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ChangeLog
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2012-10-10 Paul Wagner <>
* tag: lifespace-0_0_31
* all: Minor cleanup.
2008-01-18 Paul Wagner <>
* plugins/glow: Added some comments about freeglut versions.
* Control/Controller: Adding the same actor multiple times to the
same controller is now allowed.
* plugins/glow/GLOWViewport (initContext): Call to
GlowSubwindow::MakeCurGlutWindow() added before key repeat
disabling, just to be sure.
* plugins/glow (KeyboardUpFunc, SpecialUpFunc): Former moved from
GLOWDevice to GLOWViewport. Latter added to fix handling of cursor
keys.
* Renderers/WorldSerialization: bugfix: addSourceObject and
addTargetObject methods passed wrong arguments to the recursive
self-calls.
* Renderers/WorldSerialization: Added methods for (de)serializing
to (from) a stream given as a method call parameter.
* plugins/glow: Default window size dropped to 320x240.
2008-01-14 Paul Wagner <>
* Renderers/WorldSerialization/WorldSerializer: Bugfix in
assertions in Object event handler.
* Renderers/WorldSerialization: PROP_ACTOR --> PROP_ACTOR_SENSORS
* Renderers/WorldSerialization/WorldDeserializer: Added.
* Structures/Object (setName): Implementation moved into cpp
file. Added checks for forbidden characters (currently .:/).
* Graphics/Viewport (~Viewport): Implementation moved into cpp
file.
* plugins/glow: Window resize events are now handled correctly. A
full-window GLOWViewport registers itself to the host
GLOWDevice as its fullWindowViewport.
* test/system_tests/WorldDeserializer: Added.
2008-01-11 Paul Wagner <>
* test/system_tests/WorldSerializer: renamed from
WorldSerialization.
* Renderers/WorldSerialization/WorldSerializer
(serializeActorSensors): Added.
* Renderers/WorldSerialization (PropertyMask): Propertymasks added.
* Structures/ODEBallConnector: Added the needed anglerate sensor
functionality that is missing from ODE.
* Structures/ODELocator (activate): worldLocator is now explicitly
deleted with delete_shared().
* Control/Actor: Minor constness changes, added a few getters.
* test/system_tests/WorldSerialization: JointObject class and two
instances added for testing Actor serialization.
2008-01-09 Paul Wagner <>
* Renderers/OpenGLRenderer (OpenGLRenderer_constants): Halved the
LOD of spheres and capsules.
* Renderers/WorldSerialization/WorldSerializer (serializeLocator):
Basis matrix is now also serialized.
* Structures (ODEUniversalConnector, ODEBallConnector,
ODESliderConnector, ODEAxleConnector), Content/FloatingActor:
Initialization changed to conform with the new Actor controls_t
and sensors_t types by resizing and filling in the corresponding
arrays of the base Actor class.
* Content/FloatingActor: Moved from Control module into Content
module.
* Content: Module added.
* Control/Actor (Control): Mode defaults now to ContinuousMode and
valid Control objects can be constructed with the default
constructor. Mode can be changed later with setMode().
* Control/Actor: Changed the controls_t and sensors_t types from
std::map to std::vector. Size of these arrays are initialized upon
Actor construction and can be changed later by directly resizing
the corresponding arrays (which are defined with 'protected'
visibility..).
* Control/Actor: Moved implementation into the corresponding cpp
file.
2008-01-07 Paul Wagner <>
* Renderers/WorldSerialization: New renderer. Simple serialization
implemented, deserialization not yet implemented.
* test/system_tests/WorldSerialization: Added.
* all: Fixed to work with the newest version uBLAS (boost 1.34.0).
* Structures (Object, Subspace): Changed the Object deletion
convention: grimreaper pass removed, Objects can now be deleted
directly (eg, with delete_shared). Note: OE_OBJECT_DYING event is
now sent when the object _is already under destruction_!
* delete_shared: New helper function for deleting shared_ptr
-managed objects explicitly and safely.
* Structures/Subspace (destructor): Automatically deactivate self
and all contained Objects if in active state.
* Structures/Object (lockToHostSpace): Repeated lock operations
are no more accumulated but are now considered as an error.
* Renderers/ODECollisionRenderer: Stop tracking Objects in case
they are disconnected from their host Subspace.
* Doxygen: Minor modifications to graph generation.
