Support for ctags? #3518
Replies: 2 comments 9 replies
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There currently isn't an integration. The symbol picker from LSP is very similar in nature. As a fallback we could use tree-sitter tags as a naive implementation to do this and stack-graphs (once stabilized) for better accuracy: #1252 IMO ctags could be a plugin rather than a core feature. |
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dang, i just ran into ctags, for the first time ever. ctags for emacs and vim are provided for a specific game scripting language/run-time: dragonruby, a fork of mruby. 😢 i guess because the main game engine dev uses emacs, they never bothered with a lsp...?? though, to their credit, it's a really simple api, in which ctags is actually the perfect simpler solution here. i know i def wouldn't want to upkeep an lsp, in addition to a cross-platform game engine, and a language run-time. |
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