Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Recover mesh from 3D joint inputs #73

Open
alamine53 opened this issue Jan 17, 2024 · 0 comments
Open

Recover mesh from 3D joint inputs #73

alamine53 opened this issue Jan 17, 2024 · 0 comments

Comments

@alamine53
Copy link

Great work! What is the process for recovering the 3d mesh from ground truth 3d joints? Assume I am starting from a 3d skeleton, I would like to build a representative volumetric SMPL model (neutral shape). My skeleton system has 29 joints (coco + [neck, pelvis, lPinky, lThumb, lHeel, lSmallToe, lBigToe, rPinky, rThumb, rHeel, rSmallToe, rBigToe]) and the coordinates are in absolute terms (they would need to be normalized). Grateful for your help.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant