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feat(wind-layer): refactor lineWidth to support min-max range
BREAKING CHANGE: lineWidth option now requires min-max range object instead of single number - Change lineWidth type from number to { min: number, max: number } - Set default lineWidth range to { min: 1, max: 2 } - Update shader to support dynamic line width based on particle speed - Update types and documentation - Update example to demonstrate new lineWidth configuration - Add lineWidth range control in ControlPanel component This change allows for more dynamic and visually appealing particle trails by varying the line width based on wind speed, similar to how line length works.
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# example | ||
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## 0.7.0 | ||
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### Minor Changes | ||
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- feat(wind-layer): refactor lineWidth to support min-max range | ||
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BREAKING CHANGE: lineWidth option now requires min-max range object instead of single number | ||
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- Change lineWidth type from number to { min: number, max: number } | ||
- Set default lineWidth range to { min: 1, max: 2 } | ||
- Update shader to support dynamic line width based on particle speed | ||
- Update types and documentation | ||
- Update example to demonstrate new lineWidth configuration | ||
- Add lineWidth range control in ControlPanel component | ||
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This change allows for more dynamic and visually appealing particle trails by varying | ||
the line width based on wind speed, similar to how line length works. | ||
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### Patch Changes | ||
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- Updated dependencies | ||
- [email protected] | ||
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## 0.6.0 | ||
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### Minor Changes | ||
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