* test: Commented out tests which are not yet updated to use the
new shared_ptr calling conventions.
* test/system_tests/ObjectDeletion: Updated to delete the test
object with delete_shared() instead of die().
2007-12-11 Paul Wagner <>
* all: Converted lots of raw pointers to shared_ptrs. Most test
cases are not yet updated to work with the new conventions.
* doc: doc dir added and some ancient documents imported into it.
2007-12-06 Paul Wagner <>
* test/system_tests/ODELocatorPerformance: New test, stress tests
some functionality associated with ODELocators.
* test/system_tests/Performance: Added some command line args.
* Renderers/ODECollisionRenderer/ObjectNode: Destructor no more
removes the object from the host Collider's ObjectNode list.
* all: isnan() --> std::isnan().
* Structures/ODELocator: Moved some stuff into ODELocator.cpp.
2007-11-30 Paul Wagner <>
* Structures/ODELocator: Subspace offset bug fixed, finally.
* Structures/ODEBallConnector: minor fix.
* test: SubspaceOffsets and Performance system tests added.
2007-11-29 Paul Wagner <>
* Doxyfile_user, Doxyfile_devel: updated to Doxygen 1.5.4.
2007-11-28 Paul Wagner <>
* all: GE_VSYNC event renamed to GE_TICK.
* plugins/glow/GLOWDevice: Refresh() call and GE_REFRESH_BEGIN
event sending removed from GLOW idle message listener.
* plugins/glow/GLOWViewport:
- GE_TICK events are no more sent on GLOW idle messages.
- Automatic refreshing can now be disabled.
- Refreshing can be invoked now also with the refresh() method or by sending
the viewport a GE_TICK event.
- near clipping plane changed from 0.5 to 0.1.
* Renderers/OpenGLRenderer: bugfix, primary camera scaling was
still applied to the projection matrix instead of the modelview
matrix. fixed.
* test/system_tests/GeometryChanging: switched to use direct
device -> viewport GE_TICK event listening (for redrawing without
auto refresh).
2007-11-26 Paul Wagner <>
* Structures/ODEMotorAxisParams: Added. Is currently used in ODEBallConnector
and ODEUniversalConnector.
* Structures/ODEUniversalJoint: Implemented.
* Structures/ODEBallJoint: Is now motored (ODE AMotor).
* Structures/Object (getConnectors): non-const connectors getter added.
* Structures: Updates in connector comments.
* plugins/glow/GLOWDevice: window title set to the empty string.
* test: Added tests for the motored ball joint and the universal joint.
2007-11-23 Paul Wagner <>
* Control/Actor (getSensor): method added.
2007-11-20 Paul Wagner <>
* Graphics/Viewport: OpenGL alpha test disabled.
* all: Added virtual destructors where needed. Added some 'missing
braces around initializers'.
* Structures/ODELocator: Added support for different inertia
shapes (Ball, Cube, CappedCylinder). Mass can be set by defining
the density of the inertia shape.
* Renderers/ODECollisionRenderer: Geometry replacing and removing
fixed. Object deletion now also works.
* test/system_tests/GeometryChanging: Added a test case for
replacing and removing Geometries in Objects.
* test/system_tests/ObjectDeletion: Added a test case for
deleting ODE-managed objects.
* Structures/Event: Listeners are now allowed to remove themselves
from the eventhost during event processing.
2007-11-18 Paul Wagner <>
* Control/FloatingActor: rotation forces are no more scaled by dt
(mouse motion may need to be scaled now if used to control
FloatingActors). DEFAULT_AUTOROLL_FORCE scaled accordingly.
2007-11-16 Paul Wagner <>
* Renderers/OpenGLRenderer, Graphics/Viewport: Removed
setCurrentSubspace() and getCurrentSubspace() functionality from
Viewport. The current Subspace is now passed directly in method
calls inside the OpenGLRenderer.
* Renderers/OpenGLRenderer (render(Camera)): scaling is now done
with the modelview matrix and mirror scalings are automatically
handled correctly (causes polygon direction to be inverted).
* Renderers/OpenGLRenderer (render(Camera)): recursive cameras do
now render only the target object's host subspace instead of the
whole host world.
2007-11-15 Paul Wagner <>
* test/system_tests/Makefile: commented out all tests that need an
erp-patched ODE.
* plugins/glow/GLOWDevice, Renderers/OpenGLRenderer: Increased
default window size and polygon count primitive shapes.
