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Great work! What is the process for recovering the 3d mesh from ground truth 3d joints? Assume I am starting from a 3d skeleton, I would like to build a representative volumetric SMPL model (neutral shape). My skeleton system has 29 joints (coco + [neck, pelvis, lPinky, lThumb, lHeel, lSmallToe, lBigToe, rPinky, rThumb, rHeel, rSmallToe, rBigToe]) and the coordinates are in absolute terms (they would need to be normalized). Grateful for your help.
The text was updated successfully, but these errors were encountered:
Great work! What is the process for recovering the 3d mesh from ground truth 3d joints? Assume I am starting from a 3d skeleton, I would like to build a representative volumetric SMPL model (neutral shape). My skeleton system has 29 joints (coco + [neck, pelvis, lPinky, lThumb, lHeel, lSmallToe, lBigToe, rPinky, rThumb, rHeel, rSmallToe, rBigToe]) and the coordinates are in absolute terms (they would need to be normalized). Grateful for your help.
The text was updated successfully, but these errors were encountered: