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Benchmarks

The benchmarks directory includes multiple benchmarks to test and measure the performance of the different components of SwitchML or of the system as a whole.

The benchmarks should be the go-to tool that ensures that the performance and the accuracy of SwitchML remains as expected after any change.

1. Benchmarks list

Benchmark Brief
allreduce_benchmark The most complete benchmark, as it actually performs allreduce jobs thus testing the whole system.

All examples require that the client library is compiled and that the SwitchML configuration file is present when running.

2. Compiling

To compile a benchmark, simply run (Assuming you are inside the benchmarks directory):

make <benchmark_name> [build variables]

Or to compile all benchmarks at once just run

make [build variables]

By default, the benchmark executables will be found in

dev_root/build/bin/

2.1 Build variables

The following variables can all be passed to the benchmarks makefile to control the build.

Variable Type Default Usage
DEBUG boolean 0 Disable optimizations, add debug symbols.
DPDK boolean 0 Add dpdk backend specific compiler/linker options.
MLX5 boolean 0 Add dpdk backend Connect-x5/Connect-x4 specific compiler/linker options.
MLX4 boolean 0 Add dpdk backend Connect-x3 specific compiler/linker options.
RDMA boolean 0 Add rdma backend specific compiler/linker options.
CUDA boolean 0 Compile benchmark with cuda support. Allows allocating tensors on the gpu and passing their pointers to the client library. (Do not use as GPU memory is not yet handled by any of the prepostprocessors in the client library)
BUILDDIR path dev_root/build Where to store generated objects/include files/libraries/binaries...etc.
SWITCHML_HOME path dev_root/build Where to look for the switchml client library installation
GRPC_HOME path dev_root/third_party/grpc/build Where to look for the GRPC installation
DPDK_HOME path dev_root/third_party/dpdk Where to look for the DPDK installation