2007-09-20 Paul Wagner <>
* Renderers/ODECollisionRenderer/ObjectNode.hpp: Compatibility fix
for newer gcc compilers.
2005-03-23 Paul Wagner <>
* tag: lifespace-0_0_30
* test/system_tests/PrecomputedShape: Added a framerate counter.
* test/system_tests/PrecomputedShape: Tests now also the automatic
generation of display lists in OpenGLRenderer.
* Renderers/OpenGLRenderer: Added automatic generation of display
lists.
2005-03-22 Paul Wagner <>
* tag: lifespace-0_0_29
* test/system_tests/PrecomputedShape: A test case for the
Precomputed -shape (display lists).
* Renderers/ODECollisionRenderer (Precomputed): Added support for
the Precomputed -shape (is a no-op here).
* test/system_tests: Minor cleanup (the unused mechMat removed).
2005-03-21 Paul Wagner <>
* tag: lifespace-0_0_28
* Renderers/OpenGLRenderer (Precomputed): Added support for the
Precomputed -shape (display lists).
* Renderers/OpenGLRenderer (PrivateContext): PrivateContext type
and map added.
* Utility/shapes (Precompiled): Precompiled -shape added.
* Renderers/OpenGLRenderer (Camera): Dispatch check added to
Camera rendering.
* README: Modified the description.
2005-03-14 Paul Wagner <>
* tag: lifespace-0_0_27
* all: Updated the year in copyright notices.
* README: Shortened the README file.
2005-03-13 Paul Wagner <>
* tag: lifespace-0_0_26
* a minor MIPSpro fix.
2005-03-02 Paul Wagner <>
* tag: lifespace-0_0_25
* portability fix: works now again in MIPSpro.
2005-02-27 Paul Wagner <>
* tag: lifespace-0_0_24
* Utility/Geometry: Added support and events for contact feedback.
* Structures/EventHostEx: class added.
* Renderers/ODECollisionRenderer: Implemented contact feedback.
* Renderers/ODECollisionRenderer: fix: ObjectNodes are now deleted
in destructor.
* Utility/Contact: class added.
* Utility/Geometry (hostObject): hostObject field added: Geometry
objects can from now on belong to only one Object at a time.
* Utility/Geometry: Bounding sphere information removed.
* types.hpp (deleter): generic deleter function added.
2005-02-22 Paul Wagner <>
* tag: lifespace-0_0_23
* test/system_tests/RecursiveCameras: testcase for recursive
camera rendering.
* Renderers/OpenGLRenderer: Implemented recursive Camera rendering.
* Renderers/OpenGLRenderer: bugfix: setting the renderSource or
renderTarget to null was not possible.
* Structures/Camera (scaling): Added the scaling feature.
* Graphics/Viewport (renderer): Moved the 'renderer' composite
field into RenderTarget.
* Renderers/RenderTarget (renderer): The 'renderer' composite
field added and corresponding default (virtual) accessors created.
2005-02-19 Paul Wagner <>
* tag: lifespace-0_0_22
* test/system_tests/ConnectorInhibitCollisions: testcase for the
inhibitCollisions flag and the ode<->static-object connection bug.
* Utility/shapes (CappedCylinder): Added this shape.
* Structures/Subspace (selfCollide): Added the selfCollide flag
(does not work yet, however).
* Structures/Object (getConnectors): Added this const method and
made the connectors_t type public.
* Structures/ODELocator (gravityEnabled): Added the gravityEnabled
flag.
* Structures/Connector (inhibitCollisions): Added the
inhibitCollisions flag.
* Renderers/OpenGLRenderer, Renderers/ODECollisionRenderer: Added
support for the CappedCylinder shape.
* Renderers/ODECollisionRenderer: bugfix: check for uniform
scaling of Spheres did not work always.
* Renderers/ODECollisionRenderer: Changed the data stored in a
geom's user data field from CollisionMaterial to the geom's host
Object.
* Renderers/ODECollisionRenderer: bugfix: connected Objects were
collided if one of them was a static Object.
* Renderers/ODECollisionRenderer (inhibitCollisions): Added
support for the Connector's inhibitCollisions flag.
* all: Comments and minor modifications.
2005-02-04 Paul Wagner <>
* tag: lifespace-0_0_21
* test/system_tests/ODECollisionRenderer_rescan: testcase for
object geometry changing.
