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pointer.go
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pointer.go
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package api
import "time"
// Bool returns a pointer to the given bool value.
func Bool(b bool) *bool {
return &b
}
// Byte returns a pointer to the given byte value.
func Byte(b byte) *byte {
return &b
}
// Complex64 returns a pointer to the given complex64 value.
func Complex64(c complex64) *complex64 {
return &c
}
// Complex128 returns a pointer to the given complex128 value.
func Complex128(c complex128) *complex128 {
return &c
}
// Float32 returns a pointer to the given float32 value.
func Float32(f float32) *float32 {
return &f
}
// Float64 returns a pointer to the given float64 value.
func Float64(f float64) *float64 {
return &f
}
// Int returns a pointer to the given int value.
func Int(i int) *int {
return &i
}
// Int8 returns a pointer to the given int8 value.
func Int8(i int8) *int8 {
return &i
}
// Int16 returns a pointer to the given int16 value.
func Int16(i int16) *int16 {
return &i
}
// Int32 returns a pointer to the given int32 value.
func Int32(i int32) *int32 {
return &i
}
// Int64 returns a pointer to the given int64 value.
func Int64(i int64) *int64 {
return &i
}
// Rune returns a pointer to the given rune value.
func Rune(r rune) *rune {
return &r
}
// String returns a pointer to the given string value.
func String(s string) *string {
return &s
}
// Uint returns a pointer to the given uint value.
func Uint(u uint) *uint {
return &u
}
// Uint8 returns a pointer to the given uint8 value.
func Uint8(u uint8) *uint8 {
return &u
}
// Uint16 returns a pointer to the given uint16 value.
func Uint16(u uint16) *uint16 {
return &u
}
// Uint32 returns a pointer to the given uint32 value.
func Uint32(u uint32) *uint32 {
return &u
}
// Uint64 returns a pointer to the given uint64 value.
func Uint64(u uint64) *uint64 {
return &u
}
// Uintptr returns a pointer to the given uintptr value.
func Uintptr(u uintptr) *uintptr {
return &u
}
// Time returns a pointer to the given time.Time value.
func Time(t time.Time) *time.Time {
return &t
}