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FAQ & Troubleshooting
- If [email protected] is already included/referenced in your project, find Newtonsoft.Json.dll in the asset folder and exclude it from builds (Select platforms for plugin).
- If [email protected] is not included/referenced in your project, find Newtonsoft.Json.dll in the asset folder and include it to builds.
- [email protected] may be included by default as a dependency via packages-lock.json in new projects. It's referenced by Version Control 1.15.7 package from Unity Registry (this package is included by default starting from Unity 2020).
Make sure you've set Auto Graphic API (Player Settings).
After enabling LWRP you should fix all user shaders by replacing "LightMode" = "ForwardBase" with "RenderPipeline" = "LightweightPipeline" (update GrayPaint.shader). Refer to GrayPaintLWRP.shader (included, the same folder).
The type or namespace name 'UI' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)
Switch to Scripting Backend = IL2CPP and Api Compatibility Level = .NET 4.x from Build Settings - Player Settings - Other Settings and restart Unity.
Import Unity Standalone File Browser (3rd party asset) or just comment calls.
Contact us on Discord. Sometimes we accept comissions. The price is about 30$/h. All custom arts will be included to our asset and will be deployed as .package (included to SpriteCollection and IconCollection as well). Also you can jump to the next section if you want to create new arts by yourself.
No, our characters are 2-directions. But we have another asset Fantasy Heroes: 4-Directional Character Editor!
You can find all required effects on the Asset Store! I can advise you Magic Arsenal and Sci-Fi Arsenal by Kenneth "Archanor" Foldal Moe as it fits perfectly with our weapons!
Visit Unity Asset Store! Just search by keywords: weapon, firearm, gun, sounds, effects. Hope you'll find what you need!