* Renderers/ODECollisionRenderer/ObjectNode: Implemented updating
when the target object's geometry changes (or is re-set).
* Renderers/ODECollisionRenderer: Changed a dynamic_cast from
reference to pointer cast (this was the last one).
* Renderers/ODECollisionRenderer (ColliderState, Collider):
ColliderState renamed to Collider.
* tag: lifespace-0_0_20
* Structures/Object (ObjectEvents): Changed the behaviour of the
OE_*_CHANGING object events if a composite object already present
is re-set with a setter method: The event is now sent also in this
case!
* Structures/Object (ObjectEvents): Added object event types for
composite member modification notifications (but they are not in
use yet).
* Graphics/Viewport: Modified to contain and use an attached
Renderer.
* Structures/Camera: Added inheritance from RenderSource.
* Renderers/OpenGLRenderer/OpenGLRenderer (destructor): Added
context cleanup into destructor.
* Renderers/OpenGLRenderer/OpenGLRenderer: Implemented the
setRenderTarget() and setRenderSource() methods.
* Renderers/ODECollisionRenderer/ODECollisionRenderer: Added dummy
implementations for the setRenderTarget() and setRenderSource()
methods.
* Renderers/ODECollisionRenderer/ColliderState: Changed all
dynamic_casts from reference (MIPSpro couldn't take it?!) to
pointer casts.
* Renderers/Renderer (setRenderTarget, setRenderSource, render):
Added the setRenderTarget() and setRenderSource() methods. Added
the render() method as a pure virtual method.
* test/system_tests/ODECollisionRenderer: Fixed to work with older
gcc:s also.
* all (documentation): Modifications and additions.
2005-02-01 Paul Wagner <>
* tag: lifespace-0_0_19
* test/system_tests (StaticConnectors): Testcase added.
* Structures/ODEWorld (setGravityVector, getGravityVector):
Methods added.
* Structures/Connector, Structures/ODEAxleConnector,
Structures/ODEBallConnector, Structures/ODEFixedConnector,
Structures/ODESliderConnector: Implemented connecting to non-ODE
(currently static) objects.
* ODECollisionRenderer: Implemented collisions with non-ODE
(currently static: their motion is not tracked) objects.
* Structures/Connector, Structures/ODEAxleConnector,
Structures/ODEBallConnector, Structures/ODEFixedConnector,
Structures/ODESliderConnector: Changed most of the assertions into
assert_internal() or assert_user().
* types.hpp (assert_internal, assert_user): debugging macros added.
* all: minor modifications.
2005-01-31 Paul Wagner <>
* tag: lifespace-0_0_18
* test/system_tests (ConnectorAligning): testcase added.
* Structures/ODEAxleConnector, Structures/ODEBallConnector,
Structures/ODEFixedConnector, Structures/ODESliderConnector: Added
support for Aligning modes.
* Structures/Connector (AlignMaster, AlignSlave, DontAlign): Added
Aligning modes.
* Renderers/OpenGLRenderer (CustomVisual, CustomOpenGLShape):
Added support for CustomVisual and CustomOpenGLShape.
* Renderers/OpenGLRenderer: Changed all dynamic_casts from
reference (MIPSpro couldn't take it?!) to pointer casts.
* examples: Modified to use the changed GLOWViewport enums.
* test/system_tests (all): Modified the camera keymap to use the
new FloatingActor and GLOWViewport controls.
* plugins/glow/GLOWViewport (MOUSE_X, MOUSE_Y): Minor changes to
enumeration names: MOUSE_X --> MOUSE_DX, MOUSE_Y --> MOUSE_DY.
* all: Modifications to use the new name shapes.hpp.
* Utility/Shapes.hpp, Utility/shapes.hpp: Name change to shapes.hpp.
* Control/FloatingActor: Documentation fixes.
* all: minor modifications and cleanup.
2005-01-27 Paul Wagner <>
* tag: lifespace-0_0_17
* plugins/glow/GLOWViewport: Changes in key bindings.
* examples/ODE_basics: Modified to use the create() methods in
shapes, and the new control names of FloatingActor.
* Control/FloatingActor: Reorganized all controls and added the
direct setter controls (CTRL_LOC_n, CTRL_BASIS_n, CTRL_VEL_n,
CTRL_ROTATION_n).
* Structures/FloatingActor, Control/FloatingActor: moved to
Control module.
