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I don't believe I'll need to follow the issue template for this post. So, I'll be straight to the point:
I want to know if there is a doc system for this lib, or if there isn't, how can we read more about the diferences between the c library and this module ?
Finally, but not less importantly thank you for sharing this code with us.
The text was updated successfully, but these errors were encountered:
Hi, sorry for the late reply. So, there isnt much in the way of documentation, however, the "idea" that you shouldnt need to deviate too much from C raylib, you can see this from the examples (https://github.com/haxeui/raylib-haxe/tree/main/examples)... Alot of them could be (almost) copy and pasted.
There are some differences in haxe though, well, hxcpp really, for example, the way you create empty stucts is a little more long winded (ie, MyStruct.createEmpty). Also the way you handle pointers is very different. Take a look at this sample for an understanding: https://github.com/haxeui/raylib-haxe/tree/main/examples/textures
I don't believe I'll need to follow the issue template for this post. So, I'll be straight to the point:
I want to know if there is a doc system for this lib, or if there isn't, how can we read more about the diferences between the c library and this module ?
Finally, but not less importantly thank you for sharing this code with us.
The text was updated successfully, but these errors were encountered: