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During simulation, there is no mobility in object or person which drone follows.
I tried the following, but the issue remains unresolved.
I did not find any other config file related to "follow_the_leader" in test_benches/configs folder. After going through the scripts code, I created new config file. I changed the "map_name" key to "follow_the_leader_simple" and added "time_to_trigger_object" key with value 5 in that new config file.
Do I need to add any other key-value pair in config file?
I run "trigger.exe" file and gave 5 as input.
The text was updated successfully, but these errors were encountered:
Correct. I need to fix this issue. The trigger.exe uses a keyboard emulator to move the person using the "r" key, however, with the Block.exe game, it seems like "r" is activating the recording functionality of AirSim and hence rendering the trigger functionality ineffective. I do need a day or two to bring back this functionality that seems to be lost somewhere in one of our implementations.
During simulation, there is no mobility in object or person which drone follows.
I tried the following, but the issue remains unresolved.
Do I need to add any other key-value pair in config file?
The text was updated successfully, but these errors were encountered: