32 )
install(FILES "${CMAKE_SOURCE_DIR}/res/linux/openxcom.desktop"
DESTINATION "${CMAKE_INSTALL_FULL_DATAROOTDIR}/applications")
install(FILES "${CMAKE_SOURCE_DIR}/res/linux/icons/openxcom_48x48.png"
DESTINATION "${CMAKE_INSTALL_FULL_DATAROOTDIR}/icons/hicolor/48x48/apps" RENAME openxcom.png)
install(FILES "${CMAKE_SOURCE_DIR}/res/linux/icons/openxcom_128x128.png"
DESTINATION "${CMAKE_INSTALL_FULL_DATAROOTDIR}/icons/hicolor/128x128/apps" RENAME openxcom.png)
install(FILES "${CMAKE_SOURCE_DIR}/res/linux/icons/openxcom.svg"
DESTINATION "${CMAKE_INSTALL_FULL_DATAROOTDIR}/icons/hicolor/scalable/apps")
endif ()
add_subdirectory ( docs )
add_subdirectory ( src )