* all: minor modifications.
2005-01-26 Paul Wagner <>
* Utility/Shapes: Added the static create() factory methods to all
shapes.
* tag: lifespace-0_0_16
* Structures/Object: Bugfix.
2005-01-18 Paul Wagner <>
* all: a lot of small fixes in comments.
2005-01-17 Paul Wagner <>
* tag: lifespace-0_0_15
* Doxyfile_user, Doxyfile_devel: New modules added.
* test/system_tests/ODECollisionRenderer: created.
* Utility/Geometry: Made this a plain, but polymorphic, struct.
* Integrators/Geometry: Moved into Utility module.
* Utility/BasicGeometry, Utility/CollisionMaterial: created.
* Structures/Vector (abs): abs for ublas vectors created.
* Structures/Vector (makeVector3d): nullary function for making
zero-initialized vectors added.
* Structures/ODELocator (getODEBodyID): made this const.
* Structures/BasisMatrix (isAxisAligned): method added.
* Renderers/ODECollisionRenderer: created. Is still quite messy
and unfinished and doesn't contain any memory management yet
(will leak when deleting Objects).
* all: minor fixes, todos added.
2005-01-15 Paul Wagner <>
* tag: lifespace-0_0_14
* Graphics/: OpenGL functionality removed completely
(applyToGfx() methods).
* test/system_tests/, examples/: Modified to use the new Visual
construction syntax by using the Utility shapes.
* Renderer/OpenGLRenderer: No longer uses
Viewport::getCurrentViewport() or Viewport::setCurrentViewport().
* Graphics/Visual, Renderers/OpenGLRenderer: Started to use the
generic Utility shapes instead of Graphics shapes.
* Graphics/Graphics_constants: removed.
* Renderer/OpenGLRenderer_constants: added.
* Graphics/Shape, Graphics/Shapes/: Removed (these were replaced
with the Utility shapes).
* Utility/Utility_constants, Utility/Shapes (Shape, Scaled,
Located, Union, Sphere, Cube, Basis): added.
* Utility: Module added.
* Graphics/Viewport/Gfx, Renderers/OpenGLRenderer/FrameState: Gfx
functionality moved into FrameState.
* all: Minor fixes.
2005-01-13 Paul Wagner <>
* tag: lifespace-0_0_13
* Structures/Subspace (objects_t): Object list typedef added.
* Structures/Subspace (getEnvironment): method created.
* Structures/Object: Inheritance from enable_get_weak_ptr added.
* all: Started using the OpenGLRenderer: some temporary friend
declarations added, all applyToGfx() methods disabled (with
assert(false)) and their functionality moved into the
OpenGLRenderer.
* Renderers/OpenGLRenderer: created. Functionality taken from all
applyToGfx() methods.
* Direction (Locator, types.hpp): Enum moved from Locator to
types.hpp.
* types.hpp (sptr): custom deleter version added.
* types.hpp (null_deleter, enable_get_weak_ptr): created.
* Renderers: Module created.
* all: minor changes, some todos added.
2005-01-10 Paul Wagner <>
* types.hpp (sptr): Created the sptr conversion function.
2005-01-09 Paul Wagner <>
* test/system_tests/Makefile: Disabled some outdated testcases.
* test/Makefile: Disabled some outdated testcases.
* INSTALL: Wrote the install instructions.
* tag: lifespace-0_0_12
2005-01-08 Paul Wagner <>
* test/system_tests/FixedJoint: created a testcase for
ODEFixedConnector.
* test/system_tests/BallJoint: created a testcase for
ODEBallConnector.
* all: started using the erp-patched ODE ode-0.5_erppatch1.
* Structures/ODEFixedConnector: created.
* Structures/ODEBallConnector: created.
* all/Makefile: Started using the DEFS_glow variable.
* Makefile.common: Added the DEFS_glow variable.
* all: various minor modifications and fixes, some todos added.
2005-01-06 Paul Wagner <>
* test/system_tests/SliderActor: created a testcase for
ODESliderConnector.
* Structures/ODEAxleConnector: dHingeJoint inheritance made public.
* Structures/ODESliderConnector: created.
* all: todos added.
* Structures/ODEAxleConnector (connect): Added a fix to avoid an
ODE bug (when setting joint stops).
2004-12-12 Paul Wagner <>
* all: portability fixes.
* Makefile.common: portability fixes. IRIX added.
