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Releases: headshot2017/teeware-mod

never a first release without bugs

10 Apr 05:01
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Changelog:

  • Fixed bug where dead players were not respawned after the game over intermission ended, and respawned at the start of the 2nd round. #7
  • Fixed bug where spectators could earn points.
  • Disallowed the ability to fake the cow/ninja name/skin. #6
  • You can no longer move out of spectators during a microgame. (Not when you were killed, but when you chose to spectate)
  • /spec, /pause and /showall disabled. #11
  • Fixed a freeze in the math microgame where it'd get stuck on an infinite loop choosing numbers for substraction.
  • Tile colors microgame: "ROSE" changed to "MARIO", "GRENADE" changed to "TW GRENADE".
  • "Get on a platform!" (the acid flood microgame) changed to be more clear: "Don't touch the acid!"
  • Added basic antibot system from nobyfng. (client version check, playerflags)
  • Final winners are now announced in broadcast instead of chat.
  • On the "Reach the end!" bouncing grenade microgame: Grenades will not spawnkill a player until 1.25 seconds pass.
  • Cow and "Don't move" microgames: disabled player collision and hooking.
  • Corrected the bot player's default skin name.
  • Added refill jump tiles to the "Get on the platform!" microgame (parachute), in case if you used DJ like 0.01 secs after the microgame started.

first

07 Apr 02:26
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Initial release with 21 microgames