* Structures/ODEWorld: portability fixes.
* Graphics/constants.cpp, Structures/constants.cpp, all: Moved all
static member initializions into constant.cpp files.
* Makefile.common: Created and stuff moved into it.
2004-11-30 Paul Wagner <>
* tag: lifespace-0_0_11
* Control/Actor (makeControlProxy): Method created.
* Control/Actor, Control/Controller: KeyMap functionality moved
from Actor to Controller and renamed to ControlMap.
* Control/Controller: Class added.
* Graphics/Shapes/Located: A new constructor added and a
modification made to make it work like Scaled.
* Control/ (Actor, Controller): Control module created and all
control stuff moved into it.
2004-11-28 Paul Wagner <>
* tag: lifespace-0_0_10
* plugins/glow/GLOWDevice (OnMessage): Updated the Graphics Event
message sending.
* Structures/World (processEvent): Parameterized the event type
that triggers timestepping (default set to GE_REFRESH_BEGIN,
cannot be changed currently).
* Graphics/Viewport (applyCameraToGfx): Moved the setting of the
current viewport pointer into Viewport::applyCameraToGfx().
* plugins/glow/GLOWViewport (OnBeginPaint, OnEndPaint): Moved the
setting of the current viewport pointer into
Viewport::applyCameraToGfx().
2004-11-22 Paul Wagner <>
* Doxyfile_user, Doxyfile_devel: Added the glow plugin.
2004-11-21 Paul Wagner <>
* tag: lifespace-0_0_9
* Makefile (all): Some portability fixes to makefiles.
2004-11-20 Paul Wagner <>
* tag: lifespace-0_0_8
* plugins/plugins.hpp: added. Common header for all plugins.
* plugins/glow: created. Moved all GLOW functionality from the
Graphics module to here.
* test/system_tests (all): Modified to use the new division
between abstract graphics devices and the GLOW Toolkit.
* examples/ODE_basics: Modified to use the new division between
abstract graphics devices and the GLOW Toolkit.
* Utility/Geometry, Utility/CSGUnion: added. Preparations for
integrating a collision detector to Lifespace.
* Graphics/types.hpp: added. Common types for the graphics system.
* Graphics/Graphics.hpp: GLOW notes removed.
* Structures/Actor, Structures/FloatingActor: GLOW dependencies
removed.
* Structures/World: Modifications made to reflect the the Graphics
Device abstraction.
2004-11-19 Paul Wagner <>
* Graphics/Device, Graphics/Viewport (setCurrentViewport,
getCurrentViewport, setCurrentSubspace, getCurrentSubspace): Made
these thread-safe with pthread mutexes.
* Graphics/Window, Graphics/Device, Graphics/Viewport: Separated
the GLOW implementation from the class into the GLOW plugin and
made these classes abstract base classes.
* Makefile (all): Dependency generation rules updated.
2004-11-18 Paul Wagner <>
* Makefile (all): Modifications to cleanup targets.
* tag: lifespace-0_0_7
* all (src, plugins, test, examples): New directory structure
finished. All makefiles and include statements changed
accordingly. Plugin dirs are still almost empty.
* test, examples (Makefile): Makefiles created for all tests and
examples and their main dirs.
* test: unit and system tests split into separate subdirs.
2004-11-10 Paul Wagner <>
* all: All sources moved under the src directory and a main
Makefile created.
* tag: lifespace-0_0_6
2004-11-09 Paul Wagner <>
* Structures/ODELocator (prepare): Drag forces implemented.
* Graphics/Environment (undoFromGfx): Minor fix: don't pop zero
lights from Viewport::Gfx
* tag: lifespace-0_0_5
2004-11-07 Paul Wagner <>
* Structures/Object (Subspace, Camera, FloatingActor): Made all Object
inheritances virtual.
* Graphics/Viewport (actor, actors): Added support for multiple
connected Actor objects.
* Structures/Object: Some object events added (OE_LOCATOR_CHANGED,
OE_VISUAL_CHANGED, OE_GEOMETRY_CHANGED, OE_HOSTSPACE_CHANGED)
2004-11-06 Paul Wagner <>
* Structures/Connector, Structures/ODEAxleConnector
(ODEAxleConnector): Moved the ODEAxleConnector class to its own
file. Makefile and Structures.hpp also modified.
2004-11-06 Paul Wagner <>
* tag: lifespace-